This commit is contained in:
FullGas1 2025-04-21 14:10:41 +02:00
parent 35f52d543a
commit c576268d87

View File

@ -6961,7 +6961,6 @@ function ctld.getCurrentUnit(_jtacUnit, _jtacGroupName)
local _tempPoint = nil
local _tempDist = nil
local _tempPosition = nil
local _jtacPosition = _jtacUnit:getPosition()
local _jtacPoint = _jtacUnit:getPoint()
@ -6989,15 +6988,11 @@ end
-- Find nearest enemy to JTAC that isn't blocked by terrain
function ctld.findNearestVisibleEnemy(_jtacUnit, _targetType, _distance)
--local startTime = os.clock()
local _maxDistance = _distance or ctld.JTAC_maxDistance
local _nearestDistance = _maxDistance
local _jtacGroupName = _jtacUnit:getGroup():getName()
local _jtacPoint = _jtacUnit:getPoint()
local _coa = _jtacUnit:getCoalition()
local _offsetJTACPos = { x = _jtacPoint.x, y = _jtacPoint.y + 2.0, z = _jtacPoint.z }
local _volume = {
@ -7010,7 +7005,6 @@ function ctld.findNearestVisibleEnemy(_jtacUnit, _targetType, _distance)
local _unitList = {}
local _search = function(_unit, _coa)
pcall(function()
if _unit ~= nil