68 Commits

Author SHA1 Message Date
Ciaran Fisher
36dfa4f484 Merge pull request #11 from jmontleon/priority-system
add means to prioritize targets
2016-02-21 19:13:35 +00:00
Jason Montleon
acfbec1e84 add a way to stop JTACS from lasing 2016-02-20 11:32:05 -05:00
Jason Montleon
a8e3e58f36 add means to prioritize targets 2016-02-15 08:58:31 -05:00
Ciaran Fisher
da7cb7394a Version 1.51
Added sort by distance to nearest crates
Added Steggles addition for AI pickup randomisation
2016-01-06 19:56:21 +00:00
bob7hebuilder
e8b4e62983 Added option to turn random AI pickups on/off 2015-12-28 20:24:12 +10:00
bob7hebuilder
fb38bd48e4 Random AI Pickups implemented
AI will randomly select one of the customs teams listed at the start
Randomization takes sides into account.
2015-12-28 14:26:48 +10:00
Ciaran Fisher
9695004a80 Updated Readme
Updated Readme
Added new ignore VHF frequency
2015-12-22 20:44:02 +00:00
Ciaran Fisher
55623fb9d1 Fix for Hawk on 1.5
Internal Rewrite of AA System Creation
Added HAWK PCP to HAWK System to fix non firing
Added more launchers to HAWK to balance difficulty of building
Added ctld.spawnGroupAtPoint
2015-12-21 18:57:24 +00:00
Ciaran Fisher
5b166f8d89 Release 1.45
Added indicator for number of crates required
Re-organised F10 Troop Menu slightly. Merged Unload / Extract into one
Added new easy config settings for the simulated sling loads
2015-12-18 16:52:41 +00:00
Ciaran Fisher
1cdfe2ac97 V1.44 Small FOB Crates
Added small FOB Crates
2015-12-15 21:21:04 +00:00
Ciaran Fisher
114d3ecf73 Release 1.43
Added two new editor functions
ctld.spawnCrateAtZone
ctld.spawnCrateAtPoint

Added test mission demonstrating crate spawning
Changed menu structure back to old style to fix a possible bug
2015-12-13 17:12:03 +00:00
Ciaran Fisher
6ee0d6a76d Bug fix for AI Auto troop load 2015-12-02 09:03:16 +00:00
Ciaran Fisher
f8cf7a6e00 Bug Fix with Weights - 1.41 2015-11-29 16:22:26 +00:00
Ciaran Fisher
c56572b102 Release 1.41
Fixed EWR working for RED as AWACS
Re-arrange commands slightly
2015-11-29 16:17:29 +00:00
Ciaran Fisher
4764c06aa1 Fixed EWR 2015-11-27 23:47:52 +00:00
Ciaran Fisher
b69119fc49 Finished new Group Pickup
Added Early Warning Radar
Reduced weights of crates
2015-11-25 21:32:57 +00:00
Ciaran Fisher
8f40fccde4 Experimental version 1.4
Added ability to load different groups from a pickup zone
Re-organised radio options
2015-11-21 16:40:38 +00:00
Ciaran Fisher
190c706a00 Added callback interface 2015-11-12 21:42:19 +00:00
Ciaran Fisher
f847f7c49d Fix for possible crash 2015-11-01 20:36:03 +00:00
Ciaran Fisher
3335429dfc Added new Functions - Release 1.36
Added ctld.loadTransport Mission Editor Function
Added ctld.countDroppedGroupsInZone(_zone, _blueFlag, _redFlag)
Added ctld.countDroppedUnitsInZone(_zone, _blueFlag, _redFlag)
2015-11-01 13:45:29 +00:00
Ciaran Fisher
a840b9e3af Release 1.35
Added ctld.unloadTransport Mission Editor Function

Added flag option to the pickup zones

Added ctld.changeRemainingGroupsForPickupZone Editor Function

Added ability to use a SHIP as a pickup zone, just add the Ship UNIT
NAME to the ctld.pickupZone list
2015-10-27 20:19:56 +00:00
Ciaran Fisher
2ab5fe35bb New Version 1.34
Added 2 new AA systems that can be deployed
By default the HAWK is currently disabled due to bugs in 1.5 and has
been replaced by the KUB
You can also comment in the BUK system and build that
2015-10-21 20:32:02 +01:00
Ciaran Fisher
8801b65d22 V 1.32
Bug fix for Units heading NW after being dropped
Added code so an extractable unit can also act as a JTAC as well as
being transportable
2015-10-14 17:23:39 +01:00
Ciaran Fisher
77b1c716bc Final Changes for 1.5
Final changes for 1.5
Beacons now work
2015-10-03 13:52:19 +01:00
Ciaran Fisher
7fbf385323 Changes for 1.5
Changes for 1.5 - Radio Beacons currently broken
2015-10-02 15:54:09 +01:00
Ciaran Fisher
485cea4fab Steggles Merge
Ability to Repair damaged HAWK systems in the field, even if parts have
been destroyed
Ability to enable/disable pickup zones as well as limit them to a side -
Thanks Steggles! - https://github.com/Bob7heBuilder
Drop Off zones now configured per coalition
Fixed smoke for Drop off zones
2015-09-09 16:46:58 +01:00
Ciaran Fisher
42a15682f7 Merge pull request #4 from Bob7heBuilder/master
Pickup Zone additions
2015-09-09 15:52:54 +01:00
Ciaran Fisher
d29ee51adc Ability to repair a damaged HAWK system in the field
You can now repair a damaged HAWK system with a repair crate as long as
something is left of the original system
2015-09-08 20:09:07 +01:00
bob7hebuilder
1a57f9db7f Tested and Cleaned up code 2015-09-01 14:38:16 +10:00
bob7hebuilder
1911e6e524 Fixed logic in activate / deactivate pickup zone
Changed logic in activate / deactivate pickup zone functions to
something that **should** work, unlike before.

STILL UNTESTED
2015-08-31 20:56:07 +10:00
bob7hebuilder
06f38347bc Pickup Zones Modified
Added option to activate / deactivate zone during mission
Added coalition to zones so the other team can't pick up from your zone.

UNTESTED - Written while at work
2015-08-31 13:10:37 +10:00
Ciaran Fisher
c83443e854 Ability to limit soldiers / vehicles at a pickup zone. 2015-08-29 12:36:00 +01:00
Ciaran Fisher
c31a5352ae Added new parameter to createRadioBeaconAtZone
Beacons can now be named using the mission editor DO SCRIPT
ctld.createRadioBeaconAtZone
2015-07-27 21:02:52 +01:00
Ciaran Fisher
d8bf89e915 Changed Autoload behaviour
AI units will now load spawned troops FIRST from a pickup zone allowing
you to have AI transport a specific group

Added new sample mission showing this with a Huey
2015-07-19 15:23:56 +01:00
Ciaran Fisher
a1be10fa39 Set Sling Load to FALSE by default
Moved Smoke commands back under CTLD
Enabled Cargo drop and pickup from a building of a roof
Enabled troop drop from a roof
Changed SlingLoad to FALSE by default. This means Simulated Sling load
is default!
2015-06-28 17:39:45 +01:00
Ciaran Fisher
71147fbaf8 Edited Changelog and version bump 2015-06-27 12:07:11 +01:00
Ciaran Fisher
bf127edd23 Fast ropes!
Now able to drop troops from a hovering helicopter
2015-06-27 12:04:50 +01:00
Ciaran Fisher
96f35bef89 Removed debug lines 2015-06-26 09:10:09 +01:00
Ciaran Fisher
f85651b3ce Added simulated sling load behaviour 2015-06-26 09:07:07 +01:00
Ciaran Fisher
68b4f23323 Reorganised menu if sling crate spawning is disabled 2015-06-21 22:37:24 +01:00
Ciaran Fisher
7d317812c5 Stability Fix
Possible fix for intermittent crashes
2015-06-21 16:09:03 +01:00
Ciaran Fisher
79acf60bcb Changed crates in zone to work for crates added by mission editor as well as spawned crates 2015-06-21 10:28:57 +01:00
Ciaran Fisher
e2968fd7de Added new options
Added new HAWK launcher config
Added new option to allow one Stinger / IGLA with a soldier group
2015-06-20 18:43:05 +01:00
Ciaran Fisher
010ae97ad3 Fixed no smoke option for extract zone 2015-06-20 10:57:29 +01:00
Ciaran Fisher
c1e4344ba3 Bug fix for smoke
Smoke spawned at sea level so wouldn't appear in higher places at the
map
2015-06-19 22:53:54 +01:00
Ciaran Fisher
942f9938e7 Bug fix for HAWK Rearming
Possibility that rearming wouldnt work as the closet hawk wasnt always
returned by the getClosestHawk function... oops!
2015-06-18 20:08:10 +01:00
Ciaran Fisher
4c4fbeef47 Version Bump 2015-06-17 17:31:06 +01:00
Ciaran Fisher
ae74c4934c Added new Mission Editor Functions
Crates in Zone
Troop Extract Zones
Radio Beacon Spawn using Mission Editor
2015-06-17 17:27:50 +01:00
Ciaran Fisher
f718296a72 Added FM Beacons
Added FM beacon
Removed old method of creating beacons
2015-06-14 20:12:31 +01:00
Ciaran Fisher
4b5e392274 Version bump 2015-06-11 19:09:13 +01:00