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7 Commits
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192
CTLD.lua
192
CTLD.lua
@@ -12,12 +12,13 @@
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Contributors:
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- Steggles - https://github.com/Bob7heBuilder
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- mvee - https://github.com/mvee
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- jmontleon - https://github.com/jmontleon
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- emilianomolina - https://github.com/emilianomolina
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Version: 1.61 - 19/04/2015
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- Added ability to add Waypoint zones
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-- Troops dropped in a waypoint zone will automatically head to the center of the zone
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Version: 1.63 - 07/12/2016
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- Added new sling load crates
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- Fixed bug where crates and / or groups would disappear
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]]
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ctld = {} -- DONT REMOVE!
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@@ -26,11 +27,11 @@ ctld = {} -- DONT REMOVE!
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-- ********************* USER CONFIGURATION ******************************
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-- ************************************************************************
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ctld.staticBugFix = true -- When statics are destroyed, DCS Crashes. Set this to FALSE when this bug is fixed or if you want to use REAL sling loads :)
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ctld.staticBugWorkaround = false -- DCS had a bug where destroying statics would cause a crash. If this happens again, set this to TRUE
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ctld.disableAllSmoke = false -- if true, all smoke is diabled at pickup and drop off zones regardless of settings below. Leave false to respect settings below
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ctld.hoverPickup = true -- if set to false you can load crates with the F10 menu instead of hovering...
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ctld.hoverPickup = true -- if set to false you can load crates with the F10 menu instead of hovering... Only if not using real crates!
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ctld.enableCrates = true -- if false, Helis will not be able to spawn or unpack crates so will be normal CTTS
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ctld.slingLoad = false -- if false, crates can be used WITHOUT slingloading, by hovering above the crate, simulating slingloading but not the weight...
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@@ -475,6 +476,22 @@ ctld.jtacUnitTypes = {
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"SKP", "Hummer" -- there are some wierd encoding issues so if you write SKP-11 it wont match as the - sign is encoded differently...
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}
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ctld.nextUnitId = 1;
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ctld.getNextUnitId = function()
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ctld.nextUnitId = ctld.nextUnitId + 1
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return ctld.nextUnitId
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end
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ctld.nextGroupId = 1;
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ctld.getNextGroupId = function()
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ctld.nextGroupId = ctld.nextGroupId + 1
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return ctld.nextGroupId
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end
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-- ***************************************************************
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-- **************** Mission Editor Functions *********************
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-- ***************************************************************
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@@ -1172,7 +1189,7 @@ function ctld.spawnCrateAtZone(_side, _weight,_zone)
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local _alt = land.getHeight(_pos2)
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local _point = { x = _pos2.x, y = _alt, z = _pos2.y }
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local _unitId = mist.getNextUnitId()
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local _unitId = ctld.getNextUnitId()
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local _name = string.format("%s #%i", _crateType.desc, _unitId)
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@@ -1207,7 +1224,7 @@ function ctld.spawnCrateAtPoint(_side, _weight,_point)
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_country = 2
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end
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local _unitId = mist.getNextUnitId()
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local _unitId = ctld.getNextUnitId()
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local _name = string.format("%s #%i", _crateType.desc, _unitId)
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@@ -1278,13 +1295,13 @@ function ctld.spawnCrateStatic(_country, _unitId, _point, _name, _weight,_side)
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local _crate
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local _spawnedCrate
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if ctld.staticBugFix and ctld.slingLoad == false then
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local _groupId = mist.getNextGroupId()
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if ctld.staticBugWorkaround and ctld.slingLoad == false then
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local _groupId = ctld.getNextGroupId()
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local _groupName = "Crate Group #".._groupId
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local _group = {
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["visible"] = false,
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["groupId"] = _groupId,
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-- ["groupId"] = _groupId,
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["hidden"] = false,
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["units"] = {},
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-- ["y"] = _positions[1].z,
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@@ -1309,10 +1326,10 @@ function ctld.spawnCrateStatic(_country, _unitId, _point, _name, _weight,_side)
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if ctld.slingLoad then
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_crate = {
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["category"] = "Cargo",
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["shape_name"] = "ab-212_cargo",
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["type"] = "Cargo1",
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["unitId"] = _unitId,
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["category"] = "Cargos", --now plurar
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["shape_name"] = "bw_container_cargo", --new slingloadable container
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["type"] = "container_cargo", --new type
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-- ["unitId"] = _unitId,
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["y"] = _point.z,
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["x"] = _point.x,
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["mass"] = _weight,
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@@ -1324,11 +1341,55 @@ function ctld.spawnCrateStatic(_country, _unitId, _point, _name, _weight,_side)
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-- ["cargoDisplayName"] = "cargo123",
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-- ["CargoDisplayName"] = "cargo123",
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}
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else
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--[[ Placeholder for different type of cargo containers. Let's say pipes and trunks, fuel for FOB building
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["shape_name"] = "ab-212_cargo",
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["type"] = "uh1h_cargo" --new type for the container previously used
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["shape_name"] = "ammo_box_cargo",
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["type"] = "ammo_cargo",
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["shape_name"] = "barrels_cargo",
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["type"] = "barrels_cargo",
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["shape_name"] = "bw_container_cargo",
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["type"] = "container_cargo",
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["shape_name"] = "f_bar_cargo",
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["type"] = "f_bar_cargo",
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["shape_name"] = "fueltank_cargo",
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["type"] = "fueltank_cargo",
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["shape_name"] = "iso_container_cargo",
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["type"] = "iso_container",
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["shape_name"] = "iso_container_small_cargo",
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["type"] = "iso_container_small",
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["shape_name"] = "oiltank_cargo",
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["type"] = "oiltank_cargo",
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["shape_name"] = "pipes_big_cargo",
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["type"] = "pipes_big_cargo",
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["shape_name"] = "pipes_small_cargo",
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["type"] = "pipes_small_cargo",
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["shape_name"] = "tetrapod_cargo",
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["type"] = "tetrapod_cargo",
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["shape_name"] = "trunks_long_cargo",
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["type"] = "trunks_long_cargo",
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["shape_name"] = "trunks_small_cargo",
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["type"] = "trunks_small_cargo",
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]]--
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else
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_crate = {
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["shape_name"] = "GeneratorF",
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["type"] = "GeneratorF",
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["unitId"] = _unitId,
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-- ["unitId"] = _unitId,
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["y"] = _point.z,
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["x"] = _point.x,
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["name"] = _name,
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@@ -1362,7 +1423,7 @@ function ctld.spawnFOBCrateStatic(_country, _unitId, _point, _name)
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["category"] = "Fortifications",
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["shape_name"] = "konteiner_red1",
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["type"] = "Container red 1",
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["unitId"] = _unitId,
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-- ["unitId"] = _unitId,
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||||
["y"] = _point.z,
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["x"] = _point.x,
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["name"] = _name,
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@@ -1386,7 +1447,7 @@ function ctld.spawnFOB(_country, _unitId, _point, _name)
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local _crate = {
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["category"] = "Fortifications",
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["type"] = "outpost",
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["unitId"] = _unitId,
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-- ["unitId"] = _unitId,
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["y"] = _point.z,
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["x"] = _point.x,
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["name"] = _name,
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@@ -1399,10 +1460,10 @@ function ctld.spawnFOB(_country, _unitId, _point, _name)
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local _spawnedCrate = StaticObject.getByName(_crate["name"])
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--local _spawnedCrate = coalition.addStaticObject(_country, _crate)
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local _id = mist.getNextUnitId()
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local _id = ctld.getNextUnitId()
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local _tower = {
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["type"] = "house2arm",
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["unitId"] = _id,
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-- ["unitId"] = _id,
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["rate"] = 100,
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["y"] = _point.z + -36.57142857,
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["x"] = _point.x + 14.85714286,
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@@ -1472,7 +1533,7 @@ function ctld.spawnCrate(_arguments)
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local _point = ctld.getPointAt12Oclock(_heli, 30)
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local _unitId = mist.getNextUnitId()
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local _unitId = ctld.getNextUnitId()
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local _side = _heli:getCoalition()
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@@ -1676,7 +1737,7 @@ end
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function ctld.insertIntoTroopsArray(_troopType,_count,_troopArray)
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for _i = 1, _count do
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local _unitId = mist.getNextUnitId()
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local _unitId = ctld.getNextUnitId()
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table.insert(_troopArray, { type = _troopType, unitId = _unitId, name = string.format("Dropped %s #%i", _troopType, _unitId) })
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end
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@@ -1749,13 +1810,13 @@ function ctld.generateTroopTypes(_side, _countOrTemplate, _country)
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end
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end
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local _unitId = mist.getNextUnitId()
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local _unitId = ctld.getNextUnitId()
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_troops[_i] = { type = _unitType, unitId = _unitId, name = string.format("Dropped %s #%i", _unitType, _unitId) }
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end
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end
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local _groupId = mist.getNextGroupId()
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local _groupId = ctld.getNextGroupId()
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local _details = { units = _troops, groupId = _groupId, groupName = string.format("Dropped Group %i", _groupId), side = _side, country = _country }
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return _details
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@@ -1849,13 +1910,13 @@ function ctld.generateVehiclesForTransport(_side, _country)
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for _i, _type in ipairs(_list) do
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local _unitId = mist.getNextUnitId()
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local _unitId = ctld.getNextUnitId()
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_vehicles[_i] = { type = _type, unitId = _unitId, name = string.format("Dropped %s #%i", _type, _unitId) }
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end
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local _groupId = mist.getNextGroupId()
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local _groupId = ctld.getNextGroupId()
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local _details = { units = _vehicles, groupId = _groupId, groupName = string.format("Dropped Group %i", _groupId), side = _side, country = _country }
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return _details
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@@ -1895,11 +1956,11 @@ function ctld.loadUnloadFOBCrate(_args)
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|
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local _side = _heli:getCoalition()
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local _unitId = mist.getNextUnitId()
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local _unitId = ctld.getNextUnitId()
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|
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local _name = string.format("FOB Crate #%i", _unitId)
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local _spawnedCrate = ctld.spawnFOBCrateStatic(_heli:getCountry(), mist.getNextUnitId(), { x = _point.x + _xOffset, z = _point.z + _yOffset }, _name)
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local _spawnedCrate = ctld.spawnFOBCrateStatic(_heli:getCountry(), ctld.getNextUnitId(), { x = _point.x + _xOffset, z = _point.z + _yOffset }, _name)
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if _side == 1 then
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ctld.droppedFOBCratesRED[_name] = _name
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@@ -2717,7 +2778,7 @@ end
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function ctld.getCrateObject(_name)
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local _crate
|
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|
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if ctld.staticBugFix then
|
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if ctld.staticBugWorkaround then
|
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_crate = Unit.getByName(_name)
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else
|
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_crate = StaticObject.getByName(_name)
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@@ -2780,12 +2841,12 @@ function ctld.unpackCrates(_arguments)
|
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local _cratePoint = _crate.crateUnit:getPoint()
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local _crateName = _crate.crateUnit:getName()
|
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|
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-- ctld.spawnCrateStatic( _heli:getCoalition(),mist.getNextUnitId(),{x=100,z=100},_crateName,100)
|
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-- ctld.spawnCrateStatic( _heli:getCoalition(),ctld.getNextUnitId(),{x=100,z=100},_crateName,100)
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|
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--remove crate
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if ctld.slingLoad == false then
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-- if ctld.slingLoad == false then
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_crate.crateUnit:destroy()
|
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end
|
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-- end
|
||||
|
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local _spawnedGroups = ctld.spawnCrateGroup(_heli, { _cratePoint }, { _crate.details.unit })
|
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|
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@@ -2898,7 +2959,7 @@ function ctld.unpackFOBCrates(_crates, _heli)
|
||||
|
||||
timer.scheduleFunction(function(_args)
|
||||
|
||||
local _unitId = mist.getNextUnitId()
|
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local _unitId = ctld.getNextUnitId()
|
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local _name = "Deployed FOB #" .. _unitId
|
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|
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local _fob = ctld.spawnFOB(_args[2], _unitId, _args[1], _name)
|
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@@ -2958,7 +3019,7 @@ function ctld.dropSlingCrate(_args)
|
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|
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local _point = _heli:getPoint()
|
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|
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local _unitId = mist.getNextUnitId()
|
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local _unitId = ctld.getNextUnitId()
|
||||
|
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local _side = _heli:getCoalition()
|
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|
||||
@@ -3107,20 +3168,20 @@ end
|
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|
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function ctld.spawnRadioBeaconUnit(_point, _country, _type)
|
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|
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local _groupId = mist.getNextGroupId()
|
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local _groupId = ctld.getNextGroupId()
|
||||
|
||||
local _unitId = mist.getNextUnitId()
|
||||
local _unitId = ctld.getNextUnitId()
|
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|
||||
local _radioGroup = {
|
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["visible"] = false,
|
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["groupId"] = _groupId,
|
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-- ["groupId"] = _groupId,
|
||||
["hidden"] = false,
|
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["units"] = {
|
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[1] = {
|
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["y"] = _point.z,
|
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["type"] = "2B11 mortar",
|
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["name"] = _type .. " Radio Beacon Unit #" .. _unitId,
|
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["unitId"] = _unitId,
|
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-- ["unitId"] = _unitId,
|
||||
["heading"] = 0,
|
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["playerCanDrive"] = true,
|
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["skill"] = "Excellent",
|
||||
@@ -3420,9 +3481,9 @@ function ctld.rearmAASystem(_heli, _nearestCrate, _nearbyCrates, _aaSystemTempla
|
||||
end
|
||||
|
||||
-- remove crate
|
||||
if ctld.slingLoad == false then
|
||||
-- if ctld.slingLoad == false then
|
||||
_nearestCrate.crateUnit:destroy()
|
||||
end
|
||||
-- end
|
||||
|
||||
return true -- all done so quit
|
||||
end
|
||||
@@ -3564,9 +3625,9 @@ function ctld.unpackAASystem(_heli, _nearestCrate, _nearbyCrates,_aaSystemTempla
|
||||
end
|
||||
|
||||
--destroy
|
||||
if ctld.slingLoad == false then
|
||||
-- if ctld.slingLoad == false then
|
||||
_systemPart.crate.crateUnit:destroy()
|
||||
end
|
||||
--end
|
||||
end
|
||||
|
||||
-- HAWK / BUK READY!
|
||||
@@ -3681,9 +3742,9 @@ function ctld.repairAASystem(_heli, _nearestCrate,_aaSystem)
|
||||
end
|
||||
|
||||
-- remove crate
|
||||
if ctld.slingLoad == false then
|
||||
-- if ctld.slingLoad == false then
|
||||
_nearestCrate.crateUnit:destroy()
|
||||
end
|
||||
-- end
|
||||
|
||||
else
|
||||
ctld.displayMessageToGroup(_heli, "Cannot repair ".._aaSystem.name..". No damaged ".._aaSystem.name.." within 300m", 10)
|
||||
@@ -3729,9 +3790,9 @@ function ctld.unpackMultiCrate(_heli, _nearestCrate, _nearbyCrates)
|
||||
end
|
||||
|
||||
--destroy
|
||||
if ctld.slingLoad == false then
|
||||
-- if ctld.slingLoad == false then
|
||||
_crate.crateUnit:destroy()
|
||||
end
|
||||
-- end
|
||||
end
|
||||
|
||||
|
||||
@@ -3754,7 +3815,7 @@ end
|
||||
|
||||
function ctld.spawnCrateGroup(_heli, _positions, _types)
|
||||
|
||||
local _id = mist.getNextGroupId()
|
||||
local _id = ctld.getNextGroupId()
|
||||
|
||||
local _groupName = _types[1] .. " #" .. _id
|
||||
|
||||
@@ -3762,7 +3823,7 @@ function ctld.spawnCrateGroup(_heli, _positions, _types)
|
||||
|
||||
local _group = {
|
||||
["visible"] = false,
|
||||
["groupId"] = _id,
|
||||
-- ["groupId"] = _id,
|
||||
["hidden"] = false,
|
||||
["units"] = {},
|
||||
-- ["y"] = _positions[1].z,
|
||||
@@ -3773,7 +3834,7 @@ function ctld.spawnCrateGroup(_heli, _positions, _types)
|
||||
|
||||
if #_positions == 1 then
|
||||
|
||||
local _unitId = mist.getNextUnitId()
|
||||
local _unitId = ctld.getNextUnitId()
|
||||
local _details = { type = _types[1], unitId = _unitId, name = string.format("Unpacked %s #%i", _types[1], _unitId) }
|
||||
|
||||
_group.units[1] = ctld.createUnit(_positions[1].x + 5, _positions[1].z + 5, 120, _details)
|
||||
@@ -3782,7 +3843,7 @@ function ctld.spawnCrateGroup(_heli, _positions, _types)
|
||||
|
||||
for _i, _pos in ipairs(_positions) do
|
||||
|
||||
local _unitId = mist.getNextUnitId()
|
||||
local _unitId = ctld.getNextUnitId()
|
||||
local _details = { type = _types[_i], unitId = _unitId, name = string.format("Unpacked %s #%i", _types[_i], _unitId) }
|
||||
|
||||
_group.units[_i] = ctld.createUnit(_pos.x + 5, _pos.z + 5, 120, _details)
|
||||
@@ -3816,7 +3877,7 @@ function ctld.spawnDroppedGroup(_point, _details, _spawnBehind, _maxSearch)
|
||||
|
||||
local _group = {
|
||||
["visible"] = false,
|
||||
["groupId"] = _details.groupId,
|
||||
-- ["groupId"] = _details.groupId,
|
||||
["hidden"] = false,
|
||||
["units"] = {},
|
||||
-- ["y"] = _positions[1].z,
|
||||
@@ -3880,7 +3941,7 @@ function ctld.spawnDroppedGroup(_point, _details, _spawnBehind, _maxSearch)
|
||||
|
||||
ctld.orderGroupToMoveToPoint(_spawnedGroup:getUnit(1), _enemyPos)
|
||||
end
|
||||
|
||||
|
||||
return _spawnedGroup
|
||||
end
|
||||
|
||||
@@ -4013,7 +4074,7 @@ function ctld.createUnit(_x, _y, _angle, _details)
|
||||
["y"] = _y,
|
||||
["type"] = _details.type,
|
||||
["name"] = _details.name,
|
||||
["unitId"] = _details.unitId,
|
||||
-- ["unitId"] = _details.unitId,
|
||||
["heading"] = _angle,
|
||||
["playerCanDrive"] = true,
|
||||
["skill"] = "Excellent",
|
||||
@@ -4270,7 +4331,7 @@ function ctld.refreshSmoke()
|
||||
end
|
||||
|
||||
--waypoint zones
|
||||
for _, _zoneDetails in pairs(ctld.wpZones) do
|
||||
for _, _zoneDetails in pairs(ctld.wpZones) do
|
||||
|
||||
local _triggerZone = trigger.misc.getZone(_zoneDetails[1])
|
||||
|
||||
@@ -4491,7 +4552,7 @@ function ctld.addF10MenuOptions()
|
||||
missionCommands.addCommandForGroup(_groupId, "Unload Vehicles", _vehicleCommandsPath, ctld.unloadTroops, { _unitName, false })
|
||||
missionCommands.addCommandForGroup(_groupId, "Load / Extract Vehicles", _vehicleCommandsPath, ctld.loadTroopsFromZone, { _unitName, false,"",true })
|
||||
|
||||
if ctld.enabledFOBBuilding and ctld.staticBugFix == false then
|
||||
if ctld.enabledFOBBuilding and ctld.staticBugWorkaround == false then
|
||||
|
||||
missionCommands.addCommandForGroup(_groupId, "Load / Unload FOB Crate", _vehicleCommandsPath, ctld.loadUnloadFOBCrate, { _unitName, false })
|
||||
end
|
||||
@@ -4532,7 +4593,9 @@ function ctld.addF10MenuOptions()
|
||||
if ctld.enabledFOBBuilding or ctld.enableCrates then
|
||||
local _crateCommands = missionCommands.addSubMenuForGroup(_groupId, "CTLD Commands", _rootPath)
|
||||
if ctld.hoverPickup == false then
|
||||
missionCommands.addCommandForGroup(_groupId, "Load Nearby Crate", _crateCommands, ctld.loadNearbyCrate, _unitName )
|
||||
if ctld.slingLoad == false then
|
||||
missionCommands.addCommandForGroup(_groupId, "Load Nearby Crate", _crateCommands, ctld.loadNearbyCrate, _unitName )
|
||||
end
|
||||
end
|
||||
|
||||
missionCommands.addCommandForGroup(_groupId, "Unpack Any Crate", _crateCommands, ctld.unpackCrates, { _unitName })
|
||||
@@ -4563,6 +4626,9 @@ function ctld.addF10MenuOptions()
|
||||
missionCommands.addCommandForGroup(_groupId, "List Beacons", _radioCommands, ctld.listRadioBeacons, { _unitName })
|
||||
missionCommands.addCommandForGroup(_groupId, "Drop Beacon", _radioCommands, ctld.dropRadioBeacon, { _unitName })
|
||||
missionCommands.addCommandForGroup(_groupId, "Remove Closet Beacon", _radioCommands, ctld.removeRadioBeacon, { _unitName })
|
||||
elseif ctld.deployedRadioBeacons ~= {} then
|
||||
local _radioCommands = missionCommands.addSubMenuForGroup(_groupId, "Radio Beacons", _rootPath)
|
||||
missionCommands.addCommandForGroup(_groupId, "List Beacons", _radioCommands, ctld.listRadioBeacons, { _unitName })
|
||||
end
|
||||
|
||||
ctld.addedTo[tostring(_groupId)] = true
|
||||
@@ -5118,9 +5184,9 @@ function ctld.findNearestVisibleEnemy(_jtacUnit, _targetType,_distance)
|
||||
_allowedTarget = (string.match(_units[_x]:getName(), "priority") ~= nil) and ctld.isVehicle(_units[_x])
|
||||
elseif _targetType == "vehicle" then
|
||||
_allowedTarget = ctld.isVehicle(_units[_x])
|
||||
elseif _targetType == "troop" and _hpriority == true then
|
||||
elseif _targetType == "troop" and _thpriority == true then
|
||||
_allowedTarget = (string.match(_units[_x]:getName(), "hpriority") ~= nil) and ctld.isInfantry(_units[_x])
|
||||
elseif _targetType == "troop" and _priority == true then
|
||||
elseif _targetType == "troop" and _tpriority == true then
|
||||
_allowedTarget = (string.match(_units[_x]:getName(), "priority") ~= nil) and ctld.isInfantry(_units[_x])
|
||||
elseif _targetType == "troop" then
|
||||
_allowedTarget = ctld.isInfantry(_units[_x])
|
||||
@@ -5729,7 +5795,7 @@ timer.scheduleFunction(ctld.checkAIStatus, nil, timer.getTime() + 1)
|
||||
timer.scheduleFunction(ctld.checkTransportStatus, nil, timer.getTime() + 5)
|
||||
timer.scheduleFunction(ctld.refreshRadioBeacons, nil, timer.getTime() + 5)
|
||||
|
||||
if ctld.enableCrates == true and ctld.slingLoad == false and ctld.hoverPickup then
|
||||
if ctld.enableCrates == true and ctld.slingLoad == false and ctld.hoverPickup == true then
|
||||
timer.scheduleFunction(ctld.checkHoverStatus, nil, timer.getTime() + 1)
|
||||
end
|
||||
|
||||
@@ -5781,7 +5847,7 @@ for _coalitionName, _coalitionData in pairs(env.mission.coalition) do
|
||||
for _groupId, _group in pairs(_objectTypeData.group) do
|
||||
if _group and _group.units and type(_group.units) == 'table' then
|
||||
for _unitNum, _unit in pairs(_group.units) do
|
||||
if _unit.type == "Cargo1" and _unit.canCargo == true then
|
||||
if _unit.canCargo == true then
|
||||
ctld.missionEditorCargoCrates[_unit.name] = _unit.name
|
||||
env.info("Crate Found: " .. _unit.name)
|
||||
end
|
||||
@@ -5805,4 +5871,4 @@ env.info("CTLD READY")
|
||||
-- for key, value in pairs(getmetatable(_spawnedCrate)) do
|
||||
-- env.info(tostring(key))
|
||||
-- env.info(tostring(value))
|
||||
-- end
|
||||
-- end
|
||||
|
||||
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BIN
test-fob.miz
BIN
test-fob.miz
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BIN
test-mission - real slingload.miz
Normal file
BIN
test-mission - real slingload.miz
Normal file
Binary file not shown.
BIN
test-mission.miz
BIN
test-mission.miz
Binary file not shown.
Reference in New Issue
Block a user