Pax1601
0329e27713
Added ability to force coalition unit in IADS spawner
2023-12-10 20:33:13 +01:00
Pax1601
b0ee653bff
Fixed unabled to copy humans
2023-12-09 15:51:16 +01:00
PeekabooSteam
0e78b7559b
Robots are no longer considered for waypoints
2023-12-06 15:27:05 +00:00
Pax1601
c8d5f9ce0e
Formatted file
2023-12-06 08:17:01 +01:00
PeekabooSteam
47ee88c339
Added extra protection for robots
2023-12-05 20:44:26 +00:00
Pax1601
6afb6682ea
Fixed IADS creation, no longer clogs the server
2023-12-05 15:43:48 +01:00
Pax1601
fbf435c799
Added missing images, changed mop to da aaa
2023-12-03 20:46:26 +01:00
PeekabooSteam
5da1df7e20
Added Olympus unit toggle
2023-12-02 12:47:00 +00:00
Pax1601
b044d9a6c0
Minor comments
2023-11-30 15:46:48 +01:00
Pax1601
125d5396b9
Fixed IADS creation
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It now also considers airbases when creating the IADS. Fixed styling and unit types. Currently SAM Sites ranges are incorrect but will be fixed when database is updated
2023-11-30 15:36:31 +01:00
Pax1601
3cca3187ad
Added a warning message for ground and navy units ROE
2023-11-29 12:57:17 +01:00
Pax1601
de7eeec94a
Completed import/export page
2023-11-28 17:30:59 +01:00
Pax1601
0723a3ab95
Merge branch 'main' into 412-improve-importexport
2023-11-28 17:15:41 +01:00
Pax1601
8ef48ad977
Implemented filename selector
2023-11-28 16:59:23 +01:00
Pax1601
e3dffb8245
Fixed error in lead calculation code
2023-11-28 16:41:43 +01:00
Pax1601
a2223165e8
Merge branch 'main' into 412-improve-importexport
2023-11-26 21:13:24 +01:00
Pax1601
771695af59
Added indirect fire mode
2023-11-23 23:45:00 +01:00
Pax1601
b442d238cd
Fixed error in getUnitsVariable function
2023-11-23 20:08:37 +01:00
PeekabooSteam
1022fc2f0c
Fixed UCP toggles, added copy-paste control for plugins
2023-11-22 17:15:23 +00:00
Pax1601
1b17e17290
Added some TODO comments
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And very minor refactoring
2023-11-22 15:12:28 +01:00
Pax1601
87957df1fb
Fixed incorrect behaviour when rotating unit destinations
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And a minor map code refactoring
2023-11-22 15:04:09 +01:00
Pax1601
d3f8d4eff7
Grouped units can be deleted now
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Also added some performance optimizations on drawing of selected units and removed destination preview icon for single unit selection
2023-11-22 13:12:35 +01:00
Pax1601
31af3a53ce
Merge pull request #559 from Pax1601/528-unknown-units-have-no-icons
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Added default marker for unkown units
2023-11-20 11:43:42 +01:00
Pax1601
a12c09eba5
Minor refactoring
2023-11-20 09:44:59 +01:00
PeekabooSteam
85325c17ac
More styling, added pulse to scenic actions from (?)
2023-11-19 11:17:00 +00:00
Pax1601
51defbb8b2
Added default marker for unkown units
2023-11-18 19:01:47 +01:00
Pax1601
22ae882032
Unit gets forcefully deselected when hidden
2023-11-17 17:45:10 +01:00
Pax1601
fbab82e4de
Merge branch 'main' into 489-show-all-the-action-options-of-the-selected-units-even-if-some-units-dont-have-them
2023-11-17 17:26:56 +01:00
Pax1601
a1884ab19f
Merge pull request #527 from Pax1601/522-flashpulse-robot-lock-when-trying-to-give-orders-to-protected-units
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Lock flashes on protected robot interaction
2023-11-17 17:23:18 +01:00
Pax1601
b747752b76
Fixed error in follow command
2023-11-17 07:59:04 +01:00
PeekabooSteam
4e13daa270
Lock flashes on protected robot interaction
2023-11-16 23:08:01 +00:00
PeekabooSteam
c00096bd9a
Selected units now hidden on request
2023-11-16 22:26:09 +00:00
PeekabooSteam
210c1fbecf
Added a selective interface for import and export
2023-11-16 21:44:40 +00:00
Pax1601
4a54011aac
Large rework of context menus for units and map
2023-11-16 15:31:07 +01:00
PeekabooSteam
b89c5142b6
Merge and fix
2023-11-16 11:28:32 +00:00
PeekabooSteam
0421f6b8fe
Fixed regex undefined
2023-11-16 11:16:54 +00:00
Pax1601
8d7a49a31f
Created group handlers
2023-11-15 15:38:16 +01:00
Pax1601
25e2c50438
Added unit marker to database and implemented better grouping
2023-11-14 17:43:24 +01:00
Pax1601
1cc549b24a
Added entry to databases
2023-11-13 18:02:08 +01:00
PeekabooSteam
9ef6efa3e0
Mid-way commit
2023-11-12 16:18:31 +00:00
Pax1601
78de9dd538
Implemented custom fast renderer for range circles
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It's a bit hacky since I had to override a default leaflet renderer function. Works well but may be injected in a more elegant way.
2023-11-12 15:49:46 +01:00
Pax1601
9caee0c77c
Implemented buttons to apply advanced controls directly to units
2023-11-08 23:33:27 +01:00
Pax1601
ea1758a1a9
Added backend code for health display
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And fixed the issue of ground units not being deleted correctly
2023-11-08 21:56:39 +01:00
PeekabooSteam
b43afd4e9c
Export customisation working - but ugly.
2023-11-08 14:09:35 +00:00
PeekabooSteam
7700aa2030
Merge branch 'main' into 412-improve-importexport
2023-11-08 12:52:27 +00:00
PeekabooSteam
e68683acb7
Export matrix reads from data
2023-11-07 22:04:09 +00:00
PeekabooSteam
ec971aa822
Merge branch 'main' into 484-add-life-meter-to-ground-units
2023-11-06 22:29:23 +00:00
PeekabooSteam
e1f404c647
Added some doc comments
2023-11-06 22:28:44 +00:00
PeekabooSteam
5f1e32d610
Conflict fix
2023-11-06 21:51:45 +00:00
PeekabooSteam
732ee2bbb9
Added + for naval and ground units
2023-11-06 21:49:54 +00:00