PeekabooSteam
da008c220d
Added beginnings of new ATC framework.
2023-03-26 15:39:21 +01:00
PeekabooSteam
d86a250575
Remove old ATC code.
2023-03-26 11:00:20 +01:00
Dogma
0fa3f36351
Multiple icon additions and changes
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Made multiple additions and changes to icons.
Note: made all menu icons 35x35 px (except the new bomb icon, which is a unit icon - these are still 50x50 px) to ensure correct alignment and sizing.
ROE and Threat changed as per the discussion in discord based on the following final list:
ROE:
Attack all
Attack target only
Defend
Hold
Reaction:
Manoeuvre and countermeasures
Countermeasures only
None
Changes include:
- Added new bomb icon (blue, red, neutral).
- Updated ROE icons (roe_stop, roe_defend, roe_target, roe_attack)
- Updated threat icons (threat_nothing, threat_cms, threat_defend)
- Updated formation icons (form_admin, form_abreast, form_echelon, form_trail)
- Updated action icons (actions_cancel, actions_rtb, actions_gas, actions_180)
- Added misc icons, including settings, gas, plane, map, visible and brush.
2023-03-25 14:36:11 +11:00
Pax1601
8ec2678e66
Added bomb marker
2023-03-24 17:35:11 +01:00
Pax1601
a6eaacea11
Fixed error in spawn menu
2023-03-24 17:06:50 +01:00
Pax1601
191021befe
Merge branch 'main' into 130-sliders-do-not-disappear-if-multiple-unit-types-are-selected
2023-03-24 16:54:25 +01:00
Pax1601
a5ee5b0ad5
Multiple fixes
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Refactored classes
Fixed visibility of dead units
Changed visibility handling
Refactored unitDatabase class
2023-03-24 16:18:25 +01:00
Pax1601
eaacbb417c
Sliders hidden when required
2023-03-24 10:41:11 +01:00
Pax1601
1e8c9ed401
Merge pull request #133 from Pax1601/102-smoke-spawn-menu-doesnt-work
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102 smoke spawn menu doesnt work
2023-03-24 09:23:09 +01:00
Pax1601
f3b872f89c
Menu spawn fixed
2023-03-24 09:22:20 +01:00
Pax1601
13d49e6b5f
Menu now closes when clicking
2023-03-24 09:13:35 +01:00
PeekabooSteam
ab01003ae6
Ground units' name no longer repeats, unit name now dynamic.
2023-03-23 10:02:03 +00:00
PeekabooSteam
735e257900
Tweaked ammo, set red accent colour.
2023-03-23 09:01:15 +00:00
PeekabooSteam
49ded7f039
First commit for unit info panel.
2023-03-22 23:45:17 +00:00
PeekabooSteam
1f2887c75a
Added a colour scheme for red.
2023-03-22 20:20:21 +00:00
PeekabooSteam
3b5ea9c050
Added border radius to it's even nicer.
2023-03-22 19:11:49 +00:00
PeekabooSteam
bd9eb4b827
Made the unit list in selection panel look nicer.
2023-03-22 19:09:25 +00:00
PeekabooSteam
fd8f5aa959
000 is now 360 in the measurebox and the panel.
2023-03-22 17:20:32 +00:00
Pax1601
c8d809c3e7
Fixed error in Olympus Command
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And added some minor optimization
2023-03-22 17:50:45 +01:00
Pax1601
01852518b7
Merge pull request #119 from Pax1601/91-spawn-from-airbase-not-working
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Added spawn from airbase code
2023-03-22 17:18:04 +01:00
Pax1601
4b1a4e03f3
Merge pull request #120 from Pax1601/92-land-here-command-not-working
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Added call to land here button
2023-03-22 17:17:56 +01:00
Pax1601
f1344b600c
Sliders now have better max and min values
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And they also have fixed increments
2023-03-22 09:11:12 +01:00
Pax1601
b3c1cbdba5
Added call to land here button
2023-03-21 21:39:55 +01:00
Pax1601
2212162239
Added spawn from airbase code
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The spawn from airbase code has been added. A couple of fixes to the UnitDataTable.
2023-03-21 21:22:29 +01:00
Pax1601
b24f706582
Fixed task pill
2023-03-21 17:05:36 +01:00
Pax1601
09057c5d39
Merge pull request #113 from Pax1601/82-target-speed-and-altitude-sliders-dont-show-mixed-values-when-needed
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82 target speed and altitude sliders dont show mixed values when needed
2023-03-21 14:40:21 +01:00
Pax1601
bdf520723b
Merge pull request #114 from Pax1601/89-delete-unit-button-in-unit-control-button-not-working
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Delete button connected
2023-03-21 14:40:11 +01:00
dpassoni
7f77adf6c7
Added data for other theaters
2023-03-21 13:06:21 +01:00
dpassoni
f0e5d83e73
Delete button connected
2023-03-21 11:03:36 +01:00
dpassoni
ca3ce60ac7
Fixed
2023-03-21 10:45:27 +01:00
dpassoni
79d8ca260a
ROE and reaction to threat buttons are now updated to reflect the state of the selected units
2023-03-21 10:32:11 +01:00
Pax1601
e8a476e1c7
Merge pull request #110 from Pax1601/80-hidden-units-are-still-selectable
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80 hidden units are still selectable
2023-03-20 21:37:16 +01:00
Pax1601
298856f318
Hidden units are no longer selectable
2023-03-20 21:36:22 +01:00
PeekabooSteam
22c6d06a6f
Merge branch 'main' into 94-missiles-icon-not-rotating
2023-03-20 18:47:52 +00:00
PeekabooSteam
bf396edd2b
Missiles now point in the right direction.
2023-03-20 18:39:29 +00:00
Pax1601
5a3a14f546
Merge pull request #107 from Pax1601/84-unit-markers-show-heading-instead-of-speed
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Changed heading for speed
2023-03-20 19:18:46 +01:00
Pax1601
9f5ddf8f79
Merge pull request #108 from Pax1601/75-at-mouse-coordinates-not-shown-in-panel
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75 at mouse coordinates not shown in panel
2023-03-20 19:18:09 +01:00
dpassoni
218a8dc3f0
Added demo mission data
2023-03-20 17:44:14 +01:00
PeekabooSteam
dd7d54603f
Mouse co-ordinates work; N/S and E/W are not negative.
2023-03-20 16:25:24 +00:00
PeekabooSteam
5033cccda0
Selected unit measurement now works.
2023-03-20 14:20:42 +00:00
PeekabooSteam
314fd2a565
Changed heading for speed
2023-03-20 13:19:49 +00:00
PeekabooSteam
764064fc0d
Aligned getting and naming convention.
2023-03-20 11:57:01 +00:00
PeekabooSteam
fa03e9dbd8
Merge branch 'main' of https://github.com/Pax1601/DCSOlympus into unit-list
2023-03-20 11:54:53 +00:00
Pax1601
d87139b619
Merge pull request #93 from Pax1601/81-demo-loadout-data-still-present
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Fixed issue
2023-03-19 19:32:48 +01:00
Pax1601
eaddb72857
Fixed scripts versions
2023-03-19 19:29:59 +01:00
Pax1601
7f0d3e0379
Fixed issue
2023-03-19 19:29:37 +01:00
Pax1601
3c0db70bfe
Fixed wrong airbases.css
2023-03-16 19:28:29 +01:00
PeekabooSteam
2a8ab0f8cf
Unit list v0.0.0.0.1 done.
2023-03-16 16:01:49 +00:00
PeekabooSteam
7f237bf8b8
Merge branch 'main' of https://github.com/Pax1601/DCSOlympus into unit-list
2023-03-16 15:31:07 +00:00
PeekabooSteam
d9234f9c5f
Merge branch 'v0.1.0' of https://github.com/Pax1601/DCSOlympus into unit-list
2023-03-16 15:07:16 +00:00