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Turn off the tac display
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@ -6,7 +6,7 @@ Author: F9tth-TracerFacer
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local ENABLE_SAMS = true -- used for testing purposes. Set to true to enable SAMs, false to disable.
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local TAC_DISPLAY = true -- Set to false to disable Tacview display for AI flights (default = false)
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local TAC_DISPLAY = false -- Set to false to disable Tacview display for AI flights (default = false)
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-- How many red/blue aircraft are in the air by default.
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local RedA2ADefaultOverhead = 1.5
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@ -117,29 +117,34 @@ local RED_AA_ZONES = {
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RED_SA10 = SPAWN:New("RED SAM SA10")
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:InitRandomizeZones(RED_AA_ZONES)
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:InitLimit(60, 60)
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:SpawnScheduled(1800, 0.5)
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:SpawnScheduled(1900, 0.5)
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-- There are 12 units in this group. Need space for each one in the numbers. So if I want 4 SA11s i'm just rounding up to 48
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RED_SA11 = SPAWN:New("RED SAM SA11")
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:InitRandomizeZones(RED_AA_ZONES)
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:InitLimit(36, 36)
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:SpawnScheduled(1800, 0.5)
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:SpawnScheduled(2400, 0.5)
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-- There are 11 units in this group. Need space for each one in the numbers. So if I want 4 SA11s i'm just rounding up to 44
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RED_SA06 = SPAWN:New("RED SAM SA6")
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:InitRandomizeZones(RED_AA_ZONES)
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:InitLimit(33, 33)
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:SpawnScheduled(1800, 0.5)
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:SpawnScheduled(1200, 0.5)
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RED_SA02 = SPAWN:New("RED SAM SA2")
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:InitRandomizeZones(RED_AA_ZONES)
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:InitLimit(60, 60)
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:SpawnScheduled(1800, 0.5)
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:SpawnScheduled(2000, 0.5)
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RED_SA09 = SPAWN:New("RED SAM SA9")
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:InitRandomizeZones(RED_AA_ZONES)
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:InitLimit(3, 60)
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:SpawnScheduled(2700, 0.5)
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RED_EWR = SPAWN:New("RED EWR")
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:InitRandomizeZones(RED_AA_ZONES)
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:InitLimit(10, 10)
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:SpawnScheduled(1800, 0.5)
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:SpawnScheduled(2100, 0.5)
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end
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