Merge pull request #2177 from DarthZyll/patch-5

Update CSAR.lua for BeaconName being built incorrectly
This commit is contained in:
Thomas
2024-09-26 06:54:20 +02:00
committed by GitHub

View File

@@ -841,9 +841,9 @@ function CSAR:_AddCsar(_coalition , _country, _point, _typeName, _unitName, _pla
local BeaconName
if _playerName then
BeaconName = _unitName..math.random(1,10000)
elseif _unitName then
BeaconName = _playerName..math.random(1,10000)
elseif _unitName then
BeaconName = _unitName..math.random(1,10000)
else
BeaconName = "Ghost-1-1"..math.random(1,10000)
end