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Merge pull request #2177 from DarthZyll/patch-5
Update CSAR.lua for BeaconName being built incorrectly
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commit
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@ -841,9 +841,9 @@ function CSAR:_AddCsar(_coalition , _country, _point, _typeName, _unitName, _pla
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local BeaconName
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if _playerName then
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BeaconName = _unitName..math.random(1,10000)
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elseif _unitName then
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BeaconName = _playerName..math.random(1,10000)
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elseif _unitName then
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BeaconName = _unitName..math.random(1,10000)
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else
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BeaconName = "Ghost-1-1"..math.random(1,10000)
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end
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