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A2G Dispatcher Documentation
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do -- TASK_A2G_DISPATCHER
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--- TASK_A2G_DISPATCHER class.
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--- TASK\_A2G\_DISPATCHER class.
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-- @type TASK_A2G_DISPATCHER
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-- @field Set#SET_GROUP SetGroup The groups to which the FAC will report to.
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-- @field Functional.Detection#DETECTION_BASE Detection The DETECTION_BASE object that is used to report the detected objects.
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-- - Overview reports, which are providing the essential information. It provides an overview of a greater thing, and may take a bit of time to read.
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-- - Detailed reports, which provide with very detailed information. It takes a bit longer to read those reports, so the display of those could be a bit longer.
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--
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-- # 2. TASK_A2G_DISPATCHER constructor
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-- # 2. TASK\_A2G\_DISPATCHER constructor
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--
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-- The @{#TASK_A2G_DISPATCHER.New}() method creates a new TASK_A2G_DISPATCHER instance.
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-- The @{#TASK_A2G_DISPATCHER.New}() method creates a new TASK\_A2G\_DISPATCHER instance.
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--
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-- # 3. Usage
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--
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-- To use the TASK\_A2G\_DISPATCHER class, you need:
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--
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-- - A @{CommandCenter} object.
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-- - A @{Mission} object.
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-- - A @{Detection} object.
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-- - A @{Task_A2G_Dispatcher} object.
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-- - A @{Set} of @{Group} objects that will detect the emeny.
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-- - A @{Set} ob @{Group} objects that will attack the enemy.
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-- - A @{CommandCenter} object. The master communication channel.
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-- - A @{Mission} object. Each task belongs to a Mission.
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-- - A @{Detection} object. There are several detection grouping methods to choose from.
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-- - A @{Task_A2G_Dispatcher} object. The master A2G task dispatcher.
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-- - A @{Set} of @{Group} objects that will detect the emeny, the RecceSet. This is attached to the @{Detection} object.
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-- - A @{Set} ob @{Group} objects that will attack the enemy, the AttackSet. This is attached to the @{Task_A2G_Dispatcher} object.
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--
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-- Below an example mission declaration that is defines a Task A2G Dispatcher object.
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--
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