mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-08-15 10:47:21 +00:00
Progress
This commit is contained in:
parent
57eeefcf06
commit
b84d08f052
@ -2502,7 +2502,7 @@ do -- SET_STATIC
|
||||
function SET_STATIC:AddInDatabase( Event )
|
||||
self:F3( { Event } )
|
||||
|
||||
if Event.IniObjectCategory == 1 then
|
||||
if Event.IniObjectCategory == Object.Category.STATIC then
|
||||
if not self.Database[Event.IniDCSStaticName] then
|
||||
self.Database[Event.IniDCSStaticName] = STATIC:Register( Event.IniDCSStaticName )
|
||||
self:T3( self.Database[Event.IniDCSStaticName] )
|
||||
|
||||
@ -562,6 +562,118 @@ function ZONE_RADIUS:GetVec3( Height )
|
||||
end
|
||||
|
||||
|
||||
--- Scan the zone
|
||||
-- @param #ZONE_RADIUS self
|
||||
-- @param Coalition
|
||||
function ZONE_RADIUS:Scan()
|
||||
|
||||
self.Coalitions = {}
|
||||
|
||||
local ZoneCoord = self:GetCoordinate()
|
||||
local ZoneRadius = self:GetRadius()
|
||||
|
||||
self:E({ZoneCoord = ZoneCoord, ZoneRadius = ZoneRadius, ZoneCoordLL = ZoneCoord:ToStringLLDMS()})
|
||||
|
||||
local SphereSearch = {
|
||||
id = world.VolumeType.SPHERE,
|
||||
params = {
|
||||
point = ZoneCoord:GetVec3(),
|
||||
radius = ZoneRadius,
|
||||
}
|
||||
}
|
||||
|
||||
local function EvaluateZone( ZoneDCSUnit )
|
||||
if ZoneDCSUnit:isExist() then
|
||||
local CategoryDCSUnit = ZoneDCSUnit:getCategory()
|
||||
if ( CategoryDCSUnit == Object.Category.UNIT and ZoneDCSUnit:isActive() ) or
|
||||
CategoryDCSUnit == Object.Category.STATIC then
|
||||
local CoalitionDCSUnit = ZoneDCSUnit:getCoalition()
|
||||
self.Coalitions[CoalitionDCSUnit] = true
|
||||
self:E( { Name = ZoneDCSUnit:getName(), Coalition = CoalitionDCSUnit } )
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
world.searchObjects( { Object.Category.UNIT, Object.Category.STATIC }, SphereSearch, EvaluateZone )
|
||||
|
||||
end
|
||||
|
||||
|
||||
function ZONE_RADIUS:CountCoalitions()
|
||||
|
||||
local Count = 0
|
||||
|
||||
for CoalitionID, Coalition in pairs( self.Coalitions ) do
|
||||
Count = Count + 1
|
||||
end
|
||||
return Count
|
||||
end
|
||||
|
||||
--- Is All in Zone of Coalition?
|
||||
-- @param #ZONE_RADIUS self
|
||||
-- @param Coalition
|
||||
-- @return #boolean
|
||||
function ZONE_RADIUS:IsAllInZoneOfCoalition( Coalition )
|
||||
|
||||
return self:CountCoalitions() == 1 and self.Coalitions[Coalition] == true
|
||||
end
|
||||
|
||||
|
||||
--- Is All in Zone of Other Coalition?
|
||||
-- @param #ZONE_RADIUS self
|
||||
-- @param Coalition
|
||||
-- @return #boolean
|
||||
function ZONE_RADIUS:IsAllInZoneOfOtherCoalition( Coalition )
|
||||
|
||||
self:E( { Coalitions = self.Coalitions, Count = self:CountCoalitions() } )
|
||||
return self:CountCoalitions() == 1 and self.Coalitions[Coalition] == nil
|
||||
end
|
||||
|
||||
|
||||
--- Is Some in Zone of Coalition?
|
||||
-- @param #ZONE_RADIUS self
|
||||
-- @param Coalition
|
||||
-- @return #boolean
|
||||
function ZONE_RADIUS:IsSomeInZoneOfCoalition( Coalition )
|
||||
|
||||
return self:CountCoalitions() > 1 and self.Coalitions[Coalition] == true
|
||||
end
|
||||
|
||||
|
||||
--- Is None in Zone of Coalition?
|
||||
-- @param #ZONE_RADIUS self
|
||||
-- @param Coalition
|
||||
-- @return #boolean
|
||||
function ZONE_RADIUS:IsNoneInZoneOfCoalition( Coalition )
|
||||
|
||||
return self.Coalitions[Coalition] == nil
|
||||
end
|
||||
|
||||
|
||||
--- Get the Zone Coalitions.
|
||||
-- Returns nil if there are none ot two coalitions in the zone!
|
||||
-- @param #ZONE_RADIUS self
|
||||
-- @return Coalitions
|
||||
function ZONE_RADIUS:GetCoalition()
|
||||
|
||||
local Count = 0
|
||||
local ReturnCoalition = nil
|
||||
|
||||
for CoalitionID, Coalition in pairs( self.Coalitions ) do
|
||||
Count = Count + 1
|
||||
ReturnCoalition = CoalitionID
|
||||
end
|
||||
|
||||
if Count ~= 1 then
|
||||
ReturnCoalition = nil
|
||||
end
|
||||
|
||||
return ReturnCoalition
|
||||
end
|
||||
|
||||
|
||||
|
||||
--- Searches the zone
|
||||
-- @param #ZONE_RADIUS self
|
||||
-- @param EvaluateFunction
|
||||
@ -582,11 +694,11 @@ function ZONE_RADIUS:SearchZone( EvaluateFunction )
|
||||
}
|
||||
}
|
||||
|
||||
local function EvaluateZone( DCSZoneUnit )
|
||||
local function EvaluateZone( ZoneDCSUnit )
|
||||
|
||||
env.info( DCSZoneUnit:getName() )
|
||||
env.info( ZoneDCSUnit:getName() )
|
||||
|
||||
local ZoneUnit = UNIT:Find( DCSZoneUnit )
|
||||
local ZoneUnit = UNIT:Find( ZoneDCSUnit )
|
||||
|
||||
return EvaluateFunction( ZoneUnit )
|
||||
end
|
||||
|
||||
@ -25,12 +25,13 @@ PROTECT = {
|
||||
--- PROTECT constructor.
|
||||
-- @param #PROTECT self
|
||||
-- @param Core.Zone#ZONE ProtectZone A @{Zone} object to protect.
|
||||
-- @param DCSCoalition.DCSCoalition#coalition Coalition The initial coalition owning the zone.
|
||||
-- @return #PROTECT
|
||||
-- @usage
|
||||
-- -- Protect the zone
|
||||
-- ProtectZone = PROTECT:New( ZONE:New( "Zone" ) )
|
||||
--
|
||||
function PROTECT:New( ProtectZone )
|
||||
function PROTECT:New( ProtectZone, Coalition )
|
||||
|
||||
local self = BASE:Inherit( self, FSM:New() ) -- #PROTECT
|
||||
|
||||
@ -39,22 +40,41 @@ function PROTECT:New( ProtectZone )
|
||||
self.ProtectStaticSet = SET_STATIC:New()
|
||||
self.CaptureUnitSet = SET_UNIT:New()
|
||||
|
||||
self:SetStartState( "Idle" )
|
||||
self:SetStartState( "-" )
|
||||
|
||||
self:AddTransition( { "Idle", "Captured" }, "Protect", "Protecting" )
|
||||
self:AddTransition( { "-", "Protected", "Captured" }, "Protected", "Protected" )
|
||||
|
||||
self:AddTransition( "Protecting", "Check", "Protecting" )
|
||||
self:AddTransition( { "Protected", "Attacked" }, "Destroyed", "Destroyed" )
|
||||
|
||||
self:AddTransition( "Protecting", "Capture", "Captured" )
|
||||
self:AddTransition( { "Protected", "Destroyed" }, "Attacked", "Attacked" )
|
||||
|
||||
self:AddTransition( { "Protected", "Attacked", "Destroyed" }, "Captured", "Captured" )
|
||||
|
||||
self:AddTransition( { "Protecting", "Captured" }, "Leave", "Idle" )
|
||||
self:ScheduleRepeat( 60, 60, 0, nil, self.Status, self )
|
||||
|
||||
--self:ScheduleRepeat( 1, 5, 0, nil, self.CheckScheduler, self )
|
||||
self:SetCoalition( Coalition )
|
||||
|
||||
self:__Protected( 5 )
|
||||
|
||||
return self
|
||||
|
||||
end
|
||||
|
||||
--- Set the owning coalition of the zone.
|
||||
-- @param #PROTECT self
|
||||
-- @param DCSCoalition.DCSCoalition#coalition Coalition
|
||||
function PROTECT:SetCoalition( Coalition )
|
||||
self.Coalition = Coalition
|
||||
end
|
||||
|
||||
|
||||
--- Get the owning coalition of the zone.
|
||||
-- @param #PROTECT self
|
||||
-- @return DCSCoalition.DCSCoalition#coalition Coalition
|
||||
function PROTECT:GetCoalition()
|
||||
return self.Coalition
|
||||
end
|
||||
|
||||
|
||||
--- Add a unit to the protection.
|
||||
-- @param #PROTECT self
|
||||
@ -99,6 +119,30 @@ function PROTECT:GetCaptureUnitSet()
|
||||
end
|
||||
|
||||
|
||||
function PROTECT:IsProtected()
|
||||
|
||||
local IsAllCoalition = self.ProtectZone:IsAllInZoneOfCoalition( self.Coalition )
|
||||
self:E( { IsAllCoalition = IsAllCoalition } )
|
||||
return IsAllCoalition
|
||||
end
|
||||
|
||||
function PROTECT:IsCaptured()
|
||||
|
||||
local IsCaptured = self.ProtectZone:IsAllInZoneOfOtherCoalition( self.Coalition )
|
||||
self:E( { IsCaptured = IsCaptured } )
|
||||
return IsCaptured
|
||||
end
|
||||
|
||||
|
||||
function PROTECT:IsAttacked()
|
||||
|
||||
local IsSomeCoalition = self.ProtectZone:IsSomeInZoneOfCoalition( self.Coalition )
|
||||
self:E( { IsSomeCoalition = IsSomeCoalition } )
|
||||
return IsSomeCoalition
|
||||
end
|
||||
|
||||
|
||||
|
||||
--- Check if the units are still alive.
|
||||
-- @param #PROTECT self
|
||||
function PROTECT:AreProtectUnitsAlive()
|
||||
@ -164,21 +208,30 @@ function PROTECT:Smoke( SmokeColor )
|
||||
end
|
||||
|
||||
|
||||
function PROTECT:onafterProtect()
|
||||
function PROTECT:onenterCaptured()
|
||||
|
||||
self:Check()
|
||||
local NewCoalition = self.ProtectZone:GetCoalition()
|
||||
self:E( { NewCoalition = NewCoalition } )
|
||||
self:SetCoalition( NewCoalition )
|
||||
end
|
||||
|
||||
function PROTECT:onafterCheck()
|
||||
--- Check status ProtectZone.
|
||||
-- @param #PROTECT self
|
||||
function PROTECT:Status()
|
||||
|
||||
if ( self.ProtectUnitSet and self:AreProtectUnitsAlive() ) or
|
||||
( self.ProtectStaticSet and self:AreProtectStaticsAlive() ) or
|
||||
self:IsCaptureUnitInZone() == false then
|
||||
self:__Check( -1 )
|
||||
self.ProtectZone:Scan()
|
||||
|
||||
if self:IsProtected() then
|
||||
self:Protected()
|
||||
else
|
||||
self:Capture()
|
||||
if self:IsAttacked() then
|
||||
self:Attacked()
|
||||
else
|
||||
if self:IsCaptured() then
|
||||
self:Captured()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Loading…
x
Reference in New Issue
Block a user