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Merge pull request #1630 from dogjutsu/dogutsu/develop
Fixed some typos of forms of the word 'strategy'.
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commit
e73545d296
@ -5,7 +5,7 @@
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-- * Automatic target engagement based on detection network
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-- * Define multiple border, conflict and attack zones
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-- * Define strategic "capture" zones
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-- * Set stragegy of chief from passive to agressive
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-- * Set strategy of chief from passive to agressive
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-- * Manual target engagement via AUFTRAG and TARGET classes
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-- * Add AIRWINGS, BRIGADES and FLEETS as resources
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-- * Seamless air-to-air, air-to-ground, ground-to-ground dispatching
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@ -101,7 +101,7 @@
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--
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-- # Strategic (Capture) Zones
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--
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-- Strategically important zones, which should be captured can be added via the @{#CHIEF.AddStrateticZone}() function.
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-- Strategically important zones, which should be captured can be added via the @{#CHIEF.AddStrategicZone}() function.
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--
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-- If the zone is currently owned by another coalition and enemy ground troops are present in the zone, a CAS mission is lauchned.
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--
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@ -316,7 +316,7 @@ function CHIEF:New(Coalition, AgentSet, Alias)
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-- @param #string From From state.
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-- @param #string Event Event.
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-- @param #string To To state.
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-- @param #string Strategy New stragegy.
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-- @param #string Strategy New strategy.
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--- Triggers the FSM event "MissionAssign".
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@ -587,11 +587,11 @@ function CHIEF:GetDefcon(Defcon)
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return self.Defcon
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end
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--- Set stragegy.
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--- Set strategy.
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-- @param #CHIEF self
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-- @param #string Strategy Strategy. See @{#CHIEF.Stragegy}, e.g. `CHIEF.Strategy.DEFENSIVE` (default).
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-- @param #string Strategy Strategy. See @{#CHIEF.strategy}, e.g. `CHIEF.Strategy.DEFENSIVE` (default).
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-- @return #CHIEF self
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function CHIEF:SetStragety(Strategy)
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function CHIEF:SetStrategy(Strategy)
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-- Trigger event if Strategy changed.
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if Strategy~=self.strategy then
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@ -767,7 +767,7 @@ end
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-- @param #number Priority Priority.
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-- @param #number Importance Importance.
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-- @return #CHIEF self
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function CHIEF:AddStrateticZone(OpsZone, Priority, Importance)
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function CHIEF:AddStrategicZone(OpsZone, Priority, Importance)
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local stratzone={} --#CHIEF.StrategicZone
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@ -2062,7 +2062,7 @@ end
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--- Recruit assets for a given OPS zone.
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-- @param #CHIEF self
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-- @param #CHIEF.StrategicZone StratZone The stratetic zone.
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-- @param #CHIEF.StrategicZone StratZone The strategic zone.
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-- @param #string MissionType Mission Type.
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-- @param #number NassetsMin Min number of required assets.
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-- @param #number NassetsMax Max number of required assets.
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