Applevangelist
0340d17ab8
#PLAYERTASKCONTROLLER
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* honing the menu build a bit
2022-12-31 15:56:01 +01:00
Applevangelist
79e99dcb38
#PLAYERTASK
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* Added `GetTarget()`
2022-12-20 16:05:50 +01:00
Applevangelist
a3fd583d9d
#PLAYERTASK
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* additions for multiple setups
2022-12-15 11:50:05 +01:00
Applevangelist
178e4ceb7f
#PLAYERTASKCONTROLLER
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* Added PLAYERTASKCONTROLLER:AddPlayerTaskToQueue(PlayerTask,Silent,TaskFilter) TaskFilter switch
2022-12-14 11:42:12 +01:00
Applevangelist
696569f749
#PLAYERTASK
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* Added typename combos as option for menu entries
2022-12-12 16:24:25 +01:00
Applevangelist
cdfb47448f
#AWACS
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* Fix setting of CapVoices according to documentation
#PLAYERRECCE
* Speed up Marker Build
#PLAYERTASK
* Improve menu build
2022-12-07 18:58:07 +01:00
Applevangelist
55383575e0
#PLAYERTASKCONTROLLER
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* Make callout of MGRS coordinates slower
2022-12-06 12:48:20 +01:00
Applevangelist
d674f55343
#PLAYERTASK
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* Added Silent option for PLAYERTASKCONTROLLER:AddPlayerTaskToQueue(PlayerTask,Silent)
2022-11-29 15:42:04 +01:00
Applevangelist
50aca57112
#PLAYERTASK
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* Extended use of marker ops:
-- Enable the function like so:
-- mycontroller:EnableMarkerOps("TASK")
-- Then as a player in a client slot, you can add a map marker on the F10 map. Next edit the text
-- in the marker to make it identifiable, e.g
--
-- TASK Name=Tanks Sochi, Text=Destroy tank group located near Sochi!
--
-- Where **TASK** is the tag that tells the controller this mark is a target location (must).
-- **Name=** ended by a comma **,** tells the controller the supposed menu entry name (optional). No extra spaces! End with a comma!
-- **Text=** tells the controller the supposed free text task description (optional, only taken if **Name=** is present first). No extra spaces!
function PLAYERTASKCONTROLLER:EnableMarkerOps(Tag)
2022-11-17 13:22:34 +01:00
Applevangelist
f86db5f134
#PLAYERTASK
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* Verbose to false
* Verbose add message for marker ops showing coordinate as per _SETTINGS
2022-11-15 17:56:29 +01:00
Thomas
2acb841539
Update PlayerTask.lua
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Feature added #1841 `PLAYERTASKCONTROLLER:SetInfoShowsCoordinate(OnOff,LLDDM)`
2022-11-15 15:59:03 +01:00
Applevangelist
6724bb8edd
# Bug fixes
2022-11-14 18:17:27 +01:00
Applevangelist
243ac3027f
#PLAYERTASK
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* Added a couple of QOL functions for internal INTEL object
2022-11-14 17:38:07 +01:00
Rolln
911f4523a1
F10 Marker text fix ( #1840 )
2022-11-11 20:01:32 +01:00
Applevangelist
08c7409627
Docu Headlines
2022-11-11 09:22:48 +01:00
Applevangelist
8ed30da473
* POINT/PLAYERTASK
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* Added option to get BR/BRA with add'l magnetic heading
2022-11-08 15:43:14 +01:00
Applevangelist
b63be6dd28
#PLAYERTASK
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* Fix #1826 CTLD/CSAR closing immediately
2022-11-07 17:39:11 +01:00
Applevangelist
37a00f25bc
#OPERATION
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* Added GetTargets()
#TARGET
* Also call Dead() when no targets left over
#PLAYERTASKCONTROLLER
* Added FSM events for Flaring, Smoking, and Illumination
* Added Illumination of targets in menu if it is night
* Rename menu parent setting to SetParentMenu(Menu)
2022-10-21 09:51:44 +02:00
Applevangelist
78c209a96f
#PLAYERTASKCONTROLLER
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* No spaces in callsign numbers on pilot list in task info screen
2022-10-19 13:05:19 +02:00
Rolln
b5fd737cea
Playertaskcontroller parent menu ( #1806 )
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* Ability to set parent menu of PlayerTaskController
* Updated Docmentation
* Update PlayerTask.lua
Co-authored-by: Thomas <72444570+Applevangelist@users.noreply.github.com>
2022-10-19 12:21:16 +02:00
Applevangelist
a20cdac9c3
#CSAR
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* Added use of custom callsigns
* Added cargo weight for rescued pilots
* Improved o'clock calculation
#CTLD
* Docu additions
2022-10-18 17:00:56 +02:00
Applevangelist
23f45359f8
#PLAYERTASK - show freetext briefing also if not using SRS
2022-10-18 13:32:18 +02:00
Applevangelist
7dd46ec24f
#PLAYERTASKCONTROLLER
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* Show Freetext as Briefing in all tasks when available
* TARGET - added Average coordinate option from GROUP
2022-10-16 13:47:52 +02:00
Applevangelist
265196398a
#PLAYERTASK - CSAR, CTLD integration
2022-10-13 17:45:33 +02:00
Applevangelist
7afe76212d
#CTLD
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* Added connection to PlayerTask/Controller
#PLAYERTASK
* Added helper functions
2022-10-12 12:36:33 +02:00
Applevangelist
a777b40613
#PLAYERTASKCONTROLLER
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* Initial additions for CTLD tasks
2022-10-12 10:14:40 +02:00
Applevangelist
d63ab1138c
#PLAYERTASKCONTROLLER
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* Enable PLAYERTASKCONTROLLER:EnableBuddyLasing(Recce) - buddy lasing precision bombing tasks with a PLAYERRECCE connection
2022-10-06 17:05:16 +02:00
Applevangelist
e18a5e4832
#PLAYERTASKCONTROLLER
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* Switch comms on opening task
2022-10-06 08:15:39 +02:00
Applevangelist
405e66ea72
#PLAYERTASK
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* SRS transmit option only when players are on
2022-10-01 16:36:29 +02:00
Applevangelist
de415384f3
#PLAYERTASK - a target can only be smoked again after 5 mins (that's how long smoke lasts)
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#PLAYERTASKCONTROLLER - added option to hide smoke&flare menus
2022-09-28 13:07:37 +02:00
Applevangelist
c95d5dc320
#PLAYERTASK
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* coord text fix
2022-09-15 19:50:45 +02:00
Applevangelist
7084d9e084
#OPSGROUP
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* Allow for customized CallSigns
#PLAYERTASK
* SRS output finetuning
2022-09-15 13:59:16 +02:00
Applevangelist
55f0f5271d
#PLAYERTASKCONTROLLER
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* Clean up menu builds
2022-09-13 17:19:44 +02:00
Applevangelist
d2132b2e64
#PLAYERTASKCONTROLLER
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* Align creation of (player) callsigns with what is used in AWACS
2022-09-13 10:11:10 +02:00
Applevangelist
236b4efb9b
#PLAYERTASKCONTROLLER
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* Various fixes and improvements
2022-09-11 14:22:47 +02:00
Thomas
bf3ee93c23
Update PlayerTask.lua ( #1777 )
2022-09-05 06:14:58 +02:00
Applevangelist
7168681918
#PLAYERTASKCONTROLLER
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* Delay auto-start between 5 to 10 secs
#ATIS
* Add label to SRS
2022-09-04 14:48:06 +02:00
Applevangelist
e53ff167ee
#PLAYERTASKCONTROLLER
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* Menu build changed slightly to delayed
2022-09-03 16:28:32 +02:00
Applevangelist
4aa3edc508
Errors
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added docu
2022-09-02 17:01:39 +02:00
Applevangelist
4ea1b93f8d
#PLAYERTASKCONTROLLER
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* All map markers to be deleteable
2022-09-02 16:32:29 +02:00
Applevangelist
361ca2cece
#MARKEROPS
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* Added option to enforce case sensitive matches on Tagname
#PLAYERTASKCONTROLLER
* Text tweaking
* Fixed "mark on map" not showing subtitles
* Revamped menu build to have less rebuilds
* Added option to show additional info menu for tasks before joining
2022-09-02 13:12:52 +02:00
Applevangelist
ae5fd91cd4
#PLAYERTASK
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* Fix to avoid double failed messages
2022-09-01 15:50:35 +02:00
Applevangelist
14e8b2ef17
#PLAYERTASK
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* Added logging Errors and Documentation for trying to set zones before set up of detection
2022-09-01 09:22:18 +02:00
Applevangelist
15dff87200
#GROUP
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* Added Optical Tracker to ID SAMs, corrected logic error in ID'ing SAMs
#PLAYERTASKCONTROLLER
* Added documentation in MarkerOps
* Corrected Cluster radius to be in KM
* Corrected set up of SEAD attribute table to work
2022-09-01 08:07:40 +02:00
Applevangelist
7c834993f6
Slight change of attack order
2022-08-31 17:40:15 +02:00
Applevangelist
5f5749ac8f
bugfix
2022-08-31 17:32:41 +02:00
Thomas
c99a7b6666
PlayerTaskController - SEAD attributes configure ( #1769 )
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Making SEAD attributes for the task decision tree configure-able. Added ` PLAYERTASKCONTROLLER:SetSEADAttributes(Attributes)`
2022-08-31 16:57:20 +02:00
Applevangelist
b4e2d3edfe
#ZONE
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* Added `ZONE_RADIUS:GetRandomCoordinateWithoutBuildings(...)`
#MARKEROPS
* Some documentation improvement
#PLAYTASKCONTROLLER
* Added `PLAYERTASKCONTROLLER:EnableMarkerOps(Tag)`
#OPSGROUP
* Changed offset to 2m for lasing ground units
*AUFTRAG
* Documentation correction `NewARMOREDGUARD`
2022-08-30 14:29:41 +02:00
Applevangelist
23815429e2
#PLAYERTASK
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* remove two filters for task state where they do not belong
2022-08-27 18:26:04 +02:00
Applevangelist
b468134432
#PLAYERTASK
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* Remove filtering for task state preventing further players to join
2022-08-27 16:05:47 +02:00