545 Commits

Author SHA1 Message Date
FlightControl_Master
4309aa326f Finish Cargo/AI_Cargo_Helicopter 2018-05-15 19:06:55 +02:00
FlightControl_Master
ac72e6fad2 Zone probability implementation. 2018-05-15 19:02:17 +02:00
FlightControl_Master
48384ac758 Added the dynamic creation of a SET_ZONE, but you still need to declare all zones within the mission script. 2018-05-14 08:12:15 +02:00
FlightControl_Master
0e0ab3507c Okay, fixed the problem with the crashing at the deploy zone.
Also added methods to set and/or randomize the pickup speed, pickup radius, deploy speed, deploy radius.
2018-05-13 15:57:28 +02:00
FlightControl_Master
25a6cbcf6d Helicopter AI_CARGO_DISPATCHER working (almost).
Queueing at deploy locations working.
2018-05-12 08:37:27 +02:00
funkyfranky
230a803045 Corrected description. 2018-05-11 12:30:33 +02:00
funkyfranky
d61840d834 Added Big Smoke Effect
Added big smoke effects to COORDINATE API.
2018-05-11 12:27:55 +02:00
FlightControl_Master
6b31ad9645 Moose file changes 2018-05-10 20:00:50 +02:00
funkyfranky
a0adca43f1 Merge branch 'develop' into FF/Develop 2018-05-10 17:05:45 +02:00
FlightControl_Master
1159d11a12 New AI_CARGO_DISPATCHER_APC 2018-05-10 14:39:22 +02:00
funkyfranky
fc852e0386 Merge branch 'develop' into FF/Develop 2018-05-07 17:52:33 +02:00
FlightControl_Master
dd636939bb Documentation and performance fix. 2018-05-07 06:11:58 +02:00
funkyfranky
4fccfa38d4 ARTY v0.7
Added "NewTarget" event.
Improved task function for waypoints
Removed TargetQueue scheduler.
2018-05-03 23:42:03 +02:00
FlightControl_Master
810d900d7e Working with Transporting mode on or off. 2018-05-02 22:18:07 +02:00
funkyfranky
274b44459e ARTY v0.5
- Adjusted schedulers.
- Improved transitions.
- Make rearming unit go back to its original position.
- Added user functions.
- Using only coodinates for target assignments.
- Added dead event handling.
2018-05-02 00:14:05 +02:00
FlightControl_Master
c999389cda Handler for unloading too. 2018-04-23 06:51:49 +02:00
FlightControl_Master
af050629aa Made it. Now cargo can be defined in the Mission Editor as #CARGO 2018-04-17 06:25:40 +02:00
FlightControl_Master
3757eb06d9 Fixes for AI_CARGO_AIRPLANE 2018-04-15 04:41:52 +02:00
FlightControl_Master
b9eab34d6a WIP on AI_Cargo_Airplane 2018-04-14 13:45:00 +02:00
FlightControl_Master
b33dd94fa0 Fixed a bug in Spawn regarding spawning with templates. 2018-04-13 13:57:47 +02:00
FlightControl_Master
25ae0c3d15 Finish this feature. 2018-04-13 09:56:00 +02:00
FlightControl_Master
3e6017c0d5 Task Assignment 2018-04-12 20:03:44 +02:00
FlightControl_Master
fea2f55fbb Lots of optimizations 2018-04-12 13:59:55 +02:00
FlightControl_Master
dcc42b8e62 Fixes 2018-04-11 23:24:13 +02:00
FlightControl_Master
faa934ffce Fixed stuff for multi player 2018-04-11 17:00:11 +02:00
FlightControl_Master
1ae1b9abd7 Ready for another test session. 2018-04-11 09:14:12 +02:00
FlightControl_Master
ffe4d9a143 Finish Cargo/FC/Transport 2018-04-10 20:02:40 +02:00
FlightControl_Master
af23aa3b79 -- Lots of fixes done. Especially on the
- Messaging
- Menu system
- Crashing DCS
- Routing
2018-04-08 11:01:46 +02:00
FlightControl_Master
7735120f25 Progress on AI_CARGO_TROOPS 2018-04-07 14:21:34 +02:00
FlightControl_Master
a247f56c7e Progress on AI_CARGO_TROOPS 2018-04-07 10:18:52 +02:00
FlightControl_Master
5971f6de09 Added CARGO_SLINGLOAD 2018-04-05 19:43:24 +02:00
FlightControl_Master
c60dda2545 Cargo Crate transportation working :-) 2018-04-05 15:06:36 +02:00
FlightControl_Master
d0925ddfc1 Progress 2018-04-02 09:29:51 +02:00
FlightControl_Master
9688c606f0 New Cargo files 2018-03-29 17:55:58 +02:00
FlightControl_Master
35f18d0d1f -- Fixing respawning of CargoGroups after dead event. 2018-03-29 12:48:24 +02:00
FlightControl_Master
c37560275e -- A lot of fixes to the new Cargo handling model. Now also TASK_CARGO_TRANSPORT is working. 2018-03-29 12:00:11 +02:00
FlightControl_Master
31a7a4e993 Default of near radius is 25 meters. 2018-03-28 16:48:03 +02:00
FlightControl_Master
7a8881974c Optimizations of cargo deployment. 2018-03-28 16:42:37 +02:00
FlightControl_Master
59bf7fdc96 Merged 'develop'.
# Conflicts:
#	Moose Development/Moose/Core/Cargo.lua
2018-03-28 13:49:57 +02:00
FlightControl_Master
2caada0119 -- Fixed a lot of issues with cargo when the cargo representative is destroyed. 2018-03-27 21:03:30 +02:00
FlightControl_Master
7a579a0ab5 -- Fixed a lot of issues with cargo when the cargo representative is destroyed. 2018-03-27 20:59:37 +02:00
FlightControl_Master
272308cf98 Finish SET_AIRBASE_does_not_update_#817 2018-03-27 15:10:54 +02:00
FlightControl_Master
747777b297 -- Fix issue SET_AIRBASE does not update #817. 2018-03-27 15:10:14 +02:00
FlightControl_Master
b4b2034792 Finish SET_AIRBASE_does_not_update_#817 2018-03-27 15:03:47 +02:00
FlightControl_Master
e22e7f2c58 -- Fix issue SET_AIRBASE does not update #817. 2018-03-27 15:03:07 +02:00
FlightControl_Master
727d64927b First working prototype of AI_CARGO_TROOPS. 2018-03-27 12:07:16 +02:00
FlightControl_Master
b6fc46fdd0 Cargo Troops 2018-03-26 17:53:23 +02:00
FlightControl_Master
e7518d69e6 Cargo Troops 2018-03-26 07:39:55 +02:00
FlightControl_Master
a15ef93e7c Merged 'develop'. 2018-03-26 06:10:11 +02:00
FlightControl_Master
fa92615f5d -- Fixed Designate menus for UNITS and TYPES.
-- Fixed error in Detection Units and Types, when the last unit is destroyed in teh collection, it would crash the logic.
-- In the event processing, no error to be generated if the target static is not found.
2018-03-26 05:33:17 +02:00