funkyfranky
43cbc93a96
atc
2017-09-19 16:34:37 +02:00
funkyfranky
0f764424e8
Added some more output.
2017-09-17 23:39:19 +02:00
funkyfranky
8c5eb5fb0d
Bug fixes
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Fixed bug in airport ID.
Fixed bug in equation of waypoint distance calculation.
2017-09-16 10:57:32 +02:00
funkyfranky
6fc9baee07
Improved Gauss, added spawn for FARPS/ships (untested)
2017-09-15 16:03:48 +02:00
funkyfranky
5f8bc4f3bd
merge master
2017-09-15 14:09:31 +02:00
FlightControl_Master
6a725475c9
Documentation
2017-09-15 10:54:09 +02:00
FlightControl_Master
efd2f7938e
Optimized code for SpawnAtAirbase
2017-09-15 10:39:50 +02:00
funkyfranky
09f61610c1
Added metric functions for cruisealt.
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Fixed bugs regarding coalitions.
Adjusted gaussian distribution for cruise alt.
2017-09-15 00:02:29 +02:00
funkyfranky
0a2f7c031d
Merge branch 'master' into funkyfranky
2017-09-14 23:10:54 +02:00
FlightControl_Master
1ee6b3501f
Spawn on Ship is fixed (i hope now)
2017-09-14 12:25:17 +02:00
FlightControl_Master
0ede10b1a2
Fixed takeoff problem in 2.1
2017-09-14 11:30:45 +02:00
funkyfranky
ae2be627e3
Added function to spawn without template (no working yet).
2017-09-14 00:37:26 +02:00
funkyfranky
8d600ca8a4
Merge branch 'master' into funkyfranky
2017-09-13 17:52:06 +02:00
funkyfranky
d29d959e47
Added livery and skill options (untested)
2017-09-13 16:48:00 +02:00
Frank
0cc3249738
Merge pull request #687 from FlightControl-Master/funkyfranky
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Funkyfranky
2017-09-13 08:32:06 +02:00
FlightControl_Master
adb4befcdf
Updates
2017-09-13 07:07:07 +02:00
funkyfranky
ca39a158d7
Added TODO item
2017-09-12 23:03:25 +02:00
funkyfranky
a91be7df58
Added Gaussian Distribution to randomize FL.
2017-09-12 16:47:02 +02:00
funkyfranky
fa8a9b52fe
Merge branch 'master' into funkyfranky
2017-09-11 23:27:04 +02:00
funkyfranky
217ded3492
Added possibility to use same template group multiple times.
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Changed SPAWN:New() to SPAWN:NewWithAlias().
Cleaned up debug messages etc.
Other fixes and improvements.
2017-09-11 23:23:15 +02:00
FlightControl_Master
560f551ed7
Progress
2017-09-11 14:54:08 +02:00
funkyfranky
1baeba251e
Added RAT documentation.
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Caught some user errors for unknown airports etc.
Improved despawn on inactive planes.
2017-09-11 00:11:50 +02:00
funkyfranky
5e0e8f3f73
Merge branch 'master' into funkyfranky
2017-09-09 21:58:53 +02:00
funkyfranky
7a23115cf9
Merge branch 'master' into funkyfranky
2017-09-09 18:26:22 +02:00
funkyfranky
5d627d91d8
Moved RAT to functional.
2017-09-09 18:23:57 +02:00
FlightControl_Master
4dc468e902
In progress
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* Markers
* BR menu on designate always in A2G
2017-09-08 20:12:15 +02:00
FlightControl_Master
f628e720a9
Check if RecceGroup is alive before iterating...
2017-09-08 10:27:31 +02:00
FlightControl_Master
6959f50777
First fixes
2017-09-08 10:19:48 +02:00
FlightControl_Master
9dc68fb665
Fix problem with CAP #677
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A stupid typo was the root cause in DETECTION_BASE. The friendlies
prefixes were overwritten for the sequent squadron.
2017-09-05 21:47:23 +02:00
FlightControl_Master
c2965e0736
Single lase commands
2017-09-01 19:24:50 +02:00
FlightControl_Master
0eb0a3a3e7
Detection time
2017-09-01 12:22:31 +02:00
FlightControl_Master
261faebe31
Fixed CAP not enaging problem
2017-08-31 09:19:08 +02:00
FlightControl_Master
199ecb87bc
Updates
2017-08-31 08:47:06 +02:00
FlightControl_Master
bfd0c19109
Fixed nil value problem in friendlies search
2017-08-30 20:11:31 +02:00
FlightControl_Master
05d9faedee
Fixed friendlies nearby calculation
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* Added DETECTION_BASE:FilterFriendliesCategory() method, which allows
to filter friendlies based on the category of the units found. This
method was required to be added to avoid counting airborne units as
friendlies in A2G missions.
2017-08-30 09:28:04 +02:00
FlightControl_Master
d26a938ba4
Fixed detection reports
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* Detection reports of DETECTION classes now are returned as a REPORT
object. So they can be streamed with various delimiters \n or , or
other...
* If a coordinate needs to be represented by BR or BRAA, then a "source"
controllable is required, which is usually the player aircraft. If not
given, the coordinate will be returned in MGRS mode!!!
2017-08-29 22:20:38 +02:00
FlightControl_Master
62ab859215
DESIGNATE can now lase for specific codes
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* DESIGNATE can now lase targets with specific laser codes upon request
by players. Methods :AddMenuLaserCode() and :RemoveMenuLaserCode()
added, which allow to set or delete specific additional menu options in
the lase menu for players to lase with specific codes. This comes in
handy for the SU-25T and the A-10A and other planes.
2017-08-29 21:48:11 +02:00
FlightControl_Master
9784b694ba
Fixed detection problem with ESCORT
2017-08-29 09:00:43 +02:00
FlightControl_Master
608293f1cb
Updates
2017-08-15 20:39:32 +02:00
FlightControl_Master
9dcda37703
Updates
2017-08-15 20:23:26 +02:00
FlightControl_Master
1cf2383dfd
First version
2017-08-15 17:44:09 +02:00
FlightControl_Master
d558c5be21
Updates
2017-08-13 17:04:04 +02:00
FlightControl_Master
3742f2937c
Fix in scheduler
2017-08-12 16:12:07 +02:00
FlightControl_Master
a9ac185034
Fixes
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* Added a maximum markings per designated target group. So not all FACs
are occupied.
* Optimized the designation report. Move the horizontal line.
* Ensured in DESIGNATE that when targets are ordered to be smoke or
designated, that this also will happen. Was issue with the scheduler,
which got garbage collected before actually being executed, resulting in
an obsolete schedule.
* Fixed the tasking, coordinates are now updated when enquiring a task
report.
2017-08-12 08:27:58 +02:00
FlightControl_Master
b1e7951a47
Nearest distance for Designate is 12.000 meters
2017-08-11 16:44:58 +02:00
FlightControl_Master
27f77c5df0
Updates
2017-08-11 14:14:35 +02:00
FlightControl_Master
49bf6010f8
Designate optimization
2017-08-11 05:22:46 +02:00
FlightControl_Master
e16e5d9a81
Fixes
2017-08-08 21:37:12 +02:00
FlightControl_Master
2aecf45316
Many Fixes
2017-08-08 09:42:42 +02:00
FlightControl_Master
b88c84fc3b
Fixed 643
2017-08-05 13:52:59 +02:00