- AI_A2A_Gci Removed reference to SetEngageZone
- Fixed link to #AI_A2G_SEAD.SetEngageRange #2025
- AI_Air_Engage removed reference to SetEngageZone. Does not seem to exist any more.
- AI_Air_Patrol removed reference to SetEngageZone. Does not seem to exist any more or is passed as argument now.
- AI_FORMATION Fixed DCSTypes#AI.Option.Air.val.ROE OptionROE #2029
- SETTINGS Fixed link to Message #2021
- Fixed wrong indent of "Developer Note" in various classes
Improve the consistency of the module intros to the most commonly used version (single dash).
Add missing module information (abbreviated where none existed previously).
Fix broken documentation links
Make module names correspond to filenames (and fix links).
Fix typos.
**AI_FORMATION**
- Performance improvents. This also affects the **RESCUEHELO** class.
**EVENT**
- Added events when object is of category BASE.
**FSM**
- Removed a few tracing calls.
- Updated docs.
**POINT**
- Added Update Vec functions to COORDINATE.
- Added *overwrite* option to COORDINATE:Translate() function.
- Removed second COORDINATE:Translate() function.
- Optimized COORDINATE:GetClosestAirbase() function.
- Added *Offset* parameter to COORDINATE:IsLOS() function.
**RADIO**
- Updated BEACON type and system enums.
**RADIOQUEUE**
- Use Vec3 instead of COORDINATE. Performance improvement.
**SET**
- Added some functions.
**TIMER**
- Added new class. Little sister of SCHEDULER class.
**DCS**
- Minor changes regarding docs.
**ATIS**
- Added "Miles.ogg", "StatuteMiles.ogg", "Zulu.ogg".
**ENUMS**
- Added ENUMS.Formation.Vehicle
- Added ENUMS.AlarmState
** PROFILER**
- Added new lua profiler.
**UTILS**
- Minor changes and additions.
**AIRBASE**
- Improved Registration.
- Improved Parking spot handling.
- Aded :IsAirdrome(), IsHelipad(), IsShip() functions.
- Improved :GetRunwayData() for Syria airports.
**CONTROLLABLE**
- Fixed bug in :CommandSetFrequency() fuction (Hz vs. MHz).
- Updated/fixed :TaskFAC_AttackGroup() function.
**GROUP**
- Added :GetThreatLevel() function.
- Added :IsInZone() function to check if any unit is in the zone.
**MARKER**
- Added new class handling F10 markers using FSM.
- Implemented attack nearest ground target.
- Implemented attack nearest air target.
- Report all targets.
- Report only ground targets.
- Report only ground targets with radar.
- Report only air targets.
- Sort targest from nearest to furthest.
- Improved menu system.
- Improved detection of ground targets and air targets and reporting.
- Added the task TASK_CAPTURE as part of the reporting framework.
- Improved the detection of targets. Now targets with specific detection methods are correctly detected. f.e. disabling DLINK will now work correctly!
All these fixes are great improvements to the AI_ESCORT framework!
Fixed some bugs.
Helos on ships are now not spawned in uncontrolled state due to DCS bug.
Self requests are not deleted from the pending queue any more in case they return to their warehouse.
* SetRemoveParent method on menus removed, made obsolete, to avoid menus being deleted that should not.
* A2G reports now work again, and improved the reporting for successful or failed tasks.
* Removed MENU_CLIENT and MENU_CLIENT_COMMAND
* Improved the detection of new spawned groups within the TASK_A2G_DISPATCHER.
* Improved how new detections and new target sets are reported and followed-up within the TASK_A2G mechanism.
Pending: Improve the TASK_A2A_DISPATCHER and TASK_A2A mechanisms.