28 Commits

Author SHA1 Message Date
FlightControl
d2565068cc Optimize Messages 2016-04-03 13:29:55 +02:00
FlightControl
2dc82d5227 Updated luadoc documentation
BASE
CLIENT
2016-04-02 22:41:34 +02:00
FlightControl
b8c10c2f41 A working escort function for helicopters, first version 2016-04-01 17:27:28 +02:00
FlightControl
d4719be695 Progressing on the Escort positioning system. 2016-03-31 10:07:59 +02:00
FlightControl
6834a5f6ea Completed a first version of an escort follow function!!!
And made a test mission for it.
2016-03-29 09:37:32 +02:00
FlightControl
260f109e40 Lots of changes done...
Change trace prototypes.
Change DCS class prototypes
2016-03-28 22:54:31 +02:00
FlightControl
8eab8622c6 Latest Updates 2016-03-25 14:36:48 +01:00
FlightControl
ca4d9f1464 Fixed problem with Escort menus and could fine-tune the prototyping. 2016-03-25 09:25:39 +01:00
FlightControl
9e9d3c9cc7 Fixed problems with the client 2016-03-24 17:24:34 +01:00
FlightControl
560e3d643f Worked on DCS function prototyping
Found in LDT the means to create using luadoc function prototypes using
a documentation mechanism. Am reworking now the DCS function manual to a
luadoc structure.
2016-03-24 11:00:49 +01:00
FlightControl
11c7cea1de New ESCORT class, first version ...
This class does now detection reporting to the main client group.
2016-03-19 01:45:15 +01:00
svenvandevelde
4f315022b4 Documentation + Fixing bugs in CleanUp class related to client bug in 1.5.3 2016-03-16 22:07:08 +01:00
svenvandevelde
17f961f7d9 Documentation 2016-03-15 17:56:41 +01:00
svenvandevelde
17bfcf8373 Rework of SPAWN
- Visible Array
- Internal table in SPAWN
GROUP functions
- Route
- RouteToZone
- CopyRoute
SPAWN functions
- SpawnFromUnit
- SpawnInZone

Replaced SpawnFromCarrier overall
2016-03-06 08:50:28 +01:00
svenvandevelde
a939220d20 Added functions for rescue mission. 2016-02-26 19:44:27 +01:00
svenvandevelde
6955d45840 Lots of fixes for cargo + optimization of Stage Messages 2016-02-25 14:52:16 +01:00
svenvandevelde
c22492f051 Optimized Cargo logic 2016-02-21 23:29:44 +01:00
svenvandevelde
aadd529093 Optimized Cargo Logic 2016-02-21 22:30:24 +01:00
svenvandevelde
d197e87fb5 stupid syntax error 2016-02-19 16:07:47 +01:00
svenvandevelde
9ddaeb0bbb Bug fix for 1.5 Client bug 2016-02-19 15:59:17 +01:00
svenvandevelde
fd0d012ff5 Bug fix 1.5 2016-02-19 15:12:23 +01:00
svenvandevelde
61d51fe9a5 Added a layer to resolve the Client Bug problems in 1.5 2016-02-19 14:35:59 +01:00
svenvandevelde
c81e7c2488 Try to get the DCS bug in 1.5.3 resolved with :isExist for a Client Group
Client groups connected remotely to a server, are not generating any
birth events on the server. The server therefore thinks that the Group
does not exist ...

This bug is present since 1.5.

Currently building a logic to go "around" that problem using other
functions (the coalition:getPlayerUnits() is key for resolvement)
2016-02-18 15:32:29 +01:00
svenvandevelde
6019a2a170 Got now back a good version working with CARGO now as a separate object.
- Sling load working but dealing with the DCS bugs.
- Normal CARGO pickup and deployment is working now, but needs to be
further optimized...
2016-02-14 12:03:17 +01:00
svenvandevelde
2f7e3ffb76 Further progress, package pickup is now working... 2016-01-29 00:50:19 +01:00
svenvandevelde
7e098b050e Work in progress. Reworking complete CARGO logic... Partly working now ... 2016-01-28 16:48:22 +01:00
svenvandevelde
0239098f30 Fixed initialization of Cargo assigned to a client when a client spawns... 2016-01-21 23:29:47 +01:00
svenvandevelde
b10a59ae18 Found a solution to avoid having to install MOOSE.
Now MOOSE can be copied into the mission file, but you'll need to
include a "do file" action of moose.lua in the mission file and copy the
rest of the MOOSE files to the MIZ file.
2015-12-03 23:40:50 +01:00