If more than one human is in a plane's group, the menu bug and a lot of PSEUDOATC menu are shown.
The new menu structure is:
- F10
- PSEUDOATC
- <PlayerName>
- <PSEUDOATC Functions>
For achieving that goal, the self structure has changed from self.player[GID] to self.group[GID].player[UID]. Doing that way, if the last player pit leave the group this functionality do not generate a nil error anymore.
Some text have been changed to indicate CallSign or PlayerName.
Positionalble: Added isExist because of problems with getting coords from scenery objects.
Suppresson: Fixes. Added new transitions.
PseudoATC: Removed eject.
Artillery: Optimized debug output.
ARTY v0.9.0: Added anti-ship missiles. Various fixes.
PSEUDOATC v0.9.0: Added docu. Cleaned up code. Bug fixes.
RANGE v1.1.1: Changed menu.
RAT v2.2.2: Changed default setting to menu = off. Added user function to enable/disable menus.
SUPPRESSION v0.9.0: Improvements.