115 Commits

Author SHA1 Message Date
FlightControl_Master
6bcbffb37f Fixed length of lat and lon 2018-03-06 15:47:39 +01:00
FlightControl_Master
9f17382145 Reworked heavily the generation of reports and text on map coordinates. 2018-03-04 13:15:20 +01:00
funkyfranky
f2774dbf71 Added DCS atmosphere API functions.
COORDINATE:GetTemperature(height) returns the temperature (optionally as a function of height ASL).
COORDINATE:GetPressure(height) returns the pressure (optionally as a function of height ASL).
COORDINATE:GetWind(height) returns the wind direction and strength (optionally as a function of height ASL).
UTILS.BeaufortScale(speed) returns the Beaufort number and wind description as a function of wind speed.
2018-02-12 22:50:23 +01:00
FlightControl_Master
a8c5ccd4ad * Final version
* Monitor off taxi way
  * Monitor maximum speed
  * Monitor kick speed
2017-10-23 15:30:40 +02:00
FlightControl_Master
e1f4bdc24b Improvements on Patrol 2017-09-25 12:55:12 +02:00
FlightControl_Master
560f551ed7 Progress 2017-09-11 14:54:08 +02:00
FlightControl_Master
51e50bee71 Added methods to COORDINATE to place marks on the map
* Added new methods to COORDINATE allowing to place marks for players on
the map. Now marks can be placed on the map using :AddToAll(),
:MarkToCoalition(), :MarkToCoalitionRed(), :MarkToCoalitionBlue(),
:MarkToGroup() and marks can be removed using :RemoveMark()
2017-09-11 06:51:14 +02:00
FlightControl_Master
02ff2e8efa Revised settings system based on feedback from @thebgpikester and @Ramsay58
Now the LL menu is replaced by 2 menus:

- Lon/Lat Degree Min Sec (LL DMS)
- Lon/Lat Degree Dec Min (LL DDM)

LL Accuracy menu options are only available when LL DDM. As agreed, for
DMS there won't be any accuracy. Optimized the menu settings logic.

Default menu setting is BR for A2G and BRAA for A2A.
2017-08-27 17:51:28 +02:00
132nd-etcher
82fd08521f
Add UTILS.IsInstanceOf = function( object, className )
This function takes any object and check if it is an instance of className.
The object can be either a MOOSE class or a basic lua type.
2017-07-12 14:55:15 +02:00
robgrahamau
764beb7c22 Added Knots to Kmph 2017-07-11 16:46:14 +10:00
FlightControl
ef95cfb1f5 Progress 2017-06-07 12:56:43 +02:00
FlightControl
8d6b1940bb Play time
-- Improved menu system. Much shorter Detection menus now.
-- Improved Detection IDs. Each detection item has now an ID.
-- Added coordinate system.
-- Added menu system to manage coordinates. A system settings menu has
been added.
-- Coordinates can now be switched between LL Degrees, LL Decimal and
MGRS
-- COORDINATE class added.
2017-04-25 10:17:10 +02:00
FlightControl
f7c08e11f9 Coordinate stuff 2017-04-24 21:56:59 +02:00
FlightControl
9ab3a2f74d STATEMACHINE_TEMPLATE is added to template statemachines...
It is working now, and NOW SWITCHING SLOTS of PLAYERS ALSO WORKS IN
TASKING!!!
Jippie!!!
The next thing is to debug the DETECTION_DISPATCHER...
And make STATEMACHINE_TEMPLATE now as a parameter to create new
STATEMACHINEs, instead of that ugly table construction.
The, I need to modify the New: Methods of each STATEMACHINE_PROCESS to
be initialized with a TEMPLATE... Maybe I can commit already and just
implement this later ...
2016-11-30 10:40:31 +01:00
FlightControl
cd4d4af559 Last Updates 2016-09-12 12:29:20 +02:00