216 Commits

Author SHA1 Message Date
Frank
a53595a055 OPS
Enhanced OPERATION and FLIGHTCONTROL features.
2022-06-06 22:05:57 +02:00
Frank
9b3f2ae3c7 OPS 2022-05-31 22:54:37 +02:00
Frank
edbfa9117d OPS
- Added new **CONDITION** class
- Added new **OPERATION** class
2022-05-30 11:45:56 +02:00
Frank
ae54cd8fde OPS
** ARMYGROUP**
- Added suppression option

**COMMANDER**
- Added function to add targets with defined resources

**OPSGROUP**
- Added option to pause multiple missions

**INTEL**
- Fixed bug in cluster calc

**LEGION**
- Added function to get alive opsgroups

**TARGET**
* Added start condition
2022-05-27 22:14:21 +02:00
Frank
d3d815f26a Merge branch 'FF/Ops' into FF/OpsDev 2022-05-23 23:11:37 +02:00
Frank
62725b1930 OPS
**AUFTRAG**
- Added *invisible* and *immortal* options

**TARGET**
- Added `AddResource` function

**OPSGROUP**
- Added *invisible* and *immortal* options

**LEGION**
- Fixed bug in properties requirement

**COMMANDER**
- Added `AddTarget` function (still **WIP**)

**ARMYGROUP**
- Fixed routing bug after teleporting
2022-05-23 23:11:23 +02:00
Frank
dd81823e29 FC
**FLIGHTCONTROL**
- Less output to dcs log file

**FLIGHTGROUP**
- Added function :SetReadyForTakeoff
2022-05-21 22:25:08 +02:00
Frank
15994e7be8 FC
- Changed holding point to holding pattern or stack
- Replaced MESSAGE by TextMessageToFlight
2022-05-20 20:53:45 +02:00
Frank
6279f1920e FC
**FLIGHTCONTROL**
- Improved menus
- Added more menus
- Improved radio messages overlap
- Added options to limit number of fights taxiing and taking off
2022-05-20 20:08:28 +02:00
Frank
7c4cb5ea7f FC
- Improvements
2022-05-18 12:51:25 +02:00
Frank
97a4b79713 OPS FC
- Improved holding point
2022-05-12 21:19:55 +02:00
Frank
d58d04d6a0 Merge branch 'FF/Ops' into FF/OpsDev 2022-05-12 11:04:13 +02:00
Frank
64e70d8e92 OPSGROUP
- #1677
- Fixed that damaged is triggered when group is despawned.
- Fixed total ammo calculation when group is dead
- Fixed assets do not carry out patrol zone after transport
2022-05-12 10:49:18 +02:00
Frank
ddcc851951 FC
- Improved FC
2022-05-12 08:03:08 +02:00
Frank
b6e806adbc Update FlightGroup.lua
-No despawn after player landed.
2022-05-08 00:29:36 +02:00
Frank
d2d431ce2e
OPS (#1723)
**INTEL**
- Added nil check for cluster position update

**OPSGROUP**
- Improved fire at point task to take only max avail shots and relative shot amount
- Fixed tasks not executed after teleport
2022-05-03 09:41:22 +02:00
Frank
ba591c9dc5 OPS
**AUFTRAG**
- Added new type `NOTHING` (similar to `ALERT5` but for ground/naval)
2022-04-29 22:00:23 +02:00
Frank
ed0a3a22ab OPS
**CHIEF**
- Added resources as parameters to `:AddStrategicZone` function

**COMMANDER**
- Added function to relocate cohorts `:RelocateCohort`

**AUFTRAG**
- Added new type `AIRDEFENSE`
- Added new type `EWR`
- Added option to teleport assets to the mission ingress waypoint via `:SetTeleport`
- Added `:SetRequiredAttribute` and `:SetRequiredProperty` functions
- Added `:SetEmission` function

**LEGION**
- Fixed bug that assets on GCI dont get additional score for INTERCEPT missions
- Assets on ONGUARD or PATROLZONE are not considered for ARTY and GROUNDATTACK missions
- Added option for transport to `RelocateCohort` function
- Ground/naval assets now automatically return when out of ammo

**OPSGROUP**
- Immobile groups are teleported to mission ingress point

**RECOVERYTANKER**
- Added parameter to set TACAN mode/band (e.g. "X")

**GROUP**
- Fixed bug in `:GetSpeedMax` function

**BEACON**
- Allowed TACAN "X" mode for AA
2022-04-27 22:36:13 +02:00
Frank
28c107b089 OPS
**AIRWING**
- Added option to start in air `:SetTakeoffAir()`
- Added option to despawn near airbase `:SetDespawnAfterHolding()`
- Added option to despawn after landing `:SetDepawnAfterLanding()`

**SQUADRON**
- Added option to start in air `:SetTakeoffAir()`
- Added option to despawn near airbase `:SetDespawnAfterHolding()`
- Added option to despawn after landing `:SetDepawnAfterLanding()`
- Squadron settings overrule Airwing settings

**OPSGROUP**
- Improved `:Teleport()` function
2022-04-20 21:48:03 +02:00
Frank
4641918486 OPS
**LEGION**
- Added function `:RelocateCohort()` to relocate cohorts from one legion to another.
2022-04-07 12:11:17 +02:00
Frank
426dcff085 OPS
FLIGHTGROUP
- Improved homebase for spawned units
- Enabled helo inAir check due to DCS bug that inAir returns true when spawned at airbase or farp

SET_ZONE
- Added DrawZone() function

ARMYGROUP
- Improved EngageTarget() function

AUFTRAG
- ARMORATTACK is not falling back to GROUNDATTACK
2022-04-03 23:59:43 +02:00
Frank
c5a50d23b6 OPS
CHIEF
- Added option to customize reaction on strategic zones

AUFTRAG
- Added new type GROUNDATTACK
2022-04-01 11:17:43 +02:00
Applevangelist
6546c27cf5 OPS - added HOVER mission type 2022-03-25 17:54:02 +01:00
Frank
0411120551 OPS
OPSGROUP
- Added damage check for groups that are not alive.
- Added `:ReturnToLegion` function.
- Added `:Teleport` function

LEGION
- Aircraft dont start hot if on Alert5 mission

AUFTRAG
- Added Formation parameter to PATROLZONE (for ground only)

ARMYGROUP
- Set Vee formation for engage group
2022-03-25 09:49:26 +01:00
Applevangelist
d7801b59e7 OPS - making a couple of modules much less noisy as the logs on a large mission get rather big 2021-12-14 13:40:16 +01:00
Applevangelist
37d2c72945 MANTIS - added variable ranges for short, med and long range systems. Altered engage range to 95% and shoradactivation to 25km as defaults
AUFTRAG/CHIEF/OPSGROUP - added Auftrag type ARMOREDGUARD to have an ONGUARD mission for tanks w/o triggering transport by CHIEF
Made classes around CHIEF & AIRBOSS a bit less noisy as it kills my logfile
2021-12-02 10:13:38 +01:00
Frank
f32eb8d710 OPS
AUFTRAG
- Added mission task param for RECON, PATROLZONE and TROOPTRANSPORT

FLIGHTGROUP
- Fixed CheckGroupDone if group is engaging and has a paused mission

TARGET
- Added GetThreatLevelMax functions

CHIEF
- Added :AddGciCapZone() function
2021-11-20 22:36:15 +01:00
Frank
a8132552de OPS
- Fixed bug in egress coord
- Improved barrage mission
- improved pickup at legion
- fixed bug in SetPathfindingOff function
2021-11-11 21:16:48 +01:00
Frank
fb4caf1a42 OPS
- Improved transport path
2021-11-07 16:03:44 +01:00
Frank
c823a68616 OPS
- Fixed several bugs
2021-11-02 21:14:15 +01:00
Frank
902c001aa4 OPS
Improved OPSTRANSPORT
2021-10-28 10:04:01 +02:00
Frank
6009432933 OPS
- NAVYGROUP added engage target
- Barrage improvments
2021-10-22 11:23:29 +02:00
Frank
de5d9195f3 OPSGROUP
- Cargo bay of element remains after respawn
- Added some docs for CHIEF
2021-10-16 09:32:47 +02:00
Frank
f6dce02203 INTEL
- Introduced pcall to getName() of detected objects. Found a problem with an object of ID 5,000,031
2021-10-06 22:03:02 +02:00
Frank
5dbf743052 OPS
- Fixed a couple of minor bugs.
- FC added _PlayerAbortInbound function
2021-10-05 23:59:24 +02:00
Frank
fa6fbca67b OPS
- Added tanker and CAP zones
2021-10-03 21:33:33 +02:00
Frank
2ae2ee64be OPS
- Lots of updates and improvements
2021-10-01 12:04:15 +02:00
Frank
b48958995a OPS
- Fixed oscillation between UpdateRoute and CheckGroupDone in FLIGHTGROUP
- Improvements regarding capturing zones.
- Reduced log output
2021-09-28 23:26:33 +02:00
Frank
be0558849c OPS
- Added rearming zones
- Improved rearming
2021-09-27 16:11:03 +02:00
Frank
972fa9f674 OPS
- Fixed bug in WAREHOUSE isShip
- FLIGHTGROUP added damage and ammo checks that trigger FSM events
- Improved engage detected targets
- Improved OPSZONE
2021-09-24 14:47:36 +02:00
Frank
d7dae1366d OPS
- Improved OPSTRANSPORT for LEGION assets.
2021-09-22 19:27:33 +02:00
Frank
c5af279730 OPS
- Fixed some stuff for Egress coordinate
- Fixed some bugs in OPSTRANPORT if disembark carriers are specified
2021-09-20 22:47:51 +02:00
Frank
589ebd5bca CHIEF
- Improved asset selection
2021-09-16 11:02:49 +02:00
Frank
1d0eb9806d COMMANDER
- Added OPS transport (untested)
2021-09-13 08:31:00 +02:00
Frank
b0c2e5409a OPS AUFTRAG
- Added Alert 5 mission
- Added Fuel supply mission
- Added Ammo supply mission
2021-09-08 11:49:27 +02:00
Frank
aecb92ccd3 OPSGROUP
- Added EPLRS option
- EPLRS is on if group has datalink capability
2021-09-07 11:17:20 +02:00
Frank
81120abfcb OPS
- LEGION and COMMANDER: Recruit assets for mission
2021-09-06 23:24:26 +02:00
Frank
0b5edfc21f OPSGROUP
- Ad infinitum fixes
- Turn into wind fixes
2021-09-04 23:51:17 +02:00
Frank
538864519e OPSGROUP
- Fixes that ARMY and NAVYGROUPS only go to first waypoint
- Fixes for PATROL and RECON missions that waypoints are added at the end
- Some other stuff
- Still need to fix adinfinitum
2021-09-03 18:20:28 +02:00
Frank
1bd5e7472f OPSTRANSPORT v0.4.2
- Some fixed.
- All tested demo missions look nice
2021-09-02 08:30:54 +02:00