Module Event

The EVENT class models an efficient event handling process between other classes and its units, weapons.

Global(s)

EVENT

Type EVENT

EVENT.ClassID
EVENT.ClassName
EVENT:EventText(EventID)
EVENT.Events
EVENT:Init(EventID, EventClass)

Initializes the Events structure for the event

EVENT:New()
EVENT:OnBirth(EventFunction, EventSelf)

Set a new listener for an SEVENTBIRTH event, and registers the unit born.

EVENT:OnBirthForTemplate(EventGroup, EventFunction, EventSelf, EventTemplate)

Create an OnBirth event handler for a group

EVENT:OnBirthForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTBIRTH event.

EVENT:OnCrash(EventFunction, EventSelf)

Set a new listener for an SEVENTCRASH event.

EVENT:OnCrashForTemplate(EventGroup, EventFunction, EventSelf, EventTemplate)

Create an OnCrash event handler for a group

EVENT:OnCrashForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTCRASH event.

EVENT:OnDead(EventFunction, EventSelf)

Set a new listener for an SEVENTDEAD event.

EVENT:OnDeadForTemplate(EventGroup, EventFunction, EventSelf, EventTemplate)

Create an OnDead event handler for a group

EVENT:OnDeadForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTDEAD event.

EVENT:OnEngineShutDownForTemplate(EventTemplate, EventFunction, EventSelf)

Create an OnDead event handler for a group

EVENT:OnEngineShutDownForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTENGINE_SHUTDOWN event.

EVENT:OnEngineStartUpForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTENGINE_STARTUP event.

EVENT:OnEventForTemplate(EventTemplate, EventFunction, EventSelf, OnEventFunction)

Create an OnDead event handler for a group

EVENT:OnEventForUnit(EventDCSUnitName, EventFunction, EventSelf, EventID)

Set a new listener for an SEVENTX event

EVENT:OnEventGeneric(EventFunction, EventSelf, EventID)

Set a new listener for an SEVENTX event independent from a unit or a weapon.

EVENT:OnHit(EventFunction, EventSelf)

Set a new listener for an SEVENTHIT event.

EVENT:OnHitForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTHIT event.

EVENT:OnLandForTemplate(EventTemplate, EventFunction, EventSelf)

Create an OnDead event handler for a group

EVENT:OnLandForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTLAND event.

EVENT:OnPilotDeadForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTPILOT_DEAD event.

EVENT:OnPlayerEnterUnit(EventFunction, EventSelf)

Set a new listener for an SEVENTPLAYERENTERUNIT event.

EVENT:OnPlayerLeaveUnit(EventFunction, EventSelf)

Set a new listener for an SEVENTPLAYERLEAVEUNIT event.

EVENT:OnShot(EventFunction, EventSelf)

Set a new listener for an SEVENTSHOT event.

EVENT:OnShotForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTSHOT event for a unit.

EVENT:OnTakeOffForTemplate(EventTemplate, EventFunction, EventSelf)

Create an OnDead event handler for a group

EVENT:OnTakeOffForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTTAKEOFF event.

EVENT:onEvent(Event)

Type EVENT.Events

EVENT.Events.IniUnit

Type EVENTDATA

EVENTDATA.IniDCSGroup
EVENTDATA.IniDCSGroupName
EVENTDATA.IniDCSUnit
EVENTDATA.IniDCSUnitName
EVENTDATA.IniUnit
EVENTDATA.IniUnitName
EVENTDATA.TgtDCSGroup
EVENTDATA.TgtDCSGroupName
EVENTDATA.TgtDCSUnit
EVENTDATA.TgtDCSUnitName
EVENTDATA.TgtUnit
EVENTDATA.TgtUnitName
EVENTDATA.Weapon
EVENTDATA.WeaponName
EVENTDATA.WeaponTgtDCSUnit
EVENTDATA.id
EVENTDATA.initiator
EVENTDATA.target
EVENTDATA.weapon

Global(s)

#EVENT EVENT

Type Event

Type EVENT

The EVENT structure

Field(s)

#number EVENT.ClassID
#string EVENT.ClassName
EVENT:EventText(EventID)

Parameter

  • EventID :

#EVENT.Events EVENT.Events
EVENT:Init(EventID, EventClass)

Initializes the Events structure for the event

Parameters

Return value

#EVENT.Events:

EVENT:New()
EVENT:OnBirth(EventFunction, EventSelf)

Set a new listener for an SEVENTBIRTH event, and registers the unit born.

Parameters

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf :

Return value

#EVENT:

EVENT:OnBirthForTemplate(EventGroup, EventFunction, EventSelf, EventTemplate)

Create an OnBirth event handler for a group

Parameters

  • Group#GROUP EventGroup :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • EventSelf : The self instance of the class for which the event is.

  • EventTemplate :

Return value

#EVENT:

EVENT:OnBirthForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTBIRTH event.

Parameters

  • #string EventDCSUnitName : The id of the unit for the event to be handled.

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf :

Return value

#EVENT:

EVENT:OnCrash(EventFunction, EventSelf)

Set a new listener for an SEVENTCRASH event.

Parameters

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf :

Return value

#EVENT:

EVENT:OnCrashForTemplate(EventGroup, EventFunction, EventSelf, EventTemplate)

Create an OnCrash event handler for a group

Parameters

  • Group#GROUP EventGroup :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • EventSelf : The self instance of the class for which the event is.

  • EventTemplate :

Return value

#EVENT:

EVENT:OnCrashForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTCRASH event.

Parameters

  • #string EventDCSUnitName :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf : The self instance of the class for which the event is.

Return value

#EVENT:

EVENT:OnDead(EventFunction, EventSelf)

Set a new listener for an SEVENTDEAD event.

Parameters

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf :

Return value

#EVENT:

EVENT:OnDeadForTemplate(EventGroup, EventFunction, EventSelf, EventTemplate)

Create an OnDead event handler for a group

Parameters

  • Group#GROUP EventGroup :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • EventSelf : The self instance of the class for which the event is.

  • EventTemplate :

Return value

#EVENT:

EVENT:OnDeadForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTDEAD event.

Parameters

  • #string EventDCSUnitName :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf : The self instance of the class for which the event is.

Return value

#EVENT:

EVENT:OnEngineShutDownForTemplate(EventTemplate, EventFunction, EventSelf)

Create an OnDead event handler for a group

Parameters

  • #table EventTemplate :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • EventSelf : The self instance of the class for which the event is.

Return value

#EVENT:

EVENT:OnEngineShutDownForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTENGINE_SHUTDOWN event.

Parameters

  • #string EventDCSUnitName :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf : The self instance of the class for which the event is.

Return value

#EVENT:

EVENT:OnEngineStartUpForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTENGINE_STARTUP event.

Parameters

  • #string EventDCSUnitName :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf : The self instance of the class for which the event is.

Return value

#EVENT:

EVENT:OnEventForTemplate(EventTemplate, EventFunction, EventSelf, OnEventFunction)

Create an OnDead event handler for a group

Parameters

  • #table EventTemplate :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • EventSelf : The self instance of the class for which the event is.

  • #function OnEventFunction :

Return value

#EVENT:

EVENT:OnEventForUnit(EventDCSUnitName, EventFunction, EventSelf, EventID)

Set a new listener for an SEVENTX event

Parameters

  • #string EventDCSUnitName :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf : The self instance of the class for which the event is.

  • EventID :

Return value

#EVENT:

EVENT:OnEventGeneric(EventFunction, EventSelf, EventID)

Set a new listener for an SEVENTX event independent from a unit or a weapon.

Parameters

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf : The self instance of the class for which the event is.

  • EventID :

Return value

#EVENT:

EVENT:OnHit(EventFunction, EventSelf)

Set a new listener for an SEVENTHIT event.

Parameters

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf : The self instance of the class for which the event is.

Return value

#EVENT:

EVENT:OnHitForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTHIT event.

Parameters

  • #string EventDCSUnitName :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf : The self instance of the class for which the event is.

Return value

#EVENT:

EVENT:OnLandForTemplate(EventTemplate, EventFunction, EventSelf)

Create an OnDead event handler for a group

Parameters

  • #table EventTemplate :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • EventSelf : The self instance of the class for which the event is.

Return value

#EVENT:

EVENT:OnLandForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTLAND event.

Parameters

  • #string EventDCSUnitName :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf : The self instance of the class for which the event is.

Return value

#EVENT:

EVENT:OnPilotDeadForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTPILOT_DEAD event.

Parameters

  • #string EventDCSUnitName :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf : The self instance of the class for which the event is.

Return value

#EVENT:

EVENT:OnPlayerEnterUnit(EventFunction, EventSelf)

Set a new listener for an SEVENTPLAYERENTERUNIT event.

Parameters

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf : The self instance of the class for which the event is.

Return value

#EVENT:

EVENT:OnPlayerLeaveUnit(EventFunction, EventSelf)

Set a new listener for an SEVENTPLAYERLEAVEUNIT event.

Parameters

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf : The self instance of the class for which the event is.

Return value

#EVENT:

EVENT:OnShot(EventFunction, EventSelf)

Set a new listener for an SEVENTSHOT event.

Parameters

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf : The self instance of the class for which the event is.

Return value

#EVENT:

EVENT:OnShotForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTSHOT event for a unit.

Parameters

  • #string EventDCSUnitName :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf : The self instance of the class for which the event is.

Return value

#EVENT:

EVENT:OnTakeOffForTemplate(EventTemplate, EventFunction, EventSelf)

Create an OnDead event handler for a group

Parameters

  • #table EventTemplate :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • EventSelf : The self instance of the class for which the event is.

Return value

#EVENT:

EVENT:OnTakeOffForUnit(EventDCSUnitName, EventFunction, EventSelf)

Set a new listener for an SEVENTTAKEOFF event.

Parameters

  • #string EventDCSUnitName :

  • #function EventFunction : The function to be called when the event occurs for the unit.

  • Base#BASE EventSelf : The self instance of the class for which the event is.

Return value

#EVENT:

EVENT:onEvent(Event)

Parameter

Type EVENT.Events

The Events structure

Field(s)

#number EVENT.Events.IniUnit

Type EVENTDATA

The Event structure

Field(s)

EVENTDATA.IniDCSGroup
EVENTDATA.IniDCSGroupName
EVENTDATA.IniDCSUnit
EVENTDATA.IniDCSUnitName
Unit#UNIT EVENTDATA.IniUnit
#string EVENTDATA.IniUnitName
EVENTDATA.TgtDCSGroup
EVENTDATA.TgtDCSGroupName
EVENTDATA.TgtDCSUnit
EVENTDATA.TgtDCSUnitName
Unit#UNIT EVENTDATA.TgtUnit
#string EVENTDATA.TgtUnitName
EVENTDATA.Weapon
EVENTDATA.WeaponName
EVENTDATA.WeaponTgtDCSUnit
EVENTDATA.id
EVENTDATA.initiator
EVENTDATA.target
EVENTDATA.weapon