Module TASK
The TASK Classes define major end-to-end activities within a MISSION.
The TASK Class is the Master Class to orchestrate these activities. From this class, many concrete TASK classes are inherited.
Global(s)
| TASK |
Type TASK
| TASK.ActiveStage | |
| TASK.AddFlareBlue(table, number, self, SignalUnitNames, SignalHeight) |
When the CLIENT is approaching the landing zone, a BLUE FLARE will be fired by an optional SignalUnitNames. |
| TASK.AddFlareGreen(table, number, self, SignalUnitNames, SignalHeight) |
When the CLIENT is approaching the landing zone, a GREEN FLARE will be fired by an optional SignalUnitNames. |
| TASK.AddFlareOrange(table, number, self, SignalUnitNames, SignalHeight) |
When the CLIENT is approaching the landing zone, an ORANGE FLARE will be fired by an optional SignalUnitNames. |
| TASK.AddFlareRed(table, number, self, SignalUnitNames, SignalHeight) |
When the CLIENT is approaching the landing zone, a RED FLARE will be fired by an optional SignalUnitNames. |
| TASK.AddFlareWhite(table, number, self, SignalUnitNames, SignalHeight) |
When the CLIENT is approaching the landing zone, a WHITE FLARE will be fired by an optional SignalUnitNames. |
| TASK.AddGoalCompletion(string, string, number, self, GoalVerb, GoalTask, GoalIncrease) |
Adds an Additional Goal for the TASK to be achieved. |
| TASK:AddSignal(SignalUnitNames, SignalType, SignalColor, SignalHeight) |
Work function to set signal events within a TASK. |
| TASK.AddSmokeBlue(table, number, self, SignalUnitNames, SignalHeight) |
When the CLIENT is approaching the landing zone, a BLUE SMOKE will be fired by an optional SignalUnitNames. |
| TASK.AddSmokeGreen(table, number, self, SignalUnitNames, SignalHeight) |
When the CLIENT is approaching the landing zone, a GREEN SMOKE will be fired by an optional SignalUnitNames. |
| TASK.AddSmokeOrange(table, number, self, SignalUnitNames, SignalHeight) |
When the CLIENT is approaching the landing zone, an ORANGE SMOKE will be fired by an optional SignalUnitNames. |
| TASK.AddSmokeRed(table, number, self, SignalUnitNames, SignalHeight) |
When the CLIENT is approaching the landing zone, a RED SMOKE will be fired by an optional SignalUnitNames. |
| TASK.AddSmokeWhite(table, number, self, SignalUnitNames, SignalHeight) |
When the CLIENT is approaching the landing zone, a WHITE SMOKE will be fired by an optional SignalUnitNames. |
| TASK.Cargos | |
| TASK.ClassName | |
| TASK:Done() |
Sets a TASK to status Done. |
| TASK:Failed() |
Sets a TASK to status failed. |
| TASK.GetGoalCompletion(?, self, GoalVerb) |
Returns if the additional Goal for the TASK was completed. |
| TASK.GetGoalCount(?, self, GoalVerb) |
Gets the total of Goals currently achieved within the TASK of the GoalVerb. |
| TASK.GetGoalPercentage(?, self, GoalVerb) |
Gets the percentage of Goals currently achieved within the TASK of the GoalVerb. |
| TASK:GetGoalProgress() |
Get progress of a TASK. |
| TASK.GetGoalTotal(?, self, GoalVerb) |
Gets the total of Goals to be achieved within the TASK of the GoalVerb. |
| TASK:GetGoals() |
Returns the Goals of a TASK |
| TASK:Goal(GoalVerb) |
Returns if a TASK has Goal(s). |
| TASK.GoalTasks | |
| TASK.IncreaseGoalCount(number, ?, self, GoalCountIncrease, GoalVerb) |
Increments the total of Goals currently achieved within the TASK of the GoalVerb, with the given GoalCountIncrease. |
| TASK:Init() | |
| TASK:IsDone() |
Returns if a TASK is done. |
| TASK:IsFailed() |
Returns if a TASk has failed. |
| TASK:IsGoalReached() |
Returns if all the Goals of the TASK were achieved. |
| TASK.LandingZones | |
| TASK.MenuAction(Parameter) | |
| TASK.Mission | |
| TASK.Name | |
| TASK:New() |
Instantiates a new TASK Base. |
| TASK:Reset(Mission, Client) | |
| TASK.SIGNAL | |
| TASK.SetGoalCount(number, ?, self, GoalCount, GoalVerb) |
Sets the total of Goals currently achieved within the TASK of the GoalVerb. |
| TASK.SetGoalTotal(number, ?, self, GoalTotal, GoalVerb) |
Sets the total Goals to be achieved of the Goal Name |
| TASK:SetStage(StageSequenceIncrement) | |
| TASK.ShowGoalProgress(MISSION, CLIENT, self, Mission, Client) |
Show progress of a TASK. |
| TASK.Stage | |
| TASK:StageExecute() | |
| TASK.Stages | |
| TASK.TaskDone | |
| TASK.TaskFailed |
Global(s)
Type TASK
The TASK class
Field(s)
- #number TASK.ActiveStage
- TASK.AddFlareBlue(table, number, self, SignalUnitNames, SignalHeight)
-
When the CLIENT is approaching the landing zone, a BLUE FLARE will be fired by an optional SignalUnitNames.
Parameters
-
table: string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone. -
number: SignalHeight Altitude that the Signal should be fired... -
self: -
SignalUnitNames: -
SignalHeight:
-
- TASK.AddFlareGreen(table, number, self, SignalUnitNames, SignalHeight)
-
When the CLIENT is approaching the landing zone, a GREEN FLARE will be fired by an optional SignalUnitNames.
Parameters
-
table: string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone. -
number: SignalHeight Altitude that the Signal should be fired... -
self: -
SignalUnitNames: -
SignalHeight:
-
- TASK.AddFlareOrange(table, number, self, SignalUnitNames, SignalHeight)
-
When the CLIENT is approaching the landing zone, an ORANGE FLARE will be fired by an optional SignalUnitNames.
Parameters
-
table: string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone. -
number: SignalHeight Altitude that the Signal should be fired... -
self: -
SignalUnitNames: -
SignalHeight:
-
- TASK.AddFlareRed(table, number, self, SignalUnitNames, SignalHeight)
-
When the CLIENT is approaching the landing zone, a RED FLARE will be fired by an optional SignalUnitNames.
Parameters
-
table: string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone. -
number: SignalHeight Altitude that the Signal should be fired... -
self: -
SignalUnitNames: -
SignalHeight:
-
- TASK.AddFlareWhite(table, number, self, SignalUnitNames, SignalHeight)
-
When the CLIENT is approaching the landing zone, a WHITE FLARE will be fired by an optional SignalUnitNames.
Parameters
-
table: string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone. -
number: SignalHeight Altitude that the Signal should be fired... -
self: -
SignalUnitNames: -
SignalHeight:
-
- TASK.AddGoalCompletion(string, string, number, self, GoalVerb, GoalTask, GoalIncrease)
-
Adds an Additional Goal for the TASK to be achieved.
Parameters
-
string: GoalVerb is the name of the Goal of the TASK. -
string: GoalTask is a text describing the Goal of the TASK to be achieved. -
number: GoalIncrease is a number by which the Goal achievement is increasing. -
self: -
GoalVerb: -
GoalTask: -
GoalIncrease:
-
- TASK:AddSignal(SignalUnitNames, SignalType, SignalColor, SignalHeight)
-
Work function to set signal events within a TASK.
Parameters
-
SignalUnitNames: -
SignalType: -
SignalColor: -
SignalHeight:
-
- TASK.AddSmokeBlue(table, number, self, SignalUnitNames, SignalHeight)
-
When the CLIENT is approaching the landing zone, a BLUE SMOKE will be fired by an optional SignalUnitNames.
Parameters
-
table: string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone. -
number: SignalHeight Altitude that the Signal should be fired... -
self: -
SignalUnitNames: -
SignalHeight:
-
- TASK.AddSmokeGreen(table, number, self, SignalUnitNames, SignalHeight)
-
When the CLIENT is approaching the landing zone, a GREEN SMOKE will be fired by an optional SignalUnitNames.
Parameters
-
table: string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone. -
number: SignalHeight Altitude that the Signal should be fired... -
self: -
SignalUnitNames: -
SignalHeight:
-
- TASK.AddSmokeOrange(table, number, self, SignalUnitNames, SignalHeight)
-
When the CLIENT is approaching the landing zone, an ORANGE SMOKE will be fired by an optional SignalUnitNames.
Parameters
-
table: string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone. -
number: SignalHeight Altitude that the Signal should be fired... -
self: -
SignalUnitNames: -
SignalHeight:
-
- TASK.AddSmokeRed(table, number, self, SignalUnitNames, SignalHeight)
-
When the CLIENT is approaching the landing zone, a RED SMOKE will be fired by an optional SignalUnitNames.
Parameters
-
table: string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone. -
number: SignalHeight Altitude that the Signal should be fired... -
self: -
SignalUnitNames: -
SignalHeight:
-
- TASK.AddSmokeWhite(table, number, self, SignalUnitNames, SignalHeight)
-
When the CLIENT is approaching the landing zone, a WHITE SMOKE will be fired by an optional SignalUnitNames.
Parameters
-
table: string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone. -
number: SignalHeight Altitude that the Signal should be fired... -
self: -
SignalUnitNames: -
SignalHeight:
-
- #string TASK.ClassName
- TASK:Done()
-
Sets a TASK to status Done.
- TASK:Failed()
-
Sets a TASK to status failed.
- TASK.GetGoalCompletion(?, self, GoalVerb)
-
Returns if the additional Goal for the TASK was completed.
Parameters
-
?: tring GoalVerb is the name of the Goal of the TASK. If the GoalVerb is not given, then the default TASK Goals will be used. -
self: -
GoalVerb:
Return value
string Goals
-
- TASK.GetGoalCount(?, self, GoalVerb)
-
Gets the total of Goals currently achieved within the TASK of the GoalVerb.
Parameters
-
?: tring GoalVerb is the name of the Goal of the TASK. If the GoalVerb is not given, then the default TASK Goals will be used. -
self: -
GoalVerb:
Return value
TASK
-
- TASK.GetGoalPercentage(?, self, GoalVerb)
-
Gets the percentage of Goals currently achieved within the TASK of the GoalVerb.
Parameters
-
?: tring GoalVerb is the name of the Goal of the TASK. If the GoalVerb is not given, then the default TASK Goals will be used. -
self: -
GoalVerb:
Return value
TASK
-
- TASK:GetGoalProgress()
-
Get progress of a TASK.
Return value
string GoalsText
- TASK.GetGoalTotal(?, self, GoalVerb)
-
Gets the total of Goals to be achieved within the TASK of the GoalVerb.
Parameters
-
?: tring GoalVerb is the name of the Goal of the TASK. If the GoalVerb is not given, then the default TASK Goals will be used. -
self: -
GoalVerb:
-
- TASK:GetGoals()
-
Returns the Goals of a TASK
Return value
@table Goals
- TASK:Goal(GoalVerb)
-
Returns if a TASK has Goal(s).
Parameter
-
#string GoalVerb: is the name of the Goal of the TASK.
Return value
bool
-
- TASK.IncreaseGoalCount(number, ?, self, GoalCountIncrease, GoalVerb)
-
Increments the total of Goals currently achieved within the TASK of the GoalVerb, with the given GoalCountIncrease.
Parameters
-
number: GoalCountIncrease is the number of new Goals achieved within the TASK. -
?: tring GoalVerb is the name of the Goal of the TASK. If the GoalVerb is not given, then the default TASK Goals will be used. -
self: -
GoalCountIncrease: -
GoalVerb:
Return value
TASK
-
- TASK:IsDone()
-
Returns if a TASK is done.
Return value
bool
- TASK:IsFailed()
-
Returns if a TASk has failed.
Return value
bool
- TASK:IsGoalReached()
-
Returns if all the Goals of the TASK were achieved.
Return value
bool
- TASK.MenuAction(Parameter)
-
Parameter
-
Parameter:
-
- #string TASK.Name
- TASK:New()
-
Instantiates a new TASK Base.
Should never be used. Interface Class.
Return value
TASK
- TASK:Reset(Mission, Client)
-
Parameters
-
Mission: -
Client:
-
- TASK.SIGNAL
-
Defines the different signal types with a Task.
- TASK.SetGoalCount(number, ?, self, GoalCount, GoalVerb)
-
Sets the total of Goals currently achieved within the TASK of the GoalVerb.
Parameters
-
number: GoalCount is the total number of Goals achieved within the TASK. -
?: tring GoalVerb is the name of the Goal of the TASK. If the GoalVerb is not given, then the default TASK Goals will be used. -
self: -
GoalCount: -
GoalVerb:
Return value
TASK
-
- TASK.SetGoalTotal(number, ?, self, GoalTotal, GoalVerb)
-
Sets the total Goals to be achieved of the Goal Name
Parameters
-
number: GoalTotal is the number of times the GoalVerb needs to be achieved. -
?: tring GoalVerb is the name of the Goal of the TASK. If the GoalVerb is not given, then the default TASK Goals will be used. -
self: -
GoalTotal: -
GoalVerb:
-
- TASK:SetStage(StageSequenceIncrement)
-
Parameter
-
StageSequenceIncrement:
-
- TASK.ShowGoalProgress(MISSION, CLIENT, self, Mission, Client)
-
Show progress of a TASK.
Parameters
-
MISSION:Mission Group structure describing the Mission. -
CLIENT: Client Group structure describing the Client. -
self: -
Mission: -
Client:
-
- #boolean TASK.TaskDone
- #boolean TASK.TaskFailed