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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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MOOSE generated documentation [skip ci]
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@@ -2241,6 +2241,12 @@ atis:Start()
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ATIS).SetTowerFrequencies">ATIS:SetTowerFrequencies(freqs)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Set tower frequencies.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ATIS).SetTransmitOnlyWithPlayers">ATIS:SetTransmitOnlyWithPlayers(Switch)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>For SRS - Switch to only transmit if there are players on the server.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -2295,6 +2301,12 @@ atis:Start()
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ATIS).Transmission">ATIS:Transmission(sound, interval, subtitle, path)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Transmission via RADIOQUEUE.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ATIS).TransmitOnlyWithPlayers">ATIS.TransmitOnlyWithPlayers</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>For SRS - If true, only transmit if there are alive Players.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -4168,6 +4180,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(ATIS).TransmitOnlyWithPlayers" ><strong>ATIS.TransmitOnlyWithPlayers</strong></a>
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<p>For SRS - If true, only transmit if there are alive Players.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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@@ -6768,6 +6791,50 @@ Note that the dew point is only an artificial information as DCS does not have a
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(ATIS).SetTransmitOnlyWithPlayers" ><strong>ATIS:SetTransmitOnlyWithPlayers(Switch)</strong></a></h2>
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</div>
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<p>For SRS - Switch to only transmit if there are players on the server.</p>
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<div id= "#Functions##SetTransmitOnlyWithPlayers" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p>ATIS</p>
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</div>
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<h2><strong>Parameter:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#boolean
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<strong><strong>Switch</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>If true, only send SRS if there are alive Players.</p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="##(ATIS)">#ATIS</a>:</p>
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</div>
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<div class="w3-half">
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<p>self</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -7799,6 +7866,17 @@ Note that the dew point is only an artificial information as DCS does not have a
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(ATIS).TransmitOnlyWithPlayers" ><strong>ATIS.TransmitOnlyWithPlayers</strong></a>
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<p>For SRS - If true, only transmit if there are alive Players.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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@@ -9772,6 +9850,17 @@ Note that the dew point is only an artificial information as DCS does not have a
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(ATIS).TransmitOnlyWithPlayers" ><strong>ATIS.TransmitOnlyWithPlayers</strong></a>
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<p>For SRS - If true, only transmit if there are alive Players.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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