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MooseBotter
2025-01-27 17:49:01 +00:00
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commit 46e70029a6
112 changed files with 20039 additions and 965 deletions

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@@ -2653,6 +2653,18 @@ for multiple objects or the position of the state machine in the process.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM).GetParent">FSM:GetParent(Child, FromClass)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>This is the worker method to retrieve the Parent class.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM).GetProperties">FSM:GetProperties()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get all of the properties of an object in a table.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM).GetProperty">FSM:GetProperty(Key)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get one property of an object by the key.</p>
</td>
</tr>
<tr class="w3-border">
@@ -2939,6 +2951,12 @@ Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM).OnEventUnitLost">FSM:OnEventUnitLost(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when the game thinks an object is destroyed.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM).Properties">FSM.Properties</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@@ -2969,6 +2987,12 @@ Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM).SetEventPriority">FSM:SetEventPriority(EventPriority)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM).SetProperty">FSM:SetProperty(Key, Value)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set one property of an object.</p>
</td>
</tr>
<tr class="w3-border">
@@ -3602,6 +3626,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_CONTROLLABLE).GetParent">FSM_CONTROLLABLE:GetParent(Child, FromClass)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>This is the worker method to retrieve the Parent class.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_CONTROLLABLE).GetProperties">FSM_CONTROLLABLE:GetProperties()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get all of the properties of an object in a table.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_CONTROLLABLE).GetProperty">FSM_CONTROLLABLE:GetProperty(Key)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get one property of an object by the key.</p>
</td>
</tr>
<tr class="w3-border">
@@ -3888,6 +3924,12 @@ Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_CONTROLLABLE).OnEventUnitLost">FSM_CONTROLLABLE:OnEventUnitLost(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when the game thinks an object is destroyed.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_CONTROLLABLE).Properties">FSM_CONTROLLABLE.Properties</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@@ -3918,6 +3960,12 @@ Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_CONTROLLABLE).SetEventPriority">FSM_CONTROLLABLE:SetEventPriority(EventPriority)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_CONTROLLABLE).SetProperty">FSM_CONTROLLABLE:SetProperty(Key, Value)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set one property of an object.</p>
</td>
</tr>
<tr class="w3-border">
@@ -4644,6 +4692,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_PROCESS).GetParent">FSM_PROCESS:GetParent(Child, FromClass)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>This is the worker method to retrieve the Parent class.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_PROCESS).GetProperties">FSM_PROCESS:GetProperties()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get all of the properties of an object in a table.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_PROCESS).GetProperty">FSM_PROCESS:GetProperty(Key)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get one property of an object by the key.</p>
</td>
</tr>
<tr class="w3-border">
@@ -4930,6 +4990,12 @@ Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_PROCESS).OnEventUnitLost">FSM_PROCESS:OnEventUnitLost(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when the game thinks an object is destroyed.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_PROCESS).Properties">FSM_PROCESS.Properties</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@@ -4960,6 +5026,12 @@ Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_PROCESS).SetEventPriority">FSM_PROCESS:SetEventPriority(EventPriority)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_PROCESS).SetProperty">FSM_PROCESS:SetProperty(Key, Value)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set one property of an object.</p>
</td>
</tr>
<tr class="w3-border">
@@ -5551,6 +5623,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_SET).GetParent">FSM_SET:GetParent(Child, FromClass)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>This is the worker method to retrieve the Parent class.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_SET).GetProperties">FSM_SET:GetProperties()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get all of the properties of an object in a table.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_SET).GetProperty">FSM_SET:GetProperty(Key)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get one property of an object by the key.</p>
</td>
</tr>
<tr class="w3-border">
@@ -5837,6 +5921,12 @@ Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_SET).OnEventUnitLost">FSM_SET:OnEventUnitLost(EventData)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Occurs when the game thinks an object is destroyed.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_SET).Properties">FSM_SET.Properties</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@@ -5867,6 +5957,12 @@ Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_SET).SetEventPriority">FSM_SET:SetEventPriority(EventPriority)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FSM_SET).SetProperty">FSM_SET:SetProperty(Key, Value)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set one property of an object.</p>
</td>
</tr>
<tr class="w3-border">
@@ -8709,6 +8805,78 @@ reflecting the order of the classes subscribed to the Event to be processed.</p>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(FSM).GetProperties" ><strong>FSM:GetProperties()</strong></a></h2>
</div>
<p>Get all of the properties of an object in a table.</p>
<div id= "#Functions##GetProperties" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#table:</p>
</div>
<div class="w3-half">
<p>of values, indexed by keys.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(FSM).GetProperty" ><strong>FSM:GetProperty(Key)</strong></a></h2>
</div>
<p>Get one property of an object by the key.</p>
<div id= "#Functions##GetProperty" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Key</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
</div>
<div class="w3-half">
<p>Value The value that is stored. Note that the value can be a #string, but it can also be any other type! Nil if not found. </p>
</div>
</div>
</div>
</div>
</div>
@@ -10806,6 +10974,50 @@ reflecting the order of the classes subscribed to the Event to be processed.</p>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(FSM).SetProperty" ><strong>FSM:SetProperty(Key, Value)</strong></a></h2>
</div>
<p>Set one property of an object.</p>
<div id= "#Functions##SetProperty" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Key</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Value</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The value that is stored. Note that the value can be a #string, but it can also be any other type!</p>
</div>
</div>
</div>
</div>
</div>
@@ -14421,6 +14633,78 @@ reflecting the order of the classes subscribed to the Event to be processed.</p>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(FSM_CONTROLLABLE).GetProperties" ><strong>FSM_CONTROLLABLE:GetProperties()</strong></a></h2>
</div>
<p>Get all of the properties of an object in a table.</p>
<div id= "#Functions##GetProperties" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#table:</p>
</div>
<div class="w3-half">
<p>of values, indexed by keys.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(FSM_CONTROLLABLE).GetProperty" ><strong>FSM_CONTROLLABLE:GetProperty(Key)</strong></a></h2>
</div>
<p>Get one property of an object by the key.</p>
<div id= "#Functions##GetProperty" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Key</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
</div>
<div class="w3-half">
<p>Value The value that is stored. Note that the value can be a #string, but it can also be any other type! Nil if not found. </p>
</div>
</div>
</div>
</div>
</div>
@@ -16518,6 +16802,50 @@ reflecting the order of the classes subscribed to the Event to be processed.</p>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(FSM_CONTROLLABLE).SetProperty" ><strong>FSM_CONTROLLABLE:SetProperty(Key, Value)</strong></a></h2>
</div>
<p>Set one property of an object.</p>
<div id= "#Functions##SetProperty" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Key</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Value</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The value that is stored. Note that the value can be a #string, but it can also be any other type!</p>
</div>
</div>
</div>
</div>
</div>
@@ -20731,6 +21059,78 @@ reflecting the order of the classes subscribed to the Event to be processed.</p>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(FSM_PROCESS).GetProperties" ><strong>FSM_PROCESS:GetProperties()</strong></a></h2>
</div>
<p>Get all of the properties of an object in a table.</p>
<div id= "#Functions##GetProperties" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#table:</p>
</div>
<div class="w3-half">
<p>of values, indexed by keys.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(FSM_PROCESS).GetProperty" ><strong>FSM_PROCESS:GetProperty(Key)</strong></a></h2>
</div>
<p>Get one property of an object by the key.</p>
<div id= "#Functions##GetProperty" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Key</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
</div>
<div class="w3-half">
<p>Value The value that is stored. Note that the value can be a #string, but it can also be any other type! Nil if not found. </p>
</div>
</div>
</div>
</div>
</div>
@@ -22828,6 +23228,50 @@ reflecting the order of the classes subscribed to the Event to be processed.</p>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(FSM_PROCESS).SetProperty" ><strong>FSM_PROCESS:SetProperty(Key, Value)</strong></a></h2>
</div>
<p>Set one property of an object.</p>
<div id= "#Functions##SetProperty" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Key</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Value</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The value that is stored. Note that the value can be a #string, but it can also be any other type!</p>
</div>
</div>
</div>
</div>
</div>
@@ -26051,6 +26495,78 @@ reflecting the order of the classes subscribed to the Event to be processed.</p>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(FSM_SET).GetProperties" ><strong>FSM_SET:GetProperties()</strong></a></h2>
</div>
<p>Get all of the properties of an object in a table.</p>
<div id= "#Functions##GetProperties" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
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<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#table:</p>
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<div class="w3-half">
<p>of values, indexed by keys.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(FSM_SET).GetProperty" ><strong>FSM_SET:GetProperty(Key)</strong></a></h2>
</div>
<p>Get one property of an object by the key.</p>
<div id= "#Functions##GetProperty" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Key</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
</div>
<div class="w3-half">
<p>Value The value that is stored. Note that the value can be a #string, but it can also be any other type! Nil if not found. </p>
</div>
</div>
</div>
</div>
</div>
@@ -28148,6 +28664,50 @@ reflecting the order of the classes subscribed to the Event to be processed.</p>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(FSM_SET).SetProperty" ><strong>FSM_SET:SetProperty(Key, Value)</strong></a></h2>
</div>
<p>Set one property of an object.</p>
<div id= "#Functions##SetProperty" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Base.html##(BASE)">Core.Base#BASE</a></p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Key</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<strong><strong>Value</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The value that is stored. Note that the value can be a #string, but it can also be any other type!</p>
</div>
</div>
</div>
</div>
</div>