MOOSE generated documentation [skip ci]

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Applevangelist
2023-06-13 17:15:41 +00:00
parent 5e0645c466
commit 9d752ed719
23 changed files with 576 additions and 899 deletions

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@@ -7415,9 +7415,9 @@ The spawn sequence number and unit number are contained within the name after th
<p>Returns if the Unit is alive.</p>
<p>If the Unit is not alive, nil is returned. <br/>
If the Unit is alive and active, true is returned. <br/>
If the Unit is alive but not active, false is returned. </p>
<p>If the Unit is not alive/existent, <code>nil</code> is returned. <br/>
If the Unit is alive and active, <code>true</code> is returned. <br/>
If the Unit is alive but not active, <code>false</code>` is returned. </p>
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@@ -7432,7 +7432,7 @@ If the Unit is alive but not active, false is returned. </p>
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<p><code>true</code> if Unit is alive and active. <code>false</code> if Unit is alive but not active. <code>nil</code> if the Unit is not existing or is not alive.</p>
<p>Returns <code>true</code> if Unit is alive and active, <code>false</code> if it exists but is not active and <code>nil</code> if the object does not exist or DCS <code>isExist</code> function returns false.</p>
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