mirror of
https://github.com/FlightControl-Master/MOOSE_DOCS.git
synced 2025-08-15 10:37:49 +00:00
MOOSE generated documentation [skip ci]
This commit is contained in:
@@ -3480,19 +3480,31 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_POLYGON).GetScannedScenery">ZONE_POLYGON:GetScannedScenery()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get scanned scenery table (currently not implemented in ZONE_POLYGON)</p>
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<p>Get scanned scenery table</p>
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</td>
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</tr>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_POLYGON).GetScannedSceneryObjects">ZONE_POLYGON:GetScannedSceneryObjects()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get scanned scenery table</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_POLYGON).GetScannedSceneryType">ZONE_POLYGON:GetScannedSceneryType(SceneryType)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get scanned scenery type (currently not implemented in ZONE_POLYGON)</p>
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<p>Get scanned scenery types</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_POLYGON).GetScannedSetGroup">ZONE_POLYGON:GetScannedSetGroup()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get a set of scanned units.</p>
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</td>
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</tr>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_POLYGON).GetScannedSetScenery">ZONE_POLYGON:GetScannedSetScenery()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get scanned set of scenery objects</p>
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</td>
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</tr>
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@@ -3839,6 +3851,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_RADIUS).GetScannedScenery">ZONE_RADIUS:GetScannedScenery()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get scanned scenery table</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_RADIUS).GetScannedSceneryObjects">ZONE_RADIUS:GetScannedSceneryObjects()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get table of scanned scenery objects</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -3851,6 +3869,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_RADIUS).GetScannedSetGroup">ZONE_RADIUS:GetScannedSetGroup()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get a set of scanned units.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_RADIUS).GetScannedSetScenery">ZONE_RADIUS:GetScannedSetScenery()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get set of scanned scenery objects</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -4174,6 +4198,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_UNIT).GetScannedScenery">ZONE_UNIT:GetScannedScenery()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get scanned scenery table</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_UNIT).GetScannedSceneryObjects">ZONE_UNIT:GetScannedSceneryObjects()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get table of scanned scenery objects</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -4186,6 +4216,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_UNIT).GetScannedSetGroup">ZONE_UNIT:GetScannedSetGroup()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get a set of scanned units.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_UNIT).GetScannedSetScenery">ZONE_UNIT:GetScannedSetScenery()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get set of scanned scenery objects</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -12216,7 +12252,7 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
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<h2><a id="#(ZONE_POLYGON).GetScannedScenery" ><strong>ZONE_POLYGON:GetScannedScenery()</strong></a></h2>
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</div>
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<p>Get scanned scenery table (currently not implemented in ZONE_POLYGON)</p>
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<p>Get scanned scenery table</p>
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<div id= "#Functions##GetScannedScenery" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -12231,7 +12267,37 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
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</div>
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<div class="w3-half">
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<p>Table of DCS scenery objects.</p>
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<p>Structured table of [type].[name].Wrapper.Scenery#SCENERY scenery objects.</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(ZONE_POLYGON).GetScannedSceneryObjects" ><strong>ZONE_POLYGON:GetScannedSceneryObjects()</strong></a></h2>
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</div>
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<p>Get scanned scenery table</p>
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<div id= "#Functions##GetScannedSceneryObjects" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p>ZONE_POLYGON</p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p>#table:</p>
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</div>
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<div class="w3-half">
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<p>Table of Wrapper.Scenery#SCENERY scenery objects.</p>
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</div>
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</div>
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@@ -12246,7 +12312,7 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
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<h2><a id="#(ZONE_POLYGON).GetScannedSceneryType" ><strong>ZONE_POLYGON:GetScannedSceneryType(SceneryType)</strong></a></h2>
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</div>
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<p>Get scanned scenery type (currently not implemented in ZONE_POLYGON)</p>
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<p>Get scanned scenery types</p>
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<div id= "#Functions##GetScannedSceneryType" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -12308,6 +12374,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(ZONE_POLYGON).GetScannedSetScenery" ><strong>ZONE_POLYGON:GetScannedSetScenery()</strong></a></h2>
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</div>
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<p>Get scanned set of scenery objects</p>
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<div id= "#Functions##GetScannedSetScenery" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p>ZONE_POLYGON</p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p>#table:</p>
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</div>
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<div class="w3-half">
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<p>Table of Wrapper.Scenery#SCENERY scenery objects.</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -14895,7 +14991,37 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
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</div>
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<div class="w3-half">
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<p>Table of DCS scenery objects.</p>
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<p>Structured object table: [type].[name].SCENERY</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(ZONE_RADIUS).GetScannedSceneryObjects" ><strong>ZONE_RADIUS:GetScannedSceneryObjects()</strong></a></h2>
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</div>
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<p>Get table of scanned scenery objects</p>
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<div id= "#Functions##GetScannedSceneryObjects" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p>ZONE_RADIUS</p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p>#table:</p>
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</div>
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<div class="w3-half">
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<p>Table of SCENERY objects.</p>
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</div>
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</div>
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@@ -14972,6 +15098,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(ZONE_RADIUS).GetScannedSetScenery" ><strong>ZONE_RADIUS:GetScannedSetScenery()</strong></a></h2>
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</div>
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<p>Get set of scanned scenery objects</p>
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<div id= "#Functions##GetScannedSetScenery" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p>ZONE_RADIUS</p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p>#table:</p>
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</div>
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<div class="w3-half">
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<p>Table of Wrapper.Scenery#SCENERY scenery objects.</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -17075,7 +17231,37 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
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</div>
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<div class="w3-half">
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<p>Table of DCS scenery objects.</p>
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<p>Structured object table: [type].[name].SCENERY</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(ZONE_UNIT).GetScannedSceneryObjects" ><strong>ZONE_UNIT:GetScannedSceneryObjects()</strong></a></h2>
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</div>
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<p>Get table of scanned scenery objects</p>
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<div id= "#Functions##GetScannedSceneryObjects" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p><a href="Core.Zone.html##(ZONE_RADIUS)">Core.Zone#ZONE_RADIUS</a></p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p>#table:</p>
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</div>
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<div class="w3-half">
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<p>Table of SCENERY objects.</p>
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</div>
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</div>
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@@ -17152,6 +17338,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(ZONE_UNIT).GetScannedSetScenery" ><strong>ZONE_UNIT:GetScannedSetScenery()</strong></a></h2>
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</div>
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<p>Get set of scanned scenery objects</p>
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<div id= "#Functions##GetScannedSetScenery" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p><a href="Core.Zone.html##(ZONE_RADIUS)">Core.Zone#ZONE_RADIUS</a></p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p>#table:</p>
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</div>
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<div class="w3-half">
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<p>Table of Wrapper.Scenery#SCENERY scenery objects.</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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Reference in New Issue
Block a user