MOOSE generated documentation [skip ci]

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Applevangelist
2022-10-19 11:05:06 +00:00
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29 changed files with 945 additions and 920 deletions

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@@ -2131,6 +2131,12 @@ Derived classes implement the ways how the achievements can be realized.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_GOAL_CARGO).GetScannedScenery">ZONE_GOAL_CARGO:GetScannedScenery()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get scanned scenery table</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_GOAL_CARGO).GetScannedSceneryObjects">ZONE_GOAL_CARGO:GetScannedSceneryObjects()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get table of scanned scenery objects</p>
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@@ -2143,6 +2149,12 @@ Derived classes implement the ways how the achievements can be realized.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_GOAL_CARGO).GetScannedSetGroup">ZONE_GOAL_CARGO:GetScannedSetGroup()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get a set of scanned units.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ZONE_GOAL_CARGO).GetScannedSetScenery">ZONE_GOAL_CARGO:GetScannedSetScenery()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get set of scanned scenery objects</p>
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@@ -4829,7 +4841,37 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
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<p>Table of DCS scenery objects.</p>
<p>Structured object table: [type].[name].SCENERY</p>
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<h2><a id="#(ZONE_GOAL_CARGO).GetScannedSceneryObjects" ><strong>ZONE_GOAL_CARGO:GetScannedSceneryObjects()</strong></a></h2>
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<p>Get table of scanned scenery objects</p>
<div id= "#Functions##GetScannedSceneryObjects" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
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<p><a href="Core.Zone.html##(ZONE_RADIUS)">Core.Zone#ZONE_RADIUS</a></p>
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<h2><strong>Return value:</strong></h2>
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<p>#table:</p>
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<p>Table of SCENERY objects.</p>
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@@ -4906,6 +4948,36 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<h2><a id="#(ZONE_GOAL_CARGO).GetScannedSetScenery" ><strong>ZONE_GOAL_CARGO:GetScannedSetScenery()</strong></a></h2>
</div>
<p>Get set of scanned scenery objects</p>
<div id= "#Functions##GetScannedSetScenery" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p><a href="Core.Zone.html##(ZONE_RADIUS)">Core.Zone#ZONE_RADIUS</a></p>
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<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#table:</p>
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<div class="w3-half">
<p>Table of Wrapper.Scenery#SCENERY scenery objects.</p>
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</div>
</div>
</div>
</div>