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https://github.com/spencershepard/RotorOps.git
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transport helos update
-UH-60L troop capacity set to 11 -bugfix: AI enemy planes/helicopters attacked invisible FARPS -generator now produces an error log -Syria scenario FARP support units invulnerable -all red/blue coalition objects now swap sides for defense mode, including carriers and FARPs -forces templates can include air units with customization for loadout, livery, and skill -carrier and FARP parking for enemy helicopters -parking now supports multiple airports per side -improved AI flight orbits (now onside and perpendicular to closest enemy airport) -enemy transport helicopters! Random troop drops in enemy-occupied zones -'APCs spawn infantry' now disables conflict zones as infinite troop pickup zones -bug fix: add zone triggers can be added in wrong order -Combined Joint Task Forces now supported -disable pickup zone smoke option added -Scenario briefing now viewable in generator -defending vehicles disperse on attack (script option) -AWACs escorts now weapons-free and engage enemy air threats -briefing images added -new Persian Gulf scenario
This commit is contained in:
@@ -96,9 +96,9 @@ padding: 4px;</string>
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<widget class="QTextBrowser" name="description_textBrowser">
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<property name="geometry">
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<rect>
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<width>331</width>
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</rect>
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</property>
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@@ -313,7 +313,7 @@ p, li { white-space: pre-wrap; }
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<property name="geometry">
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<rect>
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<x>810</x>
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<y>790</y>
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<y>760</y>
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<width>191</width>
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<height>16</height>
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</rect>
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@@ -340,7 +340,7 @@ p, li { white-space: pre-wrap; }
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<property name="geometry">
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<rect>
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<x>810</x>
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<y>820</y>
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<y>790</y>
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<width>191</width>
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<height>16</height>
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</rect>
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@@ -449,6 +449,9 @@ p, li { white-space: pre-wrap; }
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<property name="text">
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<string>APCs Spawn Infantry</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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<widget class="QSpinBox" name="inf_spawn_spinBox">
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<property name="geometry">
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@@ -570,7 +573,7 @@ p, li { white-space: pre-wrap; }
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<property name="geometry">
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<rect>
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<x>810</x>
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<y>820</y>
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<width>191</width>
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<height>16</height>
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</rect>
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@@ -581,7 +584,7 @@ p, li { white-space: pre-wrap; }
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</font>
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</property>
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<property name="statusTip">
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<string>May help prevent long travel times or pathfinding issues. Tip: You can change this dynamically from mission triggers.</string>
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<string>May help prevent long travel times or pathfinding issues. </string>
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</property>
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<property name="text">
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<string>Force Offroad</string>
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@@ -957,6 +960,30 @@ p, li { white-space: pre-wrap; }
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<number>4</number>
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</property>
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</widget>
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<widget class="QCheckBox" name="smoke_pickup_zone_checkBox">
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<property name="geometry">
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<rect>
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<x>810</x>
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<y>690</y>
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<width>251</width>
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<height>31</height>
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</rect>
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</property>
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<property name="font">
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<font>
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<pointsize>9</pointsize>
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</font>
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</property>
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<property name="statusTip">
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<string>Infinite troop pickup zones will be marked with blue smoke.</string>
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</property>
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<property name="text">
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<string>Smoke at Troop Pickup Zones</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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<zorder>background_label</zorder>
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<zorder>scenario_comboBox</zorder>
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<zorder>scenario_label</zorder>
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@@ -1000,6 +1027,7 @@ p, li { white-space: pre-wrap; }
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<zorder>e_transport_helos_spinBox</zorder>
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<zorder>label_3</zorder>
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<zorder>troop_drop_spinBox</zorder>
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<zorder>smoke_pickup_zone_checkBox</zorder>
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</widget>
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<widget class="QMenuBar" name="menubar">
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<property name="geometry">
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