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Updated User Guide (markdown)
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## Offense
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The default generator settings put friendly forces in an offensive position. You are to support the BLUE convoy leaving the staging zone. If you wipe out the RED forces in the active conflict zone, it is captured. If your other settings allow for it, a captured conflict zone will establish a FARP near the center for refueling/rearming/spawning.
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## Defense
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If 'Blue on Defense' is checked, you start in the last conflict zone, and you have to try to defend against the RED convoy. If you wipe out the convoy, you win. If they destroy all BLUE ground forces in the conflict zones, you lose. If your settings allow for it, you will start with FARPs near the center of the BLUE conflict zones for refueling/rearming/spawning.
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Defense is a very fun mode that adds a sense of urgency and promotes teamwork! There is less searching for the enemy, as they are constantly in motion.
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## Generator Settings
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**Map:** Select the maps you want available for your missions.
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