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typo in the generate_initial_units function name
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@ -83,7 +83,7 @@ class NewGameWizard(QtWidgets.QWizard):
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print("Enemy name : " + enemy_name)
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print("Enemy name : " + enemy_name)
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print("Player name : " + player_name)
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print("Player name : " + player_name)
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print("Midgame : " + str(midgame))
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print("Midgame : " + str(midgame))
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start_generator.generate_inital_units(conflictTheater, enemy_name, True, multiplier)
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start_generator.generate_initial_units(conflictTheater, enemy_name, True, multiplier)
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print("-- Initial units generated")
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print("-- Initial units generated")
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game = Game(player_name=player_name,
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game = Game(player_name=player_name,
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@ -27,7 +27,7 @@ COUNT_BY_TASK = {
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}
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}
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def generate_inital_units(theater: ConflictTheater, enemy_country: str, sams: bool, multiplier: float):
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def generate_initial_units(theater: ConflictTheater, enemy_country: str, sams: bool, multiplier: float):
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for cp in theater.enemy_points():
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for cp in theater.enemy_points():
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if cp.captured:
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if cp.captured:
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continue
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continue
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