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https://github.com/dcs-retribution/dcs-retribution.git
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Renamed CTLD plugin settings to Retribution
Renamed CTLD plugin settings to Retribution, as well as some other miscellaneous files too.
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4
.github/actions/build-app/action.yaml
vendored
4
.github/actions/build-app/action.yaml
vendored
@ -1,5 +1,5 @@
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name: Build Liberation package
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name: Build Retribution package
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description: Assembles the full Liberation application.
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description: Assembles the full Retribution application.
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runs:
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runs:
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using: composite
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using: composite
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steps:
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steps:
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@ -1,5 +1,5 @@
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name: Liberation JS set-up
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name: Retribution JS set-up
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description: Sets up the Liberation Javascript environment.
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description: Sets up the Retribution Javascript environment.
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runs:
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runs:
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using: composite
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using: composite
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steps:
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steps:
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@ -1,5 +1,5 @@
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name: Liberation Python set-up
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name: Retribution Python set-up
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description: Sets up the Liberation Python environment.
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description: Sets up the Retribution Python environment.
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runs:
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runs:
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using: composite
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using: composite
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steps:
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steps:
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@ -363,7 +363,7 @@ class Debriefing:
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seen = set()
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seen = set()
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captures = []
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captures = []
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for capture in reversed(self.state_data.base_capture_events):
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for capture in reversed(self.state_data.base_capture_events):
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# The ID string in the JSON file will be the UUID generated from liberation
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# The ID string in the JSON file will be the UUID generated from retribution
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cp_id, new_owner_id_str, _name = capture.split("||")
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cp_id, new_owner_id_str, _name = capture.split("||")
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# Only the most recent capture event matters.
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# Only the most recent capture event matters.
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@ -1,4 +1,4 @@
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"""Maps generated units back to their Liberation types."""
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"""Maps generated units back to their Retribution types."""
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from __future__ import annotations
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from __future__ import annotations
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import itertools
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import itertools
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@ -30,7 +30,7 @@ def _build_version_string() -> str:
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return "-".join(components)
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return "-".join(components)
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#: Current version of Liberation.
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#: Current version of Retribution.
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VERSION = _build_version_string()
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VERSION = _build_version_string()
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#: The latest version of the campaign format. Increment this version whenever all
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#: The latest version of the campaign format. Increment this version whenever all
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@ -148,7 +148,7 @@ class QLiberationPreferences(QFrame):
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"You set an empty DCS Installation directory! "
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"You set an empty DCS Installation directory! "
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"<br/><br/>Without this directory, DCS Retribution can not replace the MissionScripting.lua for you and will not work properly. "
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"<br/><br/>Without this directory, DCS Retribution can not replace the MissionScripting.lua for you and will not work properly. "
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"In this case, you need to edit the MissionScripting.lua yourself. The easiest way to do it is to replace the original file (<dcs_installation_directory>/Scripts/MissionScripting.lua) with the file in dcs-liberation distribution (<dcs_liberation_installation>/resources/scripts/MissionScripting.lua)."
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"In this case, you need to edit the MissionScripting.lua yourself. The easiest way to do it is to replace the original file (<dcs_installation_directory>/Scripts/MissionScripting.lua) with the file in dcs-liberation distribution (<dcs_liberation_installation>/resources/scripts/MissionScripting.lua)."
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"<br/><br/>You can find more information on how to manually change this file in the Liberation Wiki (Page: Dedicated Server Guide) on GitHub.</p>"
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"<br/><br/>You can find more information on how to manually change this file in the Retribution Wiki (Page: Dedicated Server Guide) on GitHub.</p>"
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"<br/><br/>Are you sure that you want to leave the installation directory empty?"
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"<br/><br/>Are you sure that you want to leave the installation directory empty?"
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"<br/><br/><strong>This is only recommended for expert users!</strong>",
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"<br/><br/><strong>This is only recommended for expert users!</strong>",
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QMessageBox.StandardButton.Yes,
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QMessageBox.StandardButton.Yes,
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@ -164,7 +164,7 @@ class QLiberationPreferences(QFrame):
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+ " is not a valid directory. DCS Retribution requires the installation directory to replace the MissionScripting.lua"
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+ " is not a valid directory. DCS Retribution requires the installation directory to replace the MissionScripting.lua"
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"<br/><br/>If you ignore this Error, DCS Retribution can not work properly and needs your attention. "
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"<br/><br/>If you ignore this Error, DCS Retribution can not work properly and needs your attention. "
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"In this case, you need to edit the MissionScripting.lua yourself. The easiest way to do it is to replace the original file (<dcs_installation_directory>/Scripts/MissionScripting.lua) with the file in dcs-liberation distribution (<dcs_liberation_installation>/resources/scripts/MissionScripting.lua)."
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"In this case, you need to edit the MissionScripting.lua yourself. The easiest way to do it is to replace the original file (<dcs_installation_directory>/Scripts/MissionScripting.lua) with the file in dcs-liberation distribution (<dcs_liberation_installation>/resources/scripts/MissionScripting.lua)."
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"<br/><br/>You can find more information on how to manually change this file in the Liberation Wiki (Page: Dedicated Server Guide) on GitHub.</p>"
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"<br/><br/>You can find more information on how to manually change this file in the Retribution Wiki (Page: Dedicated Server Guide) on GitHub.</p>"
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"<br/><br/><strong>This is only recommended for expert users!</strong>",
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"<br/><br/><strong>This is only recommended for expert users!</strong>",
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QMessageBox.StandardButton.Ignore,
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QMessageBox.StandardButton.Ignore,
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QMessageBox.StandardButton.Ok,
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QMessageBox.StandardButton.Ok,
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@ -3,7 +3,7 @@ theater: Caucasus
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authors: Khopa
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authors: Khopa
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recommended_player_faction: Russia 2010
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recommended_player_faction: Russia 2010
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recommended_enemy_faction: USA 1990
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recommended_enemy_faction: USA 1990
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description: <p>A small theater in Russia, progress from Mozdok to Maykop.</p><p>This scenario is pretty simple, and is ideal if you want to run a short campaign to try liberation. If your PC is not powerful, this is also the less performance heavy scenario.</p>
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description: <p>A small theater in Russia, progress from Mozdok to Maykop.</p><p>This scenario is pretty simple, and is ideal if you want to run a short campaign to try Retribution. If your PC is not powerful, this is also the less performance heavy scenario.</p>
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miz: mozdok_to_maykop.miz
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miz: mozdok_to_maykop.miz
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performance: 0
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performance: 0
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version: 9.0
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version: 9.0
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@ -3,7 +3,7 @@
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"defaultValue": true,
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"defaultValue": true,
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"specificOptions": [
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"specificOptions": [
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{
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{
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"nameInUI": "Tailor CTLD for the Liberation specific missions",
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"nameInUI": "Tailor CTLD for the Retribution specific missions",
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"mnemonic": "tailorctld",
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"mnemonic": "tailorctld",
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"defaultValue": true
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"defaultValue": true
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},
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},
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@ -17,7 +17,7 @@ climate:
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day_night_temperature_difference: 11.0
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day_night_temperature_difference: 11.0
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seasons:
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seasons:
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# "winter" and "summer" are actually interpreted as northern hemisphere
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# "winter" and "summer" are actually interpreted as northern hemisphere
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# seasons in liberation, so these seasons are all inverted.
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# seasons in Retribution, so these seasons are all inverted.
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winter:
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winter:
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average_pressure: 29.63
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average_pressure: 29.63
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average_temperature: 21.0
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average_temperature: 21.0
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