fixed multiplayer mission start

This commit is contained in:
Vasyl Horbachenko 2018-07-04 05:20:35 +03:00
parent 90fbe77682
commit fa55ae1fcc

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@ -138,6 +138,10 @@ class TriggersGenerator:
player_coalition = self.game.player == "USA" and "blue" or "red"
enemy_coalition = player_coalition == "blue" and "red" or "blue"
# dcs require at least some slots on both sides for the mission to start
self.mission.groundControl.red_observer = 1
self.mission.groundControl.blue_observer = 1
self.mission.coalition[player_coalition].bullseye = {"x": self.conflict.position.x,
"y": self.conflict.position.y}