MetalStormGhost
0faa27dca5
Now clears Retribution triggers when generating a Pretense campaign.
2024-02-25 12:39:33 +02:00
MetalStormGhost
1db232417f
Fixed missing return statement with isinstance(cp, OffMapSpawn).
2024-02-25 12:39:33 +02:00
MetalStormGhost
8253d41d37
Implemented adding ground unit groups to pretense data containers.
2024-02-25 12:39:32 +02:00
MetalStormGhost
d8b0283efe
Deleted pretense/pretenseflightgroupconfigurator.py since it looks like it's not needed (at least for the time being).
2024-02-25 12:39:32 +02:00
MetalStormGhost
8dfb05b0d1
Tanker and AWACS frequency, TACAN and variant handling.
2024-02-25 12:39:32 +02:00
MetalStormGhost
aad48c0b78
Dynamically generate Pretense air groups (pretense/pretenseluagenerator.py)
2024-02-25 12:39:32 +02:00
MetalStormGhost
ecf659097a
Copied flightgroupconfigurator.py as a template/inheritance for generating Pretense campaigns from Retribution campaigns.
2024-02-25 12:39:31 +02:00
MetalStormGhost
7d0234820c
First version of PretenseLuaGenerator, inherited from LuaGenerator
2024-02-25 12:39:30 +02:00
MetalStormGhost
9f271cdb91
ntentionally don't spawn anything at OffMapSpawns in Pretense
2024-02-25 12:39:30 +02:00
MetalStormGhost
d58f06be6d
Copied luagenerator.py as a template/inheritance for generating Pretense campaigns from Retribution campaigns.
2024-02-25 12:39:28 +02:00
MetalStormGhost
1322c3ca54
Cleaned up some of my recent Pretense code.
2024-02-25 12:39:28 +02:00
MetalStormGhost
dc02c6f857
Will now generate ground units for the Pretense campaign.
2024-02-25 12:39:27 +02:00
MetalStormGhost
3d781d89de
Copied tgogenerator.py as a template/inheritance for generating Pretense campaigns from Retribution campaigns.
2024-02-25 12:39:27 +02:00
MetalStormGhost
9b54730191
Implemented generating trigger zones for supply routes, theater ground objects and helicopter supply points. Implemented name generator for Pretense air units.
2024-02-25 12:39:27 +02:00
MetalStormGhost
af4cf03335
Copied flightgroupspawner.py as a template/inheritance for generating Pretense campaigns from Retribution campaigns.
2024-02-25 12:39:27 +02:00
MetalStormGhost
31fb340ac8
Will now generate control point trigger zones and AI aircraft for the Pretense campaign.
2024-02-25 12:39:26 +02:00
MetalStormGhost
975471e942
Copied three files as templates/inheritance for generating Pretense campaigns from Retribution campaigns:
...
- missiongenerator.py
- aircraftgenerator.py
- triggergenerator.py
2024-02-25 12:39:26 +02:00
Raffson
4416463ec8
Formatting
2024-02-25 01:09:01 +01:00
Raffson
c887a35d0b
Move options to doctrine page
2024-02-25 01:05:50 +01:00
Raffson
9cb7617352
Optionally jettison empty fuel tanks for AI
2024-02-25 00:57:15 +01:00
Raffson
e36e213b76
Selectable aircraft type in AutoCreateDialog
...
Resolves #165
2024-02-25 00:38:17 +01:00
Raffson
68a09ea81b
Fix horrible bug
2024-02-23 23:43:27 +01:00
Raffson
e5c44a1f16
Fix save-compat issue
2024-02-19 19:18:21 +01:00
Raffson
e4b67ffb8a
ROE optimisations
2024-02-19 19:18:21 +01:00
Raffson
b9230b6fb6
Improve travel-speeds for helicopters
2024-02-18 23:31:53 +01:00
Raffson
dbd9776aff
Fix friendly AI shooting at fires at front-line
2024-02-18 23:29:10 +01:00
Raffson
e7e43a95fb
Initialize Join wpt in migrator
2024-02-18 23:29:10 +01:00
Raffson
e5d199f20b
Use ingress/arrival for helicopter join/split wpts
2024-02-18 15:56:05 +01:00
Raffson
fc467b62e0
Add comment
2024-02-18 13:23:19 +01:00
Raffson
781d611f17
Fix ground-seeking AirLift
2024-02-18 01:10:30 +01:00
Raffson
d901df4fa0
Remove more dead code
2024-02-18 01:10:29 +01:00
Raffson
40a733e147
Fix win/loss not triggering when carriers are present
2024-02-18 01:10:29 +01:00
Raffson
6e4d1e9e5c
Remove duplicate code...
...
Like... how did I miss this -_-
2024-02-17 17:41:56 +01:00
Raffson
47531cd9fa
Avoid heli AirAssault seeking ground after ingress
2024-02-17 01:03:05 +01:00
Raffson
1395dcea71
Tweaks to Airlift transfer
2024-02-16 22:55:43 +01:00
Raffson
08c007b7bf
Callsign not used when flight starts mid-mission
2024-02-16 20:47:31 +01:00
Raffson
e0aeabb63a
Use CTLD zones for drop-off
2024-02-16 18:54:49 +01:00
Raffson
3f5b93a5c1
Introduce AttackShips compound task
2024-02-12 00:04:13 +01:00
Raffson
05163d41a0
Adjust comment
2024-02-12 00:03:48 +01:00
Raffson
5dfba64ac3
Don't break out of procurement loop
2024-02-12 00:03:27 +01:00
Raffson
35f6cd8f17
Plan Anti-Ship against all ship-groups of TGO
2024-02-11 16:56:10 +01:00
Raffson
89aa0985bc
Multi-task fallback during configuration
2024-02-11 14:54:56 +01:00
Raffson
14a0310d25
Prioritize degrading IADS
2024-02-10 20:42:01 +01:00
Raffson
80bf5149fc
Correct name of referenced weight factor
2024-02-10 18:39:43 +01:00
Raffson
80d1ae0950
Adding spaces
2024-02-10 18:39:43 +01:00
Raffson
cb68ff0df3
Configurable back-end port
2024-02-10 18:39:42 +01:00
Raffson
63d05ea696
Preference option to prioritize custom Liberation payloads
2024-02-09 23:52:27 +01:00
Raffson
7a94db5404
Remove redundant code
2024-02-04 20:35:36 +01:00
Raffson
0edcd31367
Fix desync wrt off-map flights
2024-01-28 19:20:34 +01:00
MetalStormGhost
ca98183e94
IDF Assets Pack support v1.1 ( #233 )
...
* Updated Irondome support to IDF Assets Pack V1.1, which includes the David's Sling.
* Added an Israel 2017 faction with the David's Sling.
* IDF Assets Pack air defence presets and assets are now correctly removed from the faction when the mod is disabled.
* Removed the Iron Dome mod rocket launchers:
- "9M22U - 122mm Grad"
- "9M27F - 229mm Uragan"
- "9M55F - 300mm Smerch"
These were added to the Iron Dome Mod V1.2 in order for the radar to recognize them and be able to intercept them (these are limitations of DCS), so new rockets were added. However, they don't exist in the IDF Assets Pack.
* IronDome to IDF-Assets migration
---------
Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-01-28 17:35:24 +00:00