1924 Commits

Author SHA1 Message Date
MetalStormGhost
0faa27dca5 Now clears Retribution triggers when generating a Pretense campaign. 2024-02-25 12:39:33 +02:00
MetalStormGhost
1db232417f Fixed missing return statement with isinstance(cp, OffMapSpawn). 2024-02-25 12:39:33 +02:00
MetalStormGhost
8253d41d37 Implemented adding ground unit groups to pretense data containers. 2024-02-25 12:39:32 +02:00
MetalStormGhost
d8b0283efe Deleted pretense/pretenseflightgroupconfigurator.py since it looks like it's not needed (at least for the time being). 2024-02-25 12:39:32 +02:00
MetalStormGhost
8dfb05b0d1 Tanker and AWACS frequency, TACAN and variant handling. 2024-02-25 12:39:32 +02:00
MetalStormGhost
aad48c0b78 Dynamically generate Pretense air groups (pretense/pretenseluagenerator.py) 2024-02-25 12:39:32 +02:00
MetalStormGhost
ecf659097a Copied flightgroupconfigurator.py as a template/inheritance for generating Pretense campaigns from Retribution campaigns. 2024-02-25 12:39:31 +02:00
MetalStormGhost
7d0234820c First version of PretenseLuaGenerator, inherited from LuaGenerator 2024-02-25 12:39:30 +02:00
MetalStormGhost
9f271cdb91 ntentionally don't spawn anything at OffMapSpawns in Pretense 2024-02-25 12:39:30 +02:00
MetalStormGhost
d58f06be6d Copied luagenerator.py as a template/inheritance for generating Pretense campaigns from Retribution campaigns. 2024-02-25 12:39:28 +02:00
MetalStormGhost
1322c3ca54 Cleaned up some of my recent Pretense code. 2024-02-25 12:39:28 +02:00
MetalStormGhost
dc02c6f857 Will now generate ground units for the Pretense campaign. 2024-02-25 12:39:27 +02:00
MetalStormGhost
3d781d89de Copied tgogenerator.py as a template/inheritance for generating Pretense campaigns from Retribution campaigns. 2024-02-25 12:39:27 +02:00
MetalStormGhost
9b54730191 Implemented generating trigger zones for supply routes, theater ground objects and helicopter supply points. Implemented name generator for Pretense air units. 2024-02-25 12:39:27 +02:00
MetalStormGhost
af4cf03335 Copied flightgroupspawner.py as a template/inheritance for generating Pretense campaigns from Retribution campaigns. 2024-02-25 12:39:27 +02:00
MetalStormGhost
31fb340ac8 Will now generate control point trigger zones and AI aircraft for the Pretense campaign. 2024-02-25 12:39:26 +02:00
MetalStormGhost
975471e942 Copied three files as templates/inheritance for generating Pretense campaigns from Retribution campaigns:
- missiongenerator.py
 - aircraftgenerator.py
 - triggergenerator.py
2024-02-25 12:39:26 +02:00
Raffson
4416463ec8
Formatting 2024-02-25 01:09:01 +01:00
Raffson
c887a35d0b
Move options to doctrine page 2024-02-25 01:05:50 +01:00
Raffson
9cb7617352
Optionally jettison empty fuel tanks for AI 2024-02-25 00:57:15 +01:00
Raffson
e36e213b76
Selectable aircraft type in AutoCreateDialog
Resolves #165
2024-02-25 00:38:17 +01:00
Raffson
68a09ea81b
Fix horrible bug 2024-02-23 23:43:27 +01:00
Raffson
e5c44a1f16
Fix save-compat issue 2024-02-19 19:18:21 +01:00
Raffson
e4b67ffb8a
ROE optimisations 2024-02-19 19:18:21 +01:00
Raffson
b9230b6fb6
Improve travel-speeds for helicopters 2024-02-18 23:31:53 +01:00
Raffson
dbd9776aff
Fix friendly AI shooting at fires at front-line 2024-02-18 23:29:10 +01:00
Raffson
e7e43a95fb
Initialize Join wpt in migrator 2024-02-18 23:29:10 +01:00
Raffson
e5d199f20b
Use ingress/arrival for helicopter join/split wpts 2024-02-18 15:56:05 +01:00
Raffson
fc467b62e0
Add comment 2024-02-18 13:23:19 +01:00
Raffson
781d611f17
Fix ground-seeking AirLift 2024-02-18 01:10:30 +01:00
Raffson
d901df4fa0
Remove more dead code 2024-02-18 01:10:29 +01:00
Raffson
40a733e147
Fix win/loss not triggering when carriers are present 2024-02-18 01:10:29 +01:00
Raffson
6e4d1e9e5c
Remove duplicate code...
Like... how did I miss this -_-
2024-02-17 17:41:56 +01:00
Raffson
47531cd9fa
Avoid heli AirAssault seeking ground after ingress 2024-02-17 01:03:05 +01:00
Raffson
1395dcea71
Tweaks to Airlift transfer 2024-02-16 22:55:43 +01:00
Raffson
08c007b7bf
Callsign not used when flight starts mid-mission 2024-02-16 20:47:31 +01:00
Raffson
e0aeabb63a
Use CTLD zones for drop-off 2024-02-16 18:54:49 +01:00
Raffson
3f5b93a5c1
Introduce AttackShips compound task 2024-02-12 00:04:13 +01:00
Raffson
05163d41a0
Adjust comment 2024-02-12 00:03:48 +01:00
Raffson
5dfba64ac3
Don't break out of procurement loop 2024-02-12 00:03:27 +01:00
Raffson
35f6cd8f17
Plan Anti-Ship against all ship-groups of TGO 2024-02-11 16:56:10 +01:00
Raffson
89aa0985bc
Multi-task fallback during configuration 2024-02-11 14:54:56 +01:00
Raffson
14a0310d25
Prioritize degrading IADS 2024-02-10 20:42:01 +01:00
Raffson
80bf5149fc
Correct name of referenced weight factor 2024-02-10 18:39:43 +01:00
Raffson
80d1ae0950
Adding spaces 2024-02-10 18:39:43 +01:00
Raffson
cb68ff0df3
Configurable back-end port 2024-02-10 18:39:42 +01:00
Raffson
63d05ea696
Preference option to prioritize custom Liberation payloads 2024-02-09 23:52:27 +01:00
Raffson
7a94db5404
Remove redundant code 2024-02-04 20:35:36 +01:00
Raffson
0edcd31367
Fix desync wrt off-map flights 2024-01-28 19:20:34 +01:00
MetalStormGhost
ca98183e94
IDF Assets Pack support v1.1 (#233)
* Updated Irondome support to IDF Assets Pack V1.1, which includes the David's Sling.

* Added an Israel 2017 faction with the David's Sling.

* IDF Assets Pack air defence presets and assets are now correctly removed from the faction when the mod is disabled.

* Removed the Iron Dome mod rocket launchers:
- "9M22U - 122mm Grad"
- "9M27F - 229mm Uragan"
- "9M55F - 300mm Smerch"

These were added to the Iron Dome Mod V1.2 in order for the radar to recognize them and be able to intercept them (these are limitations of DCS), so new rockets were added. However, they don't exist in the IDF Assets Pack.

* IronDome to IDF-Assets migration

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-01-28 17:35:24 +00:00