4780 Commits

Author SHA1 Message Date
MetalStormGhost
fb2598a671 Github URL update
Updated the URLs to point correctly to Retribution code, Retribution wiki or Liberation code, as appropriate.
2023-06-21 10:28:26 +02:00
MetalStormGhost
208c517882 Roadbase support in the Migrator, OffMapSpawn
Added support in migrator.py to add the new ground spawn, helipad and roadbase attributes to control points. This time around, also supporting OffMapSpawns and other types of control point besides just Airfield & Fob.
2023-06-20 07:48:32 +02:00
MetalStormGhost
f970801243 Roadbase support in the Migrator
Added support in migrator.py to add the new ground spawn, helipad and roadbase attributes to control points.
2023-06-19 22:05:32 +02:00
MetalStormGhost
e273e93012
Roadbase and ground spawn support (#132)
* Roadbase and ground spawn support

Implemented support for roadbases and ground spawn slots at airfields and FOBs. The ground spawn slots can be inserted in campaigns by placing either an A-10A or an AJS37 at a runway or ramp. This will cause an invisible FARP, an ammo dump and a fuel dump to be placed (behind the slot in case of A-10A, to the side in case of AJS37) in the generated campaigns. The ground spawn slot can be used by human controlled aircraft in generated missions. Also allowed the use of the four-slot FARP and the single helipad in campaigns, in addition to the invisible FARP. The first waypoint of the placed aircraft will be the center of a Remove Statics trigger zone (which might or might not work in multiplayer due to a DCS limitation).

Also implemented three new options in settings:
 - AI fixed-wing aircraft can use roadbases / bases with only ground spawns
   - This setting will allow the AI to use the roadbases for flights and transfers. AI flights will air-start from these bases, since the AI in DCS is not currently able to take off from ground spawns.
 - Spawn trucks at ground spawns in airbases instead of FARP statics
 - Spawn trucks at ground spawns in roadbases instead of FARP statics
   - These settings will replace the FARP statics with refueler and ammo trucks at roadbases. Enabling them might have a negative performance impact.

* Modified calculate_parking_slots() so it now takes into account also helicopter slots on FARPs and also ground start slots (but only if the aircraft is flyable or the "AI fixed-wing aircraft can use roadbases / bases with only ground spawns" option is enabled in settings).

* Improved the way parking slots are communicated on the basemenu window.

* Refactored helipad and ground spawn appends to static methods _add_helipad and _add_ground_spawn in mizcampaignloader.py
Added missing changelog entries.
Fixed tgogenerator.py imports.
Cleaned up ParkingType() construction.

* Added test_control_point_parking for testing that the correct number of parking slots are returned for control point in test_controlpoint.py

* Added test_parking_type_from_squadron to test the correct ParkingType object is returned for a squadron of Viggens in test_controlpoint.py

* Added test_parking_type_from_aircraft to test the correct ParkingType object is returned for Viggen aircraft type in test_controlpoint.py

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2023-06-19 00:02:08 +03:00
Raffson
5a71806651
Add Sinai campaign: Exercise Quasar
Modified Starfire's 'Exercise Bright Star' campaign
2023-06-18 19:10:38 +02:00
Raffson
430d33c144
Add Mi-8 to Egypt's faction 2023-06-18 16:44:19 +02:00
Raffson
fa63beeb52
Add Gepard & Vulcan to Bluefor Modern 2023-06-18 12:37:40 +02:00
Raffson
e952e0b536
Pydcs fix for ACLS
Fix #147
2023-06-17 22:31:08 +02:00
Raffson
19a6eaeaa3
Yesterday's fix was bogus... 2023-06-17 21:50:00 +02:00
Raffson
5818367f2e
Fine-tune SEAD search point 2023-06-17 21:28:33 +02:00
Raffson
d3069bdaad
Bold font for waypoint table in kneeboard 2023-06-17 21:28:02 +02:00
Raffson
471654aa5e
Forgot to make humvees CJFT blue for convoy spawns -_- 2023-06-17 14:40:34 +02:00
Raffson
56e712f948
Make 'exercise bright star' compatible 2023-06-17 14:31:57 +02:00
Raffson
74bc3b004b
Rename beacons file 2023-06-17 14:30:54 +02:00
Dan Albert
6f1333d26a
Test NavMeshLayer. 2023-06-17 13:57:08 +02:00
Dan Albert
42a0545630
Test FrontLinesLayer. 2023-06-17 13:57:07 +02:00
Starfire13
1c5f872b3c
Add Sinai campaign: Exercise Bright Star. 2023-06-17 13:57:07 +02:00
Dan Albert
e4e7155f02
Partial tests for FrontLine.
We need to mock the backend to usefully test the contextmenu handler.
I'd like to finish all the low hanging fruit before going for that.
2023-06-17 13:56:55 +02:00
Raffson
c924130356
Apply mod-settings to faction before generating game 2023-06-17 04:40:10 +02:00
Raffson
095947333f
Remove remnant from testing 2023-06-17 04:40:10 +02:00
Raffson
6356d0b3f5
Update changelog 2023-06-17 04:40:09 +02:00
Raffson
df5b5839e2
Overhauling convoy routes & spawns 2023-06-17 04:40:09 +02:00
M Chimiste
3abb9375fb
Create Campaign Operation Desert Sabre (#146)
The very first Sinai campaign by Mr. Chimiste!
2023-06-16 23:41:52 +02:00
zhexu14
322b8245f7
Make waypoint altitudes editable. 2023-06-16 22:42:59 +02:00
Dan Albert
2286d155c4
Test FlightPlansLayer. 2023-06-16 22:42:58 +02:00
Dan Albert
7c1b642aa8
Test CullingExclusionZones. 2023-06-16 22:42:57 +02:00
Dan Albert
198f93fe4a
Test ControlPointsLayer. 2023-06-16 22:42:56 +02:00
Dan Albert
ea25e2ceb8
Add tests for CombatLayer. 2023-06-16 22:42:56 +02:00
Dan Albert
453343849f
Test Combat. 2023-06-16 22:42:55 +02:00
Dan Albert
cee9122680
Add tests for AirDefenseRangeLayer. 2023-06-16 22:42:55 +02:00
Raffson
ce3e358f8c
Fix map objects not being registered when killed 2023-06-16 22:42:55 +02:00
Raffson
018a4b4718
Remove forgotten print-statement 2023-06-16 22:42:54 +02:00
Raffson
e677a1e910
Add EWR Jammer plugin 2023-06-16 22:42:53 +02:00
Raffson
b2fbcdd86a
Add DCS Dismounts plugin 2023-06-16 11:32:26 +02:00
Nosajthedevil
1474dfd200
Update OV10A Weapons files 2023-06-15 15:27:53 +02:00
Nosajthedevil
3edb1b6c10
Added and updated weapons files.
Added or updated weapons files including 

The various Hellfire II iterations - this covers fallbacks to rockets
for all 3 Apache variants, the Supercobra, and the Kiowa.
This also adds the 184 Long and 131 pods. 
Lastly, this adds date and fallback information to the shrikes in
advance of the AGM-45B being added to the A-4E mod.
2023-06-15 15:25:44 +02:00
Raffson
0de4b01917
Forgot to run local checks -_- 2023-06-15 04:26:25 +02:00
Raffson
04876c8c66
Downgrade starlette back to 0.27 2023-06-15 04:22:16 +02:00
Raffson
8c29071d04
Fix AI RTB immediately with forced air-start 2023-06-15 03:49:32 +02:00
Raffson
91ee04bf2a
Fix save-compat issues 2023-06-15 03:11:12 +02:00
Raffson
666f2908b7
Update dependencies 2023-06-15 01:54:47 +02:00
Raffson
45b8757593
Support for convoy "spawn-route" in campaign design
Resolves #91

'Assault On Damascus' was revamped using this new technique
2023-06-15 01:47:08 +02:00
Raffson
057ea58d8e
Modifiers for ground unit transfer window 2023-06-14 03:44:03 +02:00
Raffson
ad227965ea
Replace SEAD-Escort with SEAD for Naval TGOs
SEAD Escort is available by default
2023-06-13 17:46:16 +02:00
Raffson
2048910c78
Fine-tune Sinai landmap 2023-06-13 17:13:17 +02:00
Raffson
245bab57c2
Avoid moving empty squadrons if aircraft-type can't fit any slot 2023-06-13 13:30:32 +02:00
Raffson
ef63fe5b5c
Renaming what's left in banners 2023-06-12 21:20:01 +02:00
Raffson
e2a14f861e
No need for version bump 2023-06-12 20:59:15 +02:00
Dan Albert
2468b1c6d4
Fix Scenic Inland yaml, fixing NGW. 2023-06-12 20:59:15 +02:00
Dan Albert
b62b646e3b
Make patch coverage task informational.
Not reasonable to require all PRs to avoid regressing coverage yet...
2023-06-12 20:59:15 +02:00