Vasyl Horbachenko
|
d78b2dd238
|
number of fixes and improvements to mission generation & debriefings
|
2018-06-15 04:34:38 +03:00 |
|
Vasyl Horbachenko
|
a4145154af
|
updated weather generation - now including rain
|
2018-06-14 19:24:13 +03:00 |
|
Vasyl Horbachenko
|
064b9ba877
|
number of fixes
|
2018-06-14 03:44:24 +03:00 |
|
Vasyl Horbachenko
|
8a783625ce
|
new game ui; random weather and time
|
2018-06-14 00:15:09 +03:00 |
|
Vasiliy Horbachenko
|
1c67a2e4cf
|
number of minor fixes
|
2018-06-13 03:51:59 +03:00 |
|
Vasiliy Horbachenko
|
5f7724d44e
|
Merge branch 'master' of https://github.com/shdwp/dcs_pmcliberation
|
2018-06-13 01:26:50 +03:00 |
|
Vasyl Horbachenko
|
dc303997a6
|
carrier ops; persistency; ui improvements; refactoring
|
2018-06-13 00:15:37 +03:00 |
|
Vasiliy Horbachenko
|
6e9baa4944
|
carrier operations WIP[2]
|
2018-06-08 04:48:51 +03:00 |
|
Vasyl Horbachenko
|
3f80579d04
|
carrier operations WIP
|
2018-06-07 23:18:10 +03:00 |
|
Vasyl Horbachenko
|
2915287afb
|
canvas map overview WIP
|
2018-06-07 17:05:02 +03:00 |
|
Vasyl Horbachenko
|
fb377cb6ca
|
configure client slots on scramble + fixes
|
2018-06-05 04:14:39 +03:00 |
|
Vasyl Horbachenko
|
ad4d183972
|
game loop; player budget; enemy progression; GUI WIP
|
2018-06-02 22:35:17 +03:00 |
|
Vasyl Horbachenko
|
4cd3c24b49
|
aa spawn on available radials instead of random
|
2018-05-30 01:57:46 +03:00 |
|
Vasyl Horbachenko
|
4ba0a5b90f
|
ground intercept mission
|
2018-05-30 01:40:56 +03:00 |
|
Vasyl Horbachenko
|
781ddce09d
|
intercept mission
|
2018-05-30 01:19:52 +03:00 |
|
Vasiliy Horbachenko
|
3809ce67fe
|
base capture operation implementation
|
2018-05-29 03:35:59 +03:00 |
|
Vasiliy Horbachenko
|
f4a3aef2d5
|
base mission generation framework
|
2018-05-29 03:35:39 +03:00 |
|
Vasiliy Horbachenko
|
6152570fd8
|
initial
|
2018-05-17 14:50:43 +03:00 |
|