Dan Albert 7bbb1c0822 Don't show repaired TGOs as dead.
We were never resetting the dead state for repaired SAMs. Rather than
tracking that manually, determine liveness from the number of units left
alive.

For building objectives where the group is not assigned to the TGO until
*mission* generation time we still need manual tracking.

(cherry picked from commit d3b1f6110f23b72c67d2ab86585087115004390d)
2020-12-26 16:21:31 -08:00
2020-10-30 13:51:18 -07:00
2020-12-26 16:21:31 -08:00
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2020-08-22 20:00:07 -07:00
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2020-12-26 13:24:45 -06:00
2020-12-26 16:21:31 -08:00
2020-12-21 14:14:37 +01:00
2020-12-21 14:14:42 +01:00
2020-12-12 02:31:43 +01:00
2020-11-19 14:23:43 -06:00

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About DCS Liberation

DCS Liberation is a DCS World turn based single-player or co-op dynamic campaign. It is an external program that generates full and complex DCS missions and manage a persistent combat environment.

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Downloads

Latest release is available here : https://github.com/Khopa/dcs_liberation/releases

Resources

Tutorials, contributors and developer's guides are available in the project's Wiki

Special Thanks

First, a big thanks to shdwp, for starting the original DCS Liberation project.

Then, DCS Liberation uses pydcs for mission generation, and nothing would be possible without this. It also uses the popular Mist lua framework for mission scripting.

Excellent lua scripts DCS Liberation uses as plugins:

  • For the JTAC feature, DCS Liberation embeds Ciribob's JTAC Autolase script.
  • Walder's Skynet-IADS is used for Integrated Air Defense System.

Please also show some support to these projects !

Description
Dynamic campaign mission generator for DCS World
Readme 386 MiB
Languages
Lua 60.2%
Python 38.3%
TypeScript 1.1%
Jinja 0.2%
CSS 0.2%