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Base Capture
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2.3 Campaign Design
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4
Base Capture
MetalStormGhost edited this page 2023-06-19 13:56:19 +03:00
Table of Contents
Base Capture
Retribution follows standard DCS base capture mechanics. It requires:
- A friendly ground unit within the base radius
- No enemy ground units within the base radius.
You can check the status of the base by looking at the F10 map and clicking on that air base.
Unit retreat behavior
When a base is captured any units deployed there will attempt to retreat to a friendly base rather than be captured.
Aircraft will retreat to a friendly control point capable of operating that aircraft (in other words, only carrier capable aircraft may retreat to a carrier), with available parking spaces, within 200nm.
Ground units will retreat to a connected friendly control point.
For both air and ground units, any unit that is not able to retreat will be captured and sold.
Tutorials
- DCS Retribution UI
- Air Wing Configuration
- Turn Zero
- First operation
- Setting up a custom Strike mission
- Campaign "Battle of Abu Dhabi" Play Through Tutorial
Manual
Additional content
Dedicated Servers
Modding Retribution
Contributing
Contributing to DCS Retribution