Updated Frontline Strategies Stances (markdown)

walterroach
2020-10-28 17:14:19 -05:00
parent 4d58cdeec7
commit 07c021ef5e

@@ -1,30 +1,40 @@
# Stances
* ## DEFENSIVE
* ### All units:
* Hold position and defend
## DEFENSIVE
* Units will adopt defensive stance with medium group of units
* ### All units:
* Hold position and defend
* ## AGGRESSIVE
* ### Tanks and IFVs:
* Close distance to nearest group and attack.
* Attempt to move forward up to 16 KM
* If Enemy Base is less than 16 KM, tanks and IFVs will attack the base.
## AMBUSH
* Units will adopt a defensive stance a bit different from 'DEFENSIVE', ATGM & INFANTRY with RPG will be located on frontline with the armored units. (The groups of units will be smaller)
* ### All units:
* Hold position and defend
## AGGRESSIVE
* Units will attempt to make progress with medium sized group of units
* ### Tanks and IFVs:
* Close distance to nearest group and attack.
* Attempt to move forward up to 16 KM
* If Enemy Base is less than 16 KM, tanks and IFVs will attack the base.
* ## RETREAT
* ### All units:
* Immediately retreat up to 20 KM
* If friendly base is within 20 KM, regroup there and defend.
## RETREAT
* Units will retreat
* ### All units:
* Immediately retreat up to 20 KM
* If friendly base is within 20 KM, regroup there and defend.
* ## BREAKTHROUGH
## BREAKTHROUGH
* Units will attempt a breakthrough, rushing forward very aggresively with big group of armored units, and even less armored units will move aggresively
* ### Tanks and IFVs
* Move forward up to 35 KM
* If Base is close enough, tanks and IFVs will attack the base.
* Focuses on advancement over kills
## ELIMINATION
* Units will progress aggresively toward anemy units, attempting to eliminate the ennemy force
* ### Tanks and IFVs
* Move forward up to 35 KM
* If Base is close enough, tanks and IFVs will attack the base.
* Focuses on advancement over kills
* ## ELIMINATION
* ### Tanks and IFVs
* Close distance and attack the three nearest enemy groups
* Attempt to move forward up to 16 KM after killing their targets.
* Focuses on kills before advancement.
* Close distance and attack the three nearest enemy groups
* Attempt to move forward up to 16 KM after killing their targets.
* Focuses on kills before advancement.
## Units with behavior altered only by Retreat:
* ### APCs and ATGM:
@@ -34,12 +44,14 @@
* Will always fire at a group within range, and fallback when damaged except when retreating.
## Enemy stance selection:
* If enemy has more groups available than player:
* If enemy has more units available than player:
* Aggressive 60% chance
* Elimination 20% chance
* Breakthrough 20% chance
* If player has more groups available than enemy:
* If player has more units available than enemy:
* Defenisve 60% chance
* Ambush 20% chance
* Aggressive 20% chance
* If enemy and player have same number of units:
* Random chance of any stance.