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Add instructions for invisible fob
@@ -324,7 +324,7 @@ The altitude of the unit is not currently relevant, as the spawn altitude of uni
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A FOB a a capturable point that can spawn ground units but not aircraft.
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- A FOB is defined by placing a Truck SKP-11 Mobile ATC.
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- A FOB is defined by placing a Truck SKP-11 Mobile ATC or if you want a FOB without the FOB statics, a Truck M939 Heavy.
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- A CJTF Blue group will create a FOB that begins owned by blue and a CJTF Red group will begin owned by red.
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- To attach a Heliport to a FOB, the desired amount of FARP pads have to be placed in the form of a static _FARP_ or _invisible FARP_ close to the FOB.
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- The FARP can belong to either CJTF Blue or CJTF Red to be included in the campaign.
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@@ -625,6 +625,7 @@ Coastal defenses | Red | AShM SS-N-2 Silkworm | 800ft
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Ship | Red | Arleigh Burke IIa | 5000ft
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Armor group | Either | MBT M1A2 Abrams | 500ft
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FOB | Either | Truck SKP-11 Mobile ATC | 100ft
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Invisible FOB | Either | Truck M939 Heavy | 100ft
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Comms | Either | Comms tower M | Building should fit
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Power | Either | GeneratorF | 350ft
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Command Center | Either | Command Center | Building should fit
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