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Restore former turn 0 budget split.
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@ -67,8 +67,8 @@ class ProcurementAi:
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total_investment = aircraft_investment + armor_investment
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total_investment = aircraft_investment + armor_investment
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if total_investment == 0:
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if total_investment == 0:
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# Turn 0 or all units were destroyed. Either way, split 50/50.
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# Turn 0 or all units were destroyed. Either way, split 30/70.
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return 0.5
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return 0.3
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# the more planes we have, the more ground units we want and vice versa
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# the more planes we have, the more ground units we want and vice versa
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ground_unit_share = aircraft_investment / total_investment
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ground_unit_share = aircraft_investment / total_investment
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