Updated changelog

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Ambroise Garel 2025-07-28 23:43:23 +02:00
parent 2105684d75
commit cb79bdc4d5

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@ -223,10 +223,11 @@ The core script is quite simple and small, I probably won't need too much help w
- Many more engage/orbit/go to commands (see "Using the mission menu" above)
- All new contacts report system: more realistic (see "AI units reports" changes below in this changelog) and does not spam the player with "new contact" messages
- AI wingmen added using mission editor are now despawned on mission start to avoid conflict with TUM's own wingman system
- Added "infantry killed" radio messages
- Added many new radio messages and their voiceover
- Additional voiceovers for Fox 1/2/3 calls
- "Infantry down" call
- Tons of wingmen commands and replies
- Added error message on mission start when autoexec.cfg is missing and script cannot proceed
- Added many new radio messages, mostly related to wingmen command/replies
- Added new voiceovers for Fox 1/2/3 calls
- Added payload table for all DCS World aircraft (datamined from Briefing Room, many thanks to @john681611)
- Added "Using the mission menu" section to this README file, detailing all available commands
- Added "weapons introduction date" table for upcoming "time period" setting (datamined from Briefing Room, many thanks to @john681611)