FlightControl_Master
b21cd0c0ae
AI_A2A_DISPATCHER and AI_A2A_GCICAP optimizations
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-- Optimized takeoff height when airplanes spawn in the air.
-- Optimized helicopters to be included in detections.
-- Updated documentation.
2017-07-15 09:07:16 +02:00
FlightControl
4252f9baac
Fixed problem with crash in Detection.lua.
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When DetectionObject is nil (this can be), or is destroyed in between
detections, then nil must be returned and IsDetectedObjectIdentified is
not required to be checked.
2017-07-13 21:41:58 +02:00
FlightControl
c1bee3a9b0
Fixed #614 - Implemented an implementation with or without {}....
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See documentation of SetBorderZone.
2017-07-12 20:42:06 +02:00
FlightControl
47f1b8ae66
Event Handling
2017-07-08 14:10:33 +02:00
FlightControl
ab33d6b272
CLEANUP_AIRBASE documentation
2017-07-08 13:00:18 +02:00
FlightControl
85975c01a4
Optimizations
2017-07-08 09:20:42 +02:00
FlightControl
3fe573926b
Fixed scoring format
2017-07-08 06:35:06 +02:00
FlightControl
84055e9798
Updates fixing cargo stuff
2017-07-04 16:34:00 +02:00
FlightControl
ccfcca8f9a
Tweaks for the settings system
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- Player settings are located at the group level. Only the first player
that joins the group will be able to configure the settings.
- Default system settings are located at the group of the commend
center. Thus, the COMMANDCENTER class will contain the default system
settings menu. You need to join the command center unit (ALT-J) as a
game master to be able to configure these settings.
2017-07-04 10:55:45 +02:00
FlightControl
c043eef5eb
Added method CLEANUP:CleanMissilesOn()
2017-07-04 07:05:33 +02:00
FlightControl
8825b26b36
New version
2017-07-02 23:16:35 +02:00
FlightControl
300ee0a16a
Fix trace amount and performance
2017-07-02 17:59:56 +02:00
FlightControl
22b02cd3ee
Made __ methods invisible
2017-07-01 13:12:52 +02:00
FlightControl
507e4ef25a
Made CleanUpScheduler private
2017-07-01 13:02:49 +02:00
FlightControl
8b1583df30
Made Airbases private
2017-07-01 13:00:12 +02:00
FlightControl
083568d3fd
Updates
2017-07-01 12:55:51 +02:00
FlightControl
8e5af4ada4
New implementations
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of inheritance
of private - public methods ....
This is a big improvement for many!
2017-07-01 12:32:44 +02:00
FlightControl
d719c437ec
Fixes
2017-06-30 10:30:46 +02:00
FlightControl
133910ac3b
New revised CLEANUP class
2017-06-30 10:27:44 +02:00
FlightControl
975566eb3c
Fixed message bug in scoring
2017-06-26 20:51:01 +02:00
FlightControl
55164c38bf
Finetuning of the messages and menus
2017-06-26 20:33:26 +02:00
FlightControl
d396ca1684
Target progress accounting for players
2017-06-24 15:21:59 +02:00
FlightControl
caad080c6c
Fixed but with distance when player was nearby.
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Detection used PlayerUnitName, instead of Distance. Added new
FriendliesDistance field.
This is a better solution.
2017-06-22 06:30:36 +02:00
FlightControl
5a7551d312
Progress
2017-06-13 13:17:17 +02:00
FlightControl
9f22e2cc71
Progress
2017-06-09 20:35:46 +02:00
FlightControl
ef95cfb1f5
Progress
2017-06-07 12:56:43 +02:00
FlightControl
2fb83c89af
Progress
2017-06-06 14:43:40 +02:00
FlightControl
17838d7099
Progress
2017-06-01 13:18:50 +02:00
FlightControl
531f8a9106
Progress
2017-05-31 22:41:29 +02:00
FlightControl
a3289205e6
Progress
2017-05-31 18:58:34 +02:00
FlightControl
0af5e1428b
Progress
2017-05-30 19:38:56 +02:00
FlightControl
9984055f7d
Documentation
2017-05-29 18:02:57 +02:00
Sven Van de Velde
c6631356ea
Merge pull request #560 from FlightControl-Master/419-A2A-Tasking
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A2A SWEEP Tasking
2017-05-29 05:30:33 +02:00
FlightControl
f2e966735c
A2A SWEEP Tasking
2017-05-29 05:29:41 +02:00
Delta-99
333eba2cb8
OnSpawnGroup happening before BIRTH sometimes
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Add a little bit of a delay in calling the OnSpawnGroup function as it
sometimes happens before the actual BIRTH event of the group.
2017-05-28 12:51:50 -04:00
FlightControl
89371378b7
Fixed non removal of Planned Tasks
2017-05-24 11:49:03 +02:00
FlightControl
f3b49ecc0a
Fixed the removal of obscolete planned tasks
2017-05-24 07:14:40 +02:00
FlightControl
a66529d482
ENGAGE task is working now
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-- Also the switching between INTERCEPT and ENGAGE (players move in and
out of proximity), is working now !!!
2017-05-23 20:02:58 +02:00
FlightControl
30ae32e539
Got ENGAGE A2A task type working.
2017-05-23 13:51:47 +02:00
FlightControl
96f7a79f3a
Working INTERCEPT!
2017-05-23 11:50:28 +02:00
FlightControl
599f31dfae
Final tests done, publishing
2017-05-22 12:17:18 +02:00
FlightControl
314032ba3d
Progress
2017-05-22 09:54:07 +02:00
FlightControl
2b0fcd3426
Progress
2017-05-20 22:04:44 +02:00
FlightControl
96fdf72400
Progress implementing teh SETTINGS class and coordinates per Controllable of the player
2017-05-20 13:32:21 +02:00
FlightControl
13449cc9ee
Progress designing system settings
2017-05-20 08:48:57 +02:00
FlightControl
312007b51c
Progress
2017-05-18 20:53:15 +02:00
FlightControl
3106f62709
Progress
2017-05-18 16:26:31 +02:00
FlightControl
9abc4f9725
INTERCEPT logic working
2017-05-18 13:26:25 +02:00
FlightControl
7df1963de4
Updated the mission menu generation and task menu maintenance
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-- Added Mission Briefing menu showing the Mission Briefing.
-- Mission menus are generated once for the groups when they belong to
the SetGroup.
2017-05-14 08:33:28 +02:00
entropySG
dac4c48850
Fix Missile Distance Message in Missile Trainer Menu
2017-05-05 14:32:56 +02:00