304 Commits

Author SHA1 Message Date
FlightControl
1441d035d7 updated event handling 2017-02-07 13:44:59 +01:00
FlightControl
3db8062583 Event Handling Optimization
-- Created a HandleEvent method
-- Created an UnHandleEvent method
2017-02-07 13:33:29 +01:00
FlightControl
154f729788 Event Handling improved 2017-02-07 10:34:16 +01:00
FlightControl
93e7fab116 Fixed AI_CAS_ZONE
-- Added separate detection loop during engagement
-- Detection during patrolling is off.
-- Engage now has several parameters that specify how to engage within
the zone.
-- Created several additional test missions, more to come.
2017-02-06 14:58:19 +01:00
FlightControl
b9b829a09a Various fixes
-- Fixed AI_CAP_ZONE: Groups not engaging when an engage was "aborted",
but was actually erroneously set to "Accomplished". Is fixed now. An
engage that cannot be accomplished (due to no unit in the Engage Zone,
will be Aborted). Groups are engaging now when an Engage Zone is set.
-- Fixed FSM: There was a big issue with delayed function scheduling.
When creating "loops", meaning an Event handler calles again itself
delayed, would start propagating multiple times when the event was
scheduled, and another schedule of the event would be planned.... Thus 2
to x events handled and would end in chaos. Implemented delayed event
scheduling accepting a *negative* parameter in seconds, which would
check if an event would be already scheduled. If so, no new event would
be scheduled until the event handler would have been processed. In this
way, only maximum one event can be scheduled when this is wanted (this
is not always the case by the mission designer). So providing a negative
value as the seconds would make the event being scheduled only once!
-- Added EventPriority field in EVENT logging
-- Removed logging from POSITIONABLE
-- Moved the start of the detection to the Start event handler in
AI_CAP_ZONE
2017-02-05 18:06:29 +01:00
FlightControl
a530cea326 Fixed glitch in EVENT with new EventPriority logic
The Init method was wrong. It is fixed now.
SPAWN and other event handling will now be correctly processed!
2017-02-05 10:26:07 +01:00
FlightControl
8acfb79c0e USAF agressors fix (and also for other countries with _ names in country.id)
-- reworked the DATABASE template population logic
2017-02-05 08:31:03 +01:00
FlightControl
a669ba5e5b bugfix with uncontrolled 2017-02-04 19:32:54 +01:00
FlightControl
52f4051901 Various Fixes
-- Documentation fixes with links not working.
-- MENU_CLIENT_COMMAND had a small glitch, fixed that one too.
-- Implemented new Event Dispatcher.
--
2017-02-04 15:16:32 +01:00
FlightControl
be4d51237b Improved the event handling
-- Removed the sort
-- Implemented the order in the existing table.
-- 5 levels
-- _DATABASE = 1
-- SET and SET_ derived classes = 2
-- UNIT = 3
-- GROUP = 4
-- all other = 5
2017-02-04 11:35:58 +01:00
FlightControl
ab345f5ad2 New Event Dispatching based on priorities
-- First _DATABASE
-- then SETS
-- then the rest
-- changed AIRBASEPOLICE
2017-02-03 22:18:51 +01:00
Delta-99
dc71032f7d Update Moose.lua to incorporate latest changes 2017-02-02 22:58:49 -05:00
Sven Van de Velde
2767026892 Merge pull request #219 from 132nd-etcher/master
add "inner" and "outer" parameter to ZONE_RADIUS:GetRandomVec2() method
Great job @132nd-etcher ok 👌
2017-02-02 05:18:16 +01:00
Delta-99
e723a66f62 Add an Altitude type to the AI_PATROL, AI_CAP, AI_CAS New() calls. Can pass RADIO or BARO and defaults to RADIO (or AGL) if nothing passed. 2017-01-31 22:50:42 -05:00
132nd-etcher
ac7dd8cb2f
add "inner" and "outer" parameter to ZONE_RADIUS:GetRandomVec2() method 2017-01-28 20:08:30 +01:00
FlightControl
98a77e2856 Added AI Off methods in SPAWN and GROUP
-- Added SPA-017 test mission
-- Added SPAWN:InitAIOnOff()
-- Added SPAWN:InitAIOn()
-- Added SPAWN:InitAIOff()
-- Added GROUP:SetAIOnOff( AIOnOff )
-- Added GROUP:SetAIOn()
-- Added GROUP:SetAIOff()
-- Documentation
2017-01-24 11:09:55 +01:00
FlightControl
8a1765141a Task Scores are now calculating correctly
The task scores are now working . Jippie!!!!
Demo time!!!
2017-01-23 15:04:20 +01:00
FlightControl
0109f011e8 Static + documentation 2017-01-23 14:17:23 +01:00
FlightControl
faa64c9f4e Tasking and Documentation
-- Added possibility to abort a TASK
-- Revised documentation of the main site.
2017-01-23 14:05:59 +01:00
FlightControl
637e14798f static version 2017-01-22 07:05:21 +01:00
FlightControl
10c8e67e37 Updated file name to sync DCS Folder 2017-01-22 06:57:44 +01:00
FlightControl
65f4902029 New test mission. 2017-01-20 18:22:32 +01:00
FlightControl
15fdb0fd45 Fixed AI_CAP
-- ROE fine tuned.
-- Detection events cross firing and exploding...
-- Crash, Ejected, PilotDead is detected, makes the FSM stop.
-- FSM bug fixed. There was an issue with the onbefore and onleave
events returning false, which did not stop the transition! Fixed now.
-- Event calling can return errors, and these must be logged correctly
-> xpcall implemented.
-- Added help from moose club members as a reference in the
documentation. -> delta99 en whisper.
-- ...
2017-01-19 19:51:37 +01:00
132nd-etcher
8eb76e0da2
Add optional AmmoCount to CONTROLLABLE:TaskFireAtPoint 2017-01-19 08:19:17 +01:00
entropySG
62930f39b1 Fixed FireAtPoint bug 2017-01-18 19:31:52 +01:00
FlightControl
1206c51fe1 Final updates 2017-01-17 12:19:35 +01:00
FlightControl
131d2dd4a4 AI_CAP Created
-- Documentation
-- Coding
-- Test Missions
-- Presentations
2017-01-16 12:25:21 +01:00
FlightControl
4f6ed0c119 Updates 2017-01-15 22:21:47 +01:00
FlightControl
114517bb05 Documentation and embedding pictures in AI_CAS_ZONE 2017-01-15 22:18:39 +01:00
FlightControl
04c6d12247 Updates 2017-01-15 18:44:44 +01:00
FlightControl
b888a0e96a Progress CAS + PATROLZONE
-- Code
-- Documentation
-- Presentations
-- Dias
-- Test Missions
2017-01-15 18:08:58 +01:00
FlightControl
6d5655e56a Progress on AI_CAS_ZONE and AI_PATROL_ZONE rework. 2017-01-15 11:11:58 +01:00
FlightControl
25b7c49842 Updates 2017-01-13 20:08:18 +01:00
FlightControl
3dfbc9a0f9 updates 2017-01-13 20:06:17 +01:00
FlightControl
f0e99225db Updates 2017-01-13 19:59:23 +01:00
FlightControl
54c3549bac Update 2017-01-13 19:57:30 +01:00
FlightControl
60bb6de4a5 CAS first prototype 2017-01-13 14:05:09 +01:00
FlightControl
1acdfc1798 Ensure merge is done correctly 2017-01-12 12:20:17 +01:00
FlightControl
6716f2907b Fixed AI_BALANCER problem with AI not patrolling...
-- Need to redo a video, because I gave the wrong example ...
2017-01-12 12:19:23 +01:00
FlightControl
9258beffc8 Revised documentation for AI_BALANCER
-- Added new SPAWN test missions.
-- Added new AI_BALANCER test missions.
-- Revised the MOOSE launch page.
2017-01-10 12:56:03 +01:00
FlightControl
51780b1d9b AI_BALANCER revised completely
-- Revised and Added documentation.
-- Added pictures to documentation.
-- Add/Exit clients is working. AI balances perfectly.
-- FSM bug fixed. SUBS should not execute OnAfter, OnEnter
2017-01-08 21:07:25 +01:00
FlightControl
196f85f07b AI_BALANCER fixes and other stuff 2017-01-07 16:44:41 +01:00
FlightControl
640af3d964 FSM documentation phase 1 done. 2017-01-05 08:42:07 +01:00
FlightControl
3017f10906 FSM Documentation 2017-01-05 08:34:15 +01:00
FlightControl
cb993c4df5 Switched for Event and State Transition handlers the parameter order
The parameters are now: From, Event, To
The old parameter order was: Event, From, To
2016-12-20 09:24:19 +01:00
FlightControl
0f8ed48183 Fixed DETECTION_DISPATCHER (I think)..
-- Need to test this in a group.
-- Revised messages adding @ signs, which represent to who the message
is targetted.
2016-12-18 11:39:16 +01:00
FlightControl
ce0be4dcf7 Fixing TASK_DISPATCHER and optimizing reports 2016-12-18 06:09:27 +01:00
FlightControl
59640e8df4 Updated Test Missions 2016-12-17 22:13:07 +01:00
FlightControl
23a039b58f Publish new release 2016-12-16 17:06:43 +01:00
FlightControl
e98d36e314 Fixed all files now 2016-12-16 16:33:58 +01:00