563 Commits

Author SHA1 Message Date
funkyfranky
b6ac79a9df ARTY Mark WIP 2018-05-28 22:19:35 +02:00
funkyfranky
cb6673332d ARTY v0.9.4
ARTY: improved outofammo/rearming behaviour
2018-05-28 16:47:32 +02:00
funkyfranky
21ce0cac8d ARTY v0.9.3
ARTY:
- Improved tac nukes implementation. Added user functions.
- Added relocation option after engagements.
COORDINATE:
- Added get surface type function.
2018-05-28 14:38:04 +02:00
FlightControl_Master
c5dcd63dea Updated Settings documentation. 2018-05-28 06:39:41 +02:00
Frank
4c5d5a32dc
Merge pull request #905 from FlightControl-Master/FF/Develop
RANGE v1.2 and "Speed"
2018-05-27 22:21:33 +02:00
FlightControl_Master
073bfbf9c9 Documentation Improvements 2018-05-27 08:57:44 +02:00
funkyfranky
ad75a7ddb5 RANGE v1.2 and other changes
RANGE:
-Optimized performance. Bombs are now only tracked if the player is within a certain distance of the range.

CONTROLLABLE:
- Added speed unit to @param description. Sometimes it was unclear if speed needs to be given in m/s or km/h.
- Fixed some default speed and conversions.
COORDINATE:
- Cleaned up some speed unit stuff.
- Reintroduced PathOnRoad function to contain the full path. Useful as interface to DCS API function.
- Fixed some default speed and conversions.

AI_CARGO_APC:
Speed is not fixed any more but set to 50% of the max speed a given unit can move at.
2018-05-26 14:46:23 +02:00
funkyfranky
d98f207bcf Merge branch 'develop' into FF/Develop 2018-05-24 19:39:48 +02:00
funkyfranky
369ea08fd1 Minor changes
ARTY corrected MISSILE category.
2018-05-24 19:36:53 +02:00
FlightControl_Master
1b39f5d6e6 Optimized comments and documentation set 2018-05-23 10:42:27 +02:00
FlightControl_Master
e78cd56752 Core modules 2018-05-21 22:51:43 +02:00
FlightControl_Master
d8a189b1fd Finish ZONE_tags 2018-05-21 09:02:15 +02:00
FlightControl_Master
adbbeafef9 Removed one obscolete line. 2018-05-20 09:08:34 +02:00
FlightControl_Master
3d5fbdf42d Fixed the new events
- S_EVENT_MARK_ADDED
- S_EVENT_MARK_CHANGE
- S_EVENT_MARK_REMOVED
2018-05-20 08:59:20 +02:00
FlightControl_Master
c1fb803780 Fixed the new events
- S_EVENT_MARK_ADDED
- S_EVENT_MARK_CHANGE
- S_EVENT_MARK_DELETED
2018-05-20 08:58:54 +02:00
FlightControl_Master
cdecf4a4c9 Finish Cargo/AI_Cargo_Helicopter 2018-05-19 08:08:08 +02:00
FlightControl_Master
533b5d035e - Documentation
- Added the methods Added and Removed to the SET
- Cleanup of code.
2018-05-17 08:51:59 +02:00
FlightControl_Master
b82e85997f # Conflicts:
#	Moose Development/Moose/Core/Zone.lua
2018-05-15 19:13:11 +02:00
FlightControl_Master
4309aa326f Finish Cargo/AI_Cargo_Helicopter 2018-05-15 19:06:55 +02:00
FlightControl_Master
ac72e6fad2 Zone probability implementation. 2018-05-15 19:02:17 +02:00
FlightControl_Master
48384ac758 Added the dynamic creation of a SET_ZONE, but you still need to declare all zones within the mission script. 2018-05-14 08:12:15 +02:00
FlightControl_Master
0e0ab3507c Okay, fixed the problem with the crashing at the deploy zone.
Also added methods to set and/or randomize the pickup speed, pickup radius, deploy speed, deploy radius.
2018-05-13 15:57:28 +02:00
FlightControl_Master
25a6cbcf6d Helicopter AI_CARGO_DISPATCHER working (almost).
Queueing at deploy locations working.
2018-05-12 08:37:27 +02:00
funkyfranky
230a803045 Corrected description. 2018-05-11 12:30:33 +02:00
funkyfranky
d61840d834 Added Big Smoke Effect
Added big smoke effects to COORDINATE API.
2018-05-11 12:27:55 +02:00
FlightControl_Master
6b31ad9645 Moose file changes 2018-05-10 20:00:50 +02:00
funkyfranky
a0adca43f1 Merge branch 'develop' into FF/Develop 2018-05-10 17:05:45 +02:00
FlightControl_Master
1159d11a12 New AI_CARGO_DISPATCHER_APC 2018-05-10 14:39:22 +02:00
funkyfranky
fc852e0386 Merge branch 'develop' into FF/Develop 2018-05-07 17:52:33 +02:00
FlightControl_Master
dd636939bb Documentation and performance fix. 2018-05-07 06:11:58 +02:00
funkyfranky
4fccfa38d4 ARTY v0.7
Added "NewTarget" event.
Improved task function for waypoints
Removed TargetQueue scheduler.
2018-05-03 23:42:03 +02:00
FlightControl_Master
810d900d7e Working with Transporting mode on or off. 2018-05-02 22:18:07 +02:00
funkyfranky
274b44459e ARTY v0.5
- Adjusted schedulers.
- Improved transitions.
- Make rearming unit go back to its original position.
- Added user functions.
- Using only coodinates for target assignments.
- Added dead event handling.
2018-05-02 00:14:05 +02:00
FlightControl_Master
c999389cda Handler for unloading too. 2018-04-23 06:51:49 +02:00
FlightControl_Master
af050629aa Made it. Now cargo can be defined in the Mission Editor as #CARGO 2018-04-17 06:25:40 +02:00
FlightControl_Master
3757eb06d9 Fixes for AI_CARGO_AIRPLANE 2018-04-15 04:41:52 +02:00
FlightControl_Master
b9eab34d6a WIP on AI_Cargo_Airplane 2018-04-14 13:45:00 +02:00
FlightControl_Master
b33dd94fa0 Fixed a bug in Spawn regarding spawning with templates. 2018-04-13 13:57:47 +02:00
FlightControl_Master
25ae0c3d15 Finish this feature. 2018-04-13 09:56:00 +02:00
FlightControl_Master
3e6017c0d5 Task Assignment 2018-04-12 20:03:44 +02:00
FlightControl_Master
fea2f55fbb Lots of optimizations 2018-04-12 13:59:55 +02:00
FlightControl_Master
dcc42b8e62 Fixes 2018-04-11 23:24:13 +02:00
FlightControl_Master
faa934ffce Fixed stuff for multi player 2018-04-11 17:00:11 +02:00
FlightControl_Master
1ae1b9abd7 Ready for another test session. 2018-04-11 09:14:12 +02:00
FlightControl_Master
ffe4d9a143 Finish Cargo/FC/Transport 2018-04-10 20:02:40 +02:00
FlightControl_Master
af23aa3b79 -- Lots of fixes done. Especially on the
- Messaging
- Menu system
- Crashing DCS
- Routing
2018-04-08 11:01:46 +02:00
FlightControl_Master
7735120f25 Progress on AI_CARGO_TROOPS 2018-04-07 14:21:34 +02:00
FlightControl_Master
a247f56c7e Progress on AI_CARGO_TROOPS 2018-04-07 10:18:52 +02:00
FlightControl_Master
5971f6de09 Added CARGO_SLINGLOAD 2018-04-05 19:43:24 +02:00
FlightControl_Master
c60dda2545 Cargo Crate transportation working :-) 2018-04-05 15:06:36 +02:00