* Detection reports of DETECTION classes now are returned as a REPORT
object. So they can be streamed with various delimiters \n or , or
other...
* If a coordinate needs to be represented by BR or BRAA, then a "source"
controllable is required, which is usually the player aircraft. If not
given, the coordinate will be returned in MGRS mode!!!
* DESIGNATE can now lase targets with specific laser codes upon request
by players. Methods :AddMenuLaserCode() and :RemoveMenuLaserCode()
added, which allow to set or delete specific additional menu options in
the lase menu for players to lase with specific codes. This comes in
handy for the SU-25T and the A-10A and other planes.
* CAP now counts correctly per squadron. The specified amount of CAP
will work now.
* CAP now schedules at different start times, and have different repeat
times. More random.
Now the LL menu is replaced by 2 menus:
- Lon/Lat Degree Min Sec (LL DMS)
- Lon/Lat Degree Dec Min (LL DDM)
LL Accuracy menu options are only available when LL DDM. As agreed, for
DMS there won't be any accuracy. Optimized the menu settings logic.
Default menu setting is BR for A2G and BRAA for A2A.
* Added a maximum markings per designated target group. So not all FACs
are occupied.
* Optimized the designation report. Move the horizontal line.
* Ensured in DESIGNATE that when targets are ordered to be smoke or
designated, that this also will happen. Was issue with the scheduler,
which got garbage collected before actually being executed, resulting in
an obsolete schedule.
* Fixed the tasking, coordinates are now updated when enquiring a task
report.
Now the GCI will spawn the actual overhead needed, independent of the
grouping parameter. For example, when grouping was 1 and overhead 1.5,
only one plane was spawned. Now two planes are spawned of 2 groups of 1
unit.