funkyfranky
e4935d8717
Merge branch 'FF/Develop' of https://github.com/FlightControl-Master/MOOSE into FF/Develop
2019-03-27 16:24:17 +01:00
funkyfranky
de0c8e3789
AB 0.996w
2019-03-27 16:23:39 +01:00
Frank
8667c98449
Merge branch 'develop' into FF/Develop
2019-03-22 22:43:57 +01:00
Frank
aa8498ce0b
AIRBOSS v0.9.9.6
2019-03-22 22:05:25 +01:00
funkyfranky
ec155ed80c
AB v0.9.9.6w
2019-03-22 16:23:22 +01:00
FlightControl
f849732f55
Various improvements
2019-03-21 07:01:24 +01:00
FlightControl
9856a8625d
Goal
2019-03-21 06:57:04 +01:00
FlightControl
b1e99dc317
Goal
2019-03-21 06:31:13 +01:00
FlightControl
310ba9bb8a
Reverse
2019-03-21 06:18:48 +01:00
FlightControl
565a3062cb
Fixing goal state machine rule
2019-03-21 06:11:59 +01:00
FlightControl
e8b74f0fc7
handling static in scan
2019-03-21 06:03:13 +01:00
FlightControl
ca65154ecd
Fixes
2019-03-21 05:49:48 +01:00
FlightControl
e996a30333
Updates
2019-03-21 05:21:16 +01:00
Frank
e33a38556e
Merge pull request #1132 from FlightControl-Master/FF/Develop
...
AIRBOSS v0.9.9.5
2019-03-20 22:17:15 +01:00
Frank
3f2b3e0e1a
AIRBOSS v0.9.9.5
...
- Added Raynor LSO/Marshal voice over parameters.
- Added nil checks for events.
2019-03-20 21:59:32 +01:00
Frank
dab0aef1e3
AIRBOSS v0.9.9.5
2019-03-20 21:57:18 +01:00
FlightControl
d9fb9c4928
Report Mission fix
2019-03-20 18:36:55 +01:00
FlightControl
964a6d0708
Debug
2019-03-20 18:15:37 +01:00
FlightControl
985282ba55
Debug
2019-03-20 18:03:24 +01:00
funkyfranky
8534afe0e3
AB
2019-03-20 16:22:00 +01:00
Frank
a70fa066fe
AB 0995
2019-03-20 00:12:04 +01:00
FlightControl
3f8468dcc7
Fixed shortest distance to airbase.
2019-03-19 21:50:34 +01:00
FlightControl
d9d9235fba
Great new additions:
...
- Defense tactics (SetDefenseApproach) now can be:
AI_A2G_DISPATCHER.DefenseApproach.Random -- random detected item
AI_A2G_DISPATCHER.DefenseApproach.Distance -- shortest distance between defense point and detected item.
2019-03-19 19:34:28 +01:00
funkyfranky
5e20b244c5
AB 0995w
2019-03-19 16:32:43 +01:00
Frank
40ebc4e990
AB v0.9.9.5
2019-03-19 01:18:34 +01:00
FlightControl
70e7857b62
Implemented the linking of TASK_CAPTURE_DISPATCHER and AI_A2G_DISPATCHER.
2019-03-18 19:53:12 +01:00
FlightControl
02a486e457
In progress.
2019-03-18 18:04:08 +01:00
FlightControl
9e09a5bac9
First version of new Feature-Detection-Zones
2019-03-17 08:26:16 +01:00
FlightControl
ece7fc3ea9
Threat level report for TASK_CAPTURE_ZONE
2019-03-17 08:20:42 +01:00
FlightControl
0ea5c7fa48
Updated bug in Detection and other classes. Now only alive units are considered when broadcasting a message to a SET_GROUP. Made DESIGNATE crash in certain cases.
2019-03-17 07:33:28 +01:00
Frank
3f64a1b33f
Merge pull request #1130 from FlightControl-Master/FF/Develop
...
AIRBOSS v0.9.9.4
2019-03-16 22:38:23 +01:00
Frank
02ee12402a
AIRBOSS v0.9.9.4
...
**AIRBOSS v0.9.9.4**
- Script now supports human RIOs.
- Added optional prefix for trap sheet files.
- Fixed invalid characters in trap sheet file name cause script to crash (untested). Data will not be saved at all.
- Inverted sign of line up error in trap sheet data to make it more intuetive.
- Player who leave are deleted from self.players table.
2019-03-16 22:34:03 +01:00
FlightControl
837361e899
Updates
2019-03-16 12:57:14 +01:00
FlightControl
cff4f60923
Improvements on reporting.
2019-03-16 12:13:39 +01:00
FlightControl
fb23ac1d55
Updates to make the tasking work correctly.
2019-03-16 09:51:09 +01:00
FlightControl
87a44f7f7f
Still need to fix that index issue.
2019-03-15 13:08:48 +01:00
FlightControl
3b520ab0c4
New detection method based on zones and scanning.
2019-03-15 12:39:06 +01:00
FlightControl
044b5cba7c
Updates
2019-03-15 11:01:06 +01:00
FlightControl
0f9591464a
First version
2019-03-15 09:57:50 +01:00
Frank
6a301060bf
Merge pull request #1129 from FlightControl-Master/FF/Develop
...
AIRBOSS v0.9.9.3
2019-03-13 20:56:46 +01:00
Frank
1e0b51a0a9
AIRBOSS v0.9.9.3
...
- Added F-14 support.
2019-03-13 20:52:57 +01:00
FlightControl
e19f0402da
Only auto assign tasks to planned; replanned or assigned tasks.
2019-03-10 16:48:38 +01:00
FlightControl
925ce3ad63
Auto assignment of tasks with prioritization of an auto assign method. The default assign method is random, which is set at the command center. Each task type implements a prioritization mechanism which calculates the priotity of the task based on various methods: random, distance or priority. The distance is calculated from the task coordinate from the command center location.
...
Also fixed in a first try the route bug on Controllables.
2019-03-10 16:41:53 +01:00
FlightControl
afc918c5e5
Updates in defense system. Added SetSquadronEngageProbability method to decide per squadron what is the probability when it will engage.
2019-03-09 17:29:18 +01:00
FlightControl
10b96f6cce
Updates to decision engine of the AI_A2G_DISPATCHER
2019-03-09 10:09:03 +01:00
FlightControl
d72e89d52b
Fixes in AI_A2G_DISPATCHER
2019-03-09 06:32:11 +01:00
FlightControl
ef1a9330a4
Updates, many fixes. Now also the communication to the players is working.
2019-03-08 10:03:58 +01:00
FlightControl
eee1aca14f
Disabled SetSquadronVisible due to a bug fix that is required.
2019-03-07 14:02:49 +01:00
FlightControl
c8c95e063d
Now the task routing is also working towards the capture zones.
2019-03-07 09:54:33 +01:00
FlightControl
0af9e57b82
Now the task routing is also working towards the capture zones.
2019-03-07 09:54:15 +01:00