FlightControl
a530cea326
Fixed glitch in EVENT with new EventPriority logic
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The Init method was wrong. It is fixed now.
SPAWN and other event handling will now be correctly processed!
2017-02-05 10:26:07 +01:00
FlightControl
8acfb79c0e
USAF agressors fix (and also for other countries with _ names in country.id)
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-- reworked the DATABASE template population logic
2017-02-05 08:31:03 +01:00
FlightControl
a669ba5e5b
bugfix with uncontrolled
2017-02-04 19:32:54 +01:00
FlightControl
52f4051901
Various Fixes
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-- Documentation fixes with links not working.
-- MENU_CLIENT_COMMAND had a small glitch, fixed that one too.
-- Implemented new Event Dispatcher.
--
2017-02-04 15:16:32 +01:00
FlightControl
be4d51237b
Improved the event handling
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-- Removed the sort
-- Implemented the order in the existing table.
-- 5 levels
-- _DATABASE = 1
-- SET and SET_ derived classes = 2
-- UNIT = 3
-- GROUP = 4
-- all other = 5
2017-02-04 11:35:58 +01:00
FlightControl
ab345f5ad2
New Event Dispatching based on priorities
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-- First _DATABASE
-- then SETS
-- then the rest
-- changed AIRBASEPOLICE
2017-02-03 22:18:51 +01:00
Delta-99
dc71032f7d
Update Moose.lua to incorporate latest changes
2017-02-02 22:58:49 -05:00
Sven Van de Velde
2767026892
Merge pull request #219 from 132nd-etcher/master
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add "inner" and "outer" parameter to ZONE_RADIUS:GetRandomVec2() method
Great job @132nd-etcher ok 👌
2017-02-02 05:18:16 +01:00
Delta-99
e723a66f62
Add an Altitude type to the AI_PATROL, AI_CAP, AI_CAS New() calls. Can pass RADIO or BARO and defaults to RADIO (or AGL) if nothing passed.
2017-01-31 22:50:42 -05:00
132nd-etcher
ac7dd8cb2f
add "inner" and "outer" parameter to ZONE_RADIUS:GetRandomVec2() method
2017-01-28 20:08:30 +01:00
FlightControl
98a77e2856
Added AI Off methods in SPAWN and GROUP
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-- Added SPA-017 test mission
-- Added SPAWN:InitAIOnOff()
-- Added SPAWN:InitAIOn()
-- Added SPAWN:InitAIOff()
-- Added GROUP:SetAIOnOff( AIOnOff )
-- Added GROUP:SetAIOn()
-- Added GROUP:SetAIOff()
-- Documentation
2017-01-24 11:09:55 +01:00
FlightControl
8a1765141a
Task Scores are now calculating correctly
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The task scores are now working . Jippie!!!!
Demo time!!!
2017-01-23 15:04:20 +01:00
FlightControl
0109f011e8
Static + documentation
2017-01-23 14:17:23 +01:00
FlightControl
faa64c9f4e
Tasking and Documentation
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-- Added possibility to abort a TASK
-- Revised documentation of the main site.
2017-01-23 14:05:59 +01:00
FlightControl
637e14798f
static version
2017-01-22 07:05:21 +01:00
FlightControl
10c8e67e37
Updated file name to sync DCS Folder
2017-01-22 06:57:44 +01:00
FlightControl
65f4902029
New test mission.
2017-01-20 18:22:32 +01:00
FlightControl
15fdb0fd45
Fixed AI_CAP
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-- ROE fine tuned.
-- Detection events cross firing and exploding...
-- Crash, Ejected, PilotDead is detected, makes the FSM stop.
-- FSM bug fixed. There was an issue with the onbefore and onleave
events returning false, which did not stop the transition! Fixed now.
-- Event calling can return errors, and these must be logged correctly
-> xpcall implemented.
-- Added help from moose club members as a reference in the
documentation. -> delta99 en whisper.
-- ...
2017-01-19 19:51:37 +01:00
132nd-etcher
8eb76e0da2
Add optional AmmoCount to CONTROLLABLE:TaskFireAtPoint
2017-01-19 08:19:17 +01:00
entropySG
62930f39b1
Fixed FireAtPoint bug
2017-01-18 19:31:52 +01:00
FlightControl
1206c51fe1
Final updates
2017-01-17 12:19:35 +01:00
FlightControl
131d2dd4a4
AI_CAP Created
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-- Documentation
-- Coding
-- Test Missions
-- Presentations
2017-01-16 12:25:21 +01:00
FlightControl
4f6ed0c119
Updates
2017-01-15 22:21:47 +01:00
FlightControl
114517bb05
Documentation and embedding pictures in AI_CAS_ZONE
2017-01-15 22:18:39 +01:00
FlightControl
04c6d12247
Updates
2017-01-15 18:44:44 +01:00
FlightControl
b888a0e96a
Progress CAS + PATROLZONE
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-- Code
-- Documentation
-- Presentations
-- Dias
-- Test Missions
2017-01-15 18:08:58 +01:00
FlightControl
6d5655e56a
Progress on AI_CAS_ZONE and AI_PATROL_ZONE rework.
2017-01-15 11:11:58 +01:00
FlightControl
25b7c49842
Updates
2017-01-13 20:08:18 +01:00
FlightControl
3dfbc9a0f9
updates
2017-01-13 20:06:17 +01:00
FlightControl
f0e99225db
Updates
2017-01-13 19:59:23 +01:00
FlightControl
54c3549bac
Update
2017-01-13 19:57:30 +01:00
FlightControl
60bb6de4a5
CAS first prototype
2017-01-13 14:05:09 +01:00
FlightControl
1acdfc1798
Ensure merge is done correctly
2017-01-12 12:20:17 +01:00
FlightControl
6716f2907b
Fixed AI_BALANCER problem with AI not patrolling...
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-- Need to redo a video, because I gave the wrong example ...
2017-01-12 12:19:23 +01:00
FlightControl
9258beffc8
Revised documentation for AI_BALANCER
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-- Added new SPAWN test missions.
-- Added new AI_BALANCER test missions.
-- Revised the MOOSE launch page.
2017-01-10 12:56:03 +01:00
FlightControl
51780b1d9b
AI_BALANCER revised completely
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-- Revised and Added documentation.
-- Added pictures to documentation.
-- Add/Exit clients is working. AI balances perfectly.
-- FSM bug fixed. SUBS should not execute OnAfter, OnEnter
2017-01-08 21:07:25 +01:00
FlightControl
196f85f07b
AI_BALANCER fixes and other stuff
2017-01-07 16:44:41 +01:00
FlightControl
640af3d964
FSM documentation phase 1 done.
2017-01-05 08:42:07 +01:00
FlightControl
3017f10906
FSM Documentation
2017-01-05 08:34:15 +01:00
FlightControl
cb993c4df5
Switched for Event and State Transition handlers the parameter order
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The parameters are now: From, Event, To
The old parameter order was: Event, From, To
2016-12-20 09:24:19 +01:00
FlightControl
0f8ed48183
Fixed DETECTION_DISPATCHER (I think)..
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-- Need to test this in a group.
-- Revised messages adding @ signs, which represent to who the message
is targetted.
2016-12-18 11:39:16 +01:00
FlightControl
ce0be4dcf7
Fixing TASK_DISPATCHER and optimizing reports
2016-12-18 06:09:27 +01:00
FlightControl
59640e8df4
Updated Test Missions
2016-12-17 22:13:07 +01:00
FlightControl
23a039b58f
Publish new release
2016-12-16 17:06:43 +01:00
FlightControl
e98d36e314
Fixed all files now
2016-12-16 16:33:58 +01:00
FlightControl
d62acf421e
Progress
2016-12-15 14:51:08 +01:00
FlightControl
74cee904cd
Updated the Static moose
2016-12-15 11:24:46 +01:00
FlightControl
02d4bbf3ff
Getting somewhere, with the new schedulers, the TASK logic works now much better!
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- Schedulers are stopped when the parent object is destroyed.
- Parent objects are garbage cleaned.
- Destructors are called.
Jippie! Results!!!
2016-12-13 13:05:21 +01:00
FlightControl
2582e7a90a
Work in progress
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- problem with UNIT tables... Unit not alive... Need to fix CLIENTs...
CLIENTs need to be copied into UNITs...
2016-12-09 14:48:49 +01:00
FlightControl
50e69e07fb
Undone the Templating crap. It is much better now. Users will understand ...
2016-12-09 12:34:28 +01:00