12 Commits

Author SHA1 Message Date
Pax1601
0308f7c6a3 Minor bug fixing, added patcher for Export.lua, added plugin options to enable/disable mod 2023-02-18 12:52:43 +01:00
Pax1601
433b4bdf56 Fixed unit payloads, spread update load from mission update 2023-02-14 22:48:17 +01:00
Pax1601
30a9d4e730 Added speed and altitude controls
Fixed Clone
Added "Land here" command
Added ROE and reaction to threat buttons
2023-02-08 18:26:45 +01:00
Pax1601
3c1db67733 Reworked unit as as state machine, added formations, added measuring on map, added copy-paste 2023-02-01 21:38:36 +01:00
Pax1601
4e7f6c6c39 Migration to node.js completed 2023-01-22 19:05:47 +01:00
Pax1601
b77f271183 Added back attack and movement functions, missionData is now part of units 2023-01-17 22:17:20 +01:00
Pax1601
ca6b66eb33 Started migration to TypeScript 2023-01-08 10:05:10 +01:00
Davide Passoni
036f70db34 Added feature: select unit payload at spawn and visibility. 2022-12-30 17:43:20 +01:00
Pax1601
de055c5a98 Started air fighter AI 2022-12-21 19:18:20 +01:00
Pax1601
3a46a6df21 Started units spawn functions and major refactoring 2022-12-07 19:46:54 +01:00
Pax1601
0c6142bf17 Added environment variable to set location of mod.
Multiple units selection and path drawing added.
2022-11-21 13:00:01 +01:00
Pax1601
3aa1cfe104 First commit 2022-11-20 12:05:38 +01:00