Pax1601
ff42126b0e
Merge branch '329-add-basic-automatic-firefight' into 407-create-a-simple-plugin-to-manage-units-database
2023-09-28 09:09:02 +02:00
Pax1601
010b1e1cce
Exported definitions and fixed interfaces
2023-09-24 10:21:28 +02:00
Pax1601
f3155e618b
Added target altitude effect to simulated fire fight
2023-09-22 16:05:03 +02:00
Pax1601
588228c050
Implemented basic Plugin handling
2023-09-15 17:05:26 +02:00
Pax1601
74d5480587
Minor refactor and bug fixing
2023-09-08 22:41:37 +02:00
Pax1601
61f955cfeb
Added copy ability in RTS mode
2023-09-08 16:25:12 +02:00
Pax1601
fab7d26191
More work on scripted spawn menu
2023-08-31 17:25:47 +02:00
Pax1601
0150ae9df1
Splitted weapons and units managers
2023-07-27 16:27:59 +02:00
Pax1601
4ae72b7c0b
Front end tweaks
...
Added visibility options and server log panel
2023-07-21 17:33:24 +02:00
Pax1601
5613394a2c
Completed RTS front end
2023-07-20 17:49:41 +02:00
Pax1601
7eb6cadc4e
Merge remote-tracking branch 'origin/performance-optimization' into 326-add-advanced-rts-options
2023-07-19 17:03:35 +02:00
Pax1601
a4db569fbd
Performance optimizations for large unit counts
2023-07-18 21:56:56 +02:00
Pax1601
e9a3ecb9eb
Started to implement RTS advanced options
2023-07-13 17:52:05 +02:00
Pax1601
f379f6b998
Tweaks to IADS creation and menus
2023-07-11 17:30:05 +02:00
Pax1601
13e3b93e93
More tweaks on frontend
2023-07-10 16:58:54 +02:00
Pax1601
a0763a6450
Minor tweaks and fixes
2023-07-09 18:48:21 +02:00
Pax1601
327d5c74d9
Add basic visibility functions and ability to spawn multiple units in group
2023-07-07 17:26:41 +02:00
Pax1601
4d9dd364b6
Converted data transfer to binary key-value method
2023-06-26 18:53:04 +02:00
Pax1601
916752301a
Started transition to binary data on client side
2023-06-22 22:17:00 +02:00
Pax1601
61d6d9f16c
Added better temporary markers and more map functions
2023-06-20 17:36:21 +02:00
Pax1601
f9f02c3eb0
Added more functions to edit Coalition Areas
2023-06-18 19:55:01 +02:00
Pax1601
ab3a017b55
Minor change in distance representation
2023-06-06 14:53:46 +02:00
Pax1601
1d20a3b017
Common unit functions moved to unit class
2023-06-06 12:50:18 +02:00
Pax1601
e7ce9ac76d
More svg injection, removing stringed html from code
2023-05-24 08:21:04 +02:00
Pax1601
bf88c9b951
Implemented group destination spacing
2023-05-19 14:38:28 +02:00
PeekabooSteam
8707982769
Flights now listed by board.
2023-04-14 23:11:55 +01:00
PeekabooSteam
6ffcb76f03
keyEventWasInInput() function added.
2023-04-04 15:51:11 +01:00
PeekabooSteam
b332b2a75b
Added a more dynamic way of passing data to the UI.
2023-03-26 09:42:48 +01:00
dpassoni
3dadff6d42
Completed aircraft spawn contextmenu
2023-03-10 13:07:19 +01:00
PeekabooSteam
1c1e60146d
Pax1601 main ( #52 )
...
* GA initial data
* First commit of crude functionality.
* More AIC work so I don't lose it. (Best commit message ever.)
* Restructured to use 'phrases'.
* Set to a working state.
* Committing so I don't lose work.
* Added ai-formation feature swtich and UI kit stuff.
* Added plane units to UI kit.
2023-02-25 18:03:03 +01:00
Pax1601
3c1db67733
Reworked unit as as state machine, added formations, added measuring on map, added copy-paste
2023-02-01 21:38:36 +01:00
Pax1601
4e7f6c6c39
Migration to node.js completed
2023-01-22 19:05:47 +01:00
Pax1601
baf288c6a0
Continue migration to node express typescript
2023-01-15 17:48:55 +01:00