Pax1601
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e3dffb8245
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Fixed error in lead calculation code
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2023-11-28 16:41:43 +01:00 |
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Pax1601
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dcbfdf8666
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Added effect of acquisition range to wake units up
Note: alertness time constant suppressed
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2023-11-23 16:40:18 +01:00 |
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Pax1601
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9caee0c77c
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Implemented buttons to apply advanced controls directly to units
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2023-11-08 23:33:27 +01:00 |
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Pax1601
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b9830f0190
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Merge branch 'main' into 486-add-more-advanced-effects
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2023-11-08 22:04:52 +01:00 |
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Pax1601
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ea1758a1a9
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Added backend code for health display
And fixed the issue of ground units not being deleted correctly
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2023-11-08 21:56:39 +01:00 |
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Pax1601
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1e461250d5
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Added advanced effects
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2023-11-06 19:26:15 +01:00 |
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Pax1601
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fa3d65bde6
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Completed miss on purpose functionality
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2023-11-05 17:26:39 +01:00 |
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Pax1601
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bc1c3994d3
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Merge branch 'main' into 485-improve-miss-on-purpose
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2023-11-04 10:21:37 +01:00 |
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Pax1601
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9cc6e9e790
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More work on miss on purpose
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2023-11-04 09:57:18 +01:00 |
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Pax1601
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7e05bbf5e3
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Improved scheduler logging
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2023-11-03 11:37:09 +01:00 |
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Pax1601
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11a5fec195
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Added effect of vertical velocity and of scatter and intensity
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2023-10-30 15:56:10 +01:00 |
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Pax1601
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88844db23a
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Added shots scatter and intensity variables to backend
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2023-10-30 10:09:49 +01:00 |
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Pax1601
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d3faf65900
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Modified isTanker and isAWACS to isActiveTanker and isActiveAWACS
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2023-10-13 16:35:11 +02:00 |
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Pax1601
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a038d6e999
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Added "land at point" state for helicopters
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2023-10-10 17:10:29 +02:00 |
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Pax1601
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569d45d58a
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Added "operate as" toggle
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2023-10-03 17:31:44 +02:00 |
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Pax1601
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5035c408e7
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Basic scenic and miss on purpose AAA modes
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2023-10-01 19:15:56 +02:00 |
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Pax1601
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48d4ff97a0
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Fixed elevation calculations
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2023-09-30 18:53:32 +02:00 |
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Pax1601
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fd2b7a00e1
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Moved gun data into databases jsons, made core read from databases
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2023-09-20 18:58:21 +02:00 |
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Pax1601
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8977ba9b6d
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Added basic simulated firefight state
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2023-09-15 09:36:27 +02:00 |
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Pax1601
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7af2162b50
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Merge pull request #379 from Pax1601/368-spawn-points-can-integer-overflow-on-the-server-side
Switched from unsigned int to int for spawn points
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2023-09-09 19:15:34 +02:00 |
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Pax1601
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6a2ffc936e
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More bugfixing, set CAS and ASL to be default modes
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2023-09-09 19:07:09 +02:00 |
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Pax1601
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09bf361d44
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Added ability to delete original cloned units
Mostly useful to group units together
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2023-09-07 13:02:14 +02:00 |
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Pax1601
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3d076a605b
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Merge branch '370-write-better-method-of-determining-if-a-command-has-been-completed' into 345-allow-for-copy-and-paste-in-rts-mode
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2023-09-04 17:31:58 +02:00 |
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Pax1601
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3607f88e18
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Converted clone function to pure lua
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2023-09-04 17:27:09 +02:00 |
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Pax1601
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a0d2bb11ed
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Switched from unsigned int to int for spawn points
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2023-09-04 16:06:41 +02:00 |
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Pax1601
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ede245a37d
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Implemented executed commands provider
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2023-09-04 12:41:54 +02:00 |
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Pax1601
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6898d1df6d
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Completed unit nation selection and new spawn menu
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2023-09-03 15:15:11 +02:00 |
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Pax1601
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9d7e61556d
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Added unit country selection
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2023-08-27 15:59:50 +02:00 |
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Pax1601
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eb80c39b98
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Loadouts changes and spawn menu update
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2023-08-24 16:16:59 +02:00 |
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Pax1601
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27d77f97db
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Added livery ID
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2023-08-10 17:50:10 +02:00 |
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Pax1601
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c3b4c4ae36
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Multiple bugfixes
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2023-07-31 08:08:20 +02:00 |
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Pax1601
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0150ae9df1
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Splitted weapons and units managers
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2023-07-27 16:27:59 +02:00 |
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Pax1601
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3fac8a5663
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Fixed missing isAlive value
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2023-07-26 10:58:39 +02:00 |
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Pax1601
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81871b596b
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Completed backend for advanced RTS functions
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2023-07-23 22:30:25 +02:00 |
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Pax1601
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8ffd5ef972
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Started to add advanced RTS options to backend
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2023-07-21 19:51:23 +02:00 |
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Pax1601
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1d5f24dc1a
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Added check on repeated commands on scheduler
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2023-07-19 20:56:19 +02:00 |
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Pax1601
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a4db569fbd
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Performance optimizations for large unit counts
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2023-07-18 21:56:56 +02:00 |
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Pax1601
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a949a9bf22
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Tweaks and implemented workaround to MIST bug
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2023-07-12 17:01:03 +02:00 |
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Pax1601
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a0763a6450
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Minor tweaks and fixes
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2023-07-09 18:48:21 +02:00 |
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Pax1601
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327d5c74d9
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Add basic visibility functions and ability to spawn multiple units in group
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2023-07-07 17:26:41 +02:00 |
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Pax1601
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1af98cc54f
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Tweaks and optimizations of front end
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2023-07-05 20:14:48 +02:00 |
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Pax1601
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ec91376da2
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More fixes in binary data transmission
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2023-07-02 22:13:53 +02:00 |
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Pax1601
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807cdfeb5b
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Added code to update ammo and contacts
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2023-07-01 12:31:30 +02:00 |
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Pax1601
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211cf48681
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More fixes on binary data transmission
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2023-06-29 08:10:14 +02:00 |
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Pax1601
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4d9dd364b6
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Converted data transfer to binary key-value method
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2023-06-26 18:53:04 +02:00 |
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Pax1601
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1989219579
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Fixed update error and added update trigger
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2023-06-25 19:04:12 +02:00 |
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Pax1601
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dd2e858db4
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More work on client conversion to binary data
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2023-06-23 17:32:38 +02:00 |
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Pax1601
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916752301a
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Started transition to binary data on client side
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2023-06-22 22:17:00 +02:00 |
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Pax1601
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1d62b4c115
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Transition to json to binary data transfers
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2023-06-22 17:28:40 +02:00 |
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Pax1601
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9d0e2239e4
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Added new method for handling data
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2023-06-21 20:05:41 +02:00 |
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