Pax1601
716b0dc48d
Refactor unit command methods to use LatLng objects
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Updated multiple methods in Unit to accept a LatLng object instead of separate lat/lng floats, improving type safety and consistency. Also made minor improvements and clarifications in the example_disembarked_infantry.py script, and added execution result handling in OlympusCommand.lua for spawned units.
2025-08-08 10:17:46 +02:00
MarcoJayUsai
5237dc688a
refactor: adding back country, group id and original unit id to the unit data for future uses
2025-04-28 16:14:07 +02:00
MarcoJayUsai
228bb7767e
fix(navpoints): added missing navpoint tag information from lua
2025-04-08 22:50:11 +02:00
MarcoJayUsai
43284c46db
refactor(map): unit category quick filter now will reset view by ctrl clicking a shown category
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Also added the ability to parse drawings sublayer by reading a tag prefixed to drawing name (e.g. [TAGNAME] DrawingName)
2025-03-31 15:05:23 +02:00
Pax1601
1248ffb60b
feat: added airborne variable
2025-03-31 08:14:17 +02:00
Pax1601
70b6143fd9
Merge branch 'release-candidate' into features/redgreen-unit
2025-03-24 23:02:04 +01:00
MarcoJayUsai
1622d663bb
feat(alarm state): refactor to separe alarm state from radar state. Kown issue: alarm state is not correctly mantained
2025-03-24 18:42:04 +01:00
Pax1601
c66086d64f
fix: missing else in mod units code
2025-03-23 16:06:38 +01:00
Pax1601
2fd8752050
feat: better handling of mods payloads
2025-03-22 19:03:02 +01:00
MarcoJayUsai
b7bf89ce2f
chore: removed useless code
2025-03-22 09:15:48 +01:00
MarcoJayUsai
3a44608e2b
Merge remote-tracking branch 'origin/release-candidate' into features/redgreen-unit
2025-03-21 16:47:47 +01:00
MarcoJayUsai
f1fcabe7f7
feat(alarm state): alarm state command is now working in DCS
2025-03-21 16:21:35 +01:00
MarcoJayUsai
18960ca51e
feat(radar state): radar state is now being read from DCS and displayed as a dot (subject to change)
2025-03-19 14:36:40 +01:00
MarcoJayUsai
ee15106be1
feat(radar state): initial scaffolding
2025-03-18 14:42:46 +01:00
Pax1601
dd2856a993
fix: Laser and infrared correctly removed
2025-03-18 10:58:35 +01:00
Davide Passoni
f0826bbdba
fix: Fixed multiple errors in scenic AAA modes
2025-03-14 16:45:46 +01:00
MarcoJayUsai
6e7b5b1cc3
feat(navpoints): added navpoint sublayers
2025-03-07 12:36:10 +01:00
MarcoJayUsai
8e20499b92
feat(drawings): added navpoints
2025-03-07 12:00:43 +01:00
Davide Passoni
b2477112b1
Completed first iteration of drawings management on v2
2025-02-26 09:39:30 +01:00
Davide Passoni
9525982161
feat: added laser code change, target move, and delete
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Note: deleted lasers are not removed from table and keep being drawn. Also added a cooler looking server page
2025-01-30 16:20:31 +01:00
Davide Passoni
cc902aec04
feat: started adding editable laser/infrared
2025-01-29 17:25:09 +01:00
Davide Passoni
74e2332b17
fix: fixed error in credentials management
2025-01-29 11:13:55 +01:00
Pax1601
5a4a202805
feat: started implementing infrared and laser
2025-01-29 08:03:32 +01:00
Davide Passoni
96415fd087
Feat: added backend ability to set spawn heading
2025-01-24 15:01:25 +01:00
Davide Passoni
e9896963ca
Merge branch 'v2' into 961-hotkeys-get-stuck
2024-12-11 14:38:38 +01:00
MarcoJayUsai
5cd566c7ca
feat(map): added an option to show human controlled unit original callsign
2024-11-11 12:19:05 +01:00
Pax1601
4946807d88
Switched to using constants for colors
2024-10-20 17:01:28 +02:00
Pax1601
854bef15e0
Update OlympusCameraControl.lua
2024-07-23 18:31:48 +02:00
Pax1601
aa0cca67a1
Added HB F-4 to databases
2024-05-29 16:05:57 +02:00
Pax1601
6db4455d5a
Tony's update to unit databases
2024-05-29 09:20:37 +02:00
Pax1601
a9a0332465
Fixed camera control on Firefox, added slider to control zoom level, and other improvements
2024-03-17 15:58:05 +01:00
Davide Passoni
4782596e3c
Added installation/deletion of camera control plugin from manager
2024-02-29 10:54:52 +01:00
Pax1601
832568aa00
Completed camera control server in lua and more work on merging algorithm
2024-02-28 18:58:40 +01:00
Davide Passoni
945c45803b
Update mist.lua
2024-02-20 10:25:49 +01:00
Stefan Arsic
59a8fba14d
Made unit.skill instead of just skill
2024-02-06 09:43:24 +01:00
Stefan Arsic
2124e9cd42
Fixed setting skill level
2024-02-03 22:29:26 +01:00
Stefan Arsic
497f718e4b
Added option for ground units to change skill
2024-01-12 22:33:43 +01:00
WoodyXP
c042d2b6f5
Changes
2024-01-11 17:37:28 +01:00
WoodyXP
4f72f10642
Commiting uncommited files
2024-01-11 09:28:39 +01:00
Pax1601
4e7c8ef856
Refactoring of building scripts
2024-01-03 17:48:38 +01:00