90 Commits

Author SHA1 Message Date
Pax1601
b9830f0190 Merge branch 'main' into 486-add-more-advanced-effects 2023-11-08 22:04:52 +01:00
Pax1601
ea1758a1a9 Added backend code for health display
And fixed the issue of ground units not being deleted correctly
2023-11-08 21:56:39 +01:00
Pax1601
1e461250d5 Added advanced effects 2023-11-06 19:26:15 +01:00
Pax1601
fa3d65bde6 Completed miss on purpose functionality 2023-11-05 17:26:39 +01:00
Pax1601
bc1c3994d3 Merge branch 'main' into 485-improve-miss-on-purpose 2023-11-04 10:21:37 +01:00
Pax1601
9cc6e9e790 More work on miss on purpose 2023-11-04 09:57:18 +01:00
Pax1601
7e05bbf5e3 Improved scheduler logging 2023-11-03 11:37:09 +01:00
Pax1601
11a5fec195 Added effect of vertical velocity and of scatter and intensity 2023-10-30 15:56:10 +01:00
Pax1601
88844db23a Added shots scatter and intensity variables to backend 2023-10-30 10:09:49 +01:00
Pax1601
d3faf65900 Modified isTanker and isAWACS to isActiveTanker and isActiveAWACS 2023-10-13 16:35:11 +02:00
Pax1601
a038d6e999 Added "land at point" state for helicopters 2023-10-10 17:10:29 +02:00
Pax1601
569d45d58a Added "operate as" toggle 2023-10-03 17:31:44 +02:00
Pax1601
5035c408e7 Basic scenic and miss on purpose AAA modes 2023-10-01 19:15:56 +02:00
Pax1601
48d4ff97a0 Fixed elevation calculations 2023-09-30 18:53:32 +02:00
Pax1601
fd2b7a00e1 Moved gun data into databases jsons, made core read from databases 2023-09-20 18:58:21 +02:00
Pax1601
8977ba9b6d Added basic simulated firefight state 2023-09-15 09:36:27 +02:00
Pax1601
7af2162b50
Merge pull request #379 from Pax1601/368-spawn-points-can-integer-overflow-on-the-server-side
Switched from unsigned int to int for spawn points
2023-09-09 19:15:34 +02:00
Pax1601
6a2ffc936e More bugfixing, set CAS and ASL to be default modes 2023-09-09 19:07:09 +02:00
Pax1601
09bf361d44 Added ability to delete original cloned units
Mostly useful to group units together
2023-09-07 13:02:14 +02:00
Pax1601
3d076a605b Merge branch '370-write-better-method-of-determining-if-a-command-has-been-completed' into 345-allow-for-copy-and-paste-in-rts-mode 2023-09-04 17:31:58 +02:00
Pax1601
3607f88e18 Converted clone function to pure lua 2023-09-04 17:27:09 +02:00
Pax1601
a0d2bb11ed Switched from unsigned int to int for spawn points 2023-09-04 16:06:41 +02:00
Pax1601
ede245a37d Implemented executed commands provider 2023-09-04 12:41:54 +02:00
Pax1601
6898d1df6d Completed unit nation selection and new spawn menu 2023-09-03 15:15:11 +02:00
Pax1601
9d7e61556d Added unit country selection 2023-08-27 15:59:50 +02:00
Pax1601
eb80c39b98 Loadouts changes and spawn menu update 2023-08-24 16:16:59 +02:00
Pax1601
27d77f97db Added livery ID 2023-08-10 17:50:10 +02:00
Pax1601
c3b4c4ae36 Multiple bugfixes 2023-07-31 08:08:20 +02:00
Pax1601
0150ae9df1 Splitted weapons and units managers 2023-07-27 16:27:59 +02:00
Pax1601
3fac8a5663 Fixed missing isAlive value 2023-07-26 10:58:39 +02:00
Pax1601
81871b596b Completed backend for advanced RTS functions 2023-07-23 22:30:25 +02:00
Pax1601
8ffd5ef972 Started to add advanced RTS options to backend 2023-07-21 19:51:23 +02:00
Pax1601
1d5f24dc1a Added check on repeated commands on scheduler 2023-07-19 20:56:19 +02:00
Pax1601
a4db569fbd Performance optimizations for large unit counts 2023-07-18 21:56:56 +02:00
Pax1601
a949a9bf22 Tweaks and implemented workaround to MIST bug 2023-07-12 17:01:03 +02:00
Pax1601
a0763a6450 Minor tweaks and fixes 2023-07-09 18:48:21 +02:00
Pax1601
327d5c74d9 Add basic visibility functions and ability to spawn multiple units in group 2023-07-07 17:26:41 +02:00
Pax1601
1af98cc54f Tweaks and optimizations of front end 2023-07-05 20:14:48 +02:00
Pax1601
ec91376da2 More fixes in binary data transmission 2023-07-02 22:13:53 +02:00
Pax1601
807cdfeb5b Added code to update ammo and contacts 2023-07-01 12:31:30 +02:00
Pax1601
211cf48681 More fixes on binary data transmission 2023-06-29 08:10:14 +02:00
Pax1601
4d9dd364b6 Converted data transfer to binary key-value method 2023-06-26 18:53:04 +02:00
Pax1601
1989219579 Fixed update error and added update trigger 2023-06-25 19:04:12 +02:00
Pax1601
dd2e858db4 More work on client conversion to binary data 2023-06-23 17:32:38 +02:00
Pax1601
916752301a Started transition to binary data on client side 2023-06-22 22:17:00 +02:00
Pax1601
1d62b4c115 Transition to json to binary data transfers 2023-06-22 17:28:40 +02:00
Pax1601
9d0e2239e4 Added new method for handling data 2023-06-21 20:05:41 +02:00
Pax1601
f9f02c3eb0 Added more functions to edit Coalition Areas 2023-06-18 19:55:01 +02:00
Pax1601
6c24533393 Merge branch '153-add-ability-to-take-control-of-existing-units-from-me' 2023-06-13 17:07:21 +02:00
Pax1601
4f2debeb4f Added ability to take control of units
And bugfixes
2023-06-13 17:03:04 +02:00